Psych 10000 Exam 3 Textbook Vocab

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Last updated 2:57 PM on 10/11/26
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134 Terms

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Learning

the acquisition, from experience, of new knowledge, skills, or responses that results in a relatively permanent change in the state of the learner

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Sensitization

when presentation of a stimulus leads to an increased response to a later stimulus

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Habituation

a general process in which repeated or prolonged exposure to a stimulus results in a gradual reduction in responding

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Classical Conditioning

a type of learning that occurs when a neutral stimulus produces a response after being paired with a stimulus that naturally produces a response

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Unconditioned Stimulus (US)

something that reliably produces a naturally occurring reaction in an organism

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Unconditioned Response (UR)

a reflexive reaction that is reliably produced by an unconditioned stimulus

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Conditioned Stimulus (CS)

a previously neutral stimulus that produces a reliable response in an organism after being paired with a US

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Conditioned Response (CR)

a reaction that resembles an unconditioned response but is produced by a conditioned stimulus

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Second-order Conditioning

a type of learning in which a CS is paired with a stimulus that became associated with the US in an earlier procedure

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Acquisition

the phase of classical conditioning when the CS and the US are presented together

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Extinction

the gradual elimination of a learned response that occurs when the CS is repeatedly presented without the US

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Spontaneous Recovery

the tendency of a learned behavior to recover from extinction after a rest period

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Generalization

the CR is observed even though the CS is slightly different from the CS used during acquisition

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Discrimination

the capacity to distinguish between similar but distinct stimuli

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Biological Preparedness

a propensity for learning particular kinds of associations over other kinds

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Operant Conditioning

a type of learning in which the consequences of an organism’s behavior determine whether it will repeat that behavior in the future

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Law of Effect

the principle that behaviors are followed by a “satisfying state of affairs” tend to be repeated, and those that produce an “unpleasant state of affairs” are less likely to be repeated

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Operant Behavior

behavior that an organism performs that has some impact on the environment

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Reinforcer

any stimulus or event that increases the likelihood of the behavior that led to it

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Punisher

any stimulus or event that decreases the likelihood of the behavior that led to it

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Positive Reinforcement

When something is presented that increases the likelihood of a behavior

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Positive Punishment

When something is presented that decreases the likelihood of a behavior

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Negative Reinforcement

When something is removed, increasing the likelihood of the behavior

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Negative Punishment

When something is removed, decreasing the likelihood of the behavior

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Fixed-Interval (FI) schedule

reinforcers are presented at fixed time periods, provided that the appropriate response is made

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Variable-Interval (VI) schedule

a behavior is reinforced on the basis of an average time that has expired since the last reinforcement

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Fixed-Ratio (FR) schedule

reinforcement is delivered after a specific number of responses have been made

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Variable-Ratio (VR) schedule

the delivery of reinforcement is based on a particular average number of responses, although the ratio of responses to reinforcements is variable

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Intermittent Reinforcement

whereby only some of the responses made are followed by reinforcement

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Shaping

learning that results from the reinforcement of successive steps to a final desired behavior

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Intermittent Reinforcement Effect

the fact that operant behaviors that are maintained under intermittent reinforcement schedules resist extinction better than those maintained under continuous reinforcement

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Observational Learning

a process in which an organism learns by watching the actions of others

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Diffusion Chain

individuals initially learn a behavior by observing another individual perform that behavior, then become models from which other individuals learn the behavior

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Implicit Learning

learning that takes place largely independent of awareness of both the process and products of information acquisition

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Memory

the ability to store and retrieve information over time

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Encoding

the process of transforming what we perceive, think, or feel into an enduring memory

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Storage

the process of maintaining information in memory over time

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Retrieval

the process of bringing to mind information that has been previously encoded and stored

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Semantic Encoding

the process of relating new information in a meaningful way to knowledge that is already stored in memory

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Visual Imagery Encoding

the process of storing new information by converting it into mental pictures

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Organizational Encoding

the process of categorizing information according to the relationships among a series of items

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Sensory Memory

a type of storage that holds sensory information for a few seconds or less

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Iconic Memory

a fast-decaying store of visual information

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Echoic Memory

a fast-decaying store of auditory information

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Short-term Memory

a type of storage that holds nonsensory information for more than a few seconds but less than a minute

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Rehearsal

the process of keeping information in short-term memory by mentally repeating it

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Chunking

combining small pieces of information into larger clusters or chunks that are more easily held in short-term memory

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Working Memory

active maintenance of information in short-term memory

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Long-term Memory

a type of storage that holds information for hours, days, weeks, or years

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Anterograde Amnesia

the inability to transfer new information from the short-term store into the long-term store

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Retrograde Amnesia

the inability to retrieve information that was acquired before a particular date, usually the date of an injury or surgery

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Consolidation

the process by which memories become stable in the brain

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Reconsolidation

memories can become vulnerable to disruption when they are recalled, thus requiring them to be consolidated again

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Long-term Potentiation (LTP)

a process whereby repeated communications across the synapse between neurons strengthens the connection, making further communication easier

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Engram

the enduring physical change in the brain that is produced by a particular experience

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Retrieval Cue

external information that is associated with stored information and helps bring it to mind

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Encoding Specificity Principle

states that a retrieval cue can serve as an effective reminder when it helps re-create the specific way in which information was initially encoded

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State Dependent Retrieval

the process whereby information tends to be better recalled when the person is in the same state during encoding and retrieval

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Transfer-Appropriate Processing

the idea that memory is likely to transfer from one situation to another when the encoding and retrieval contexts of the situations match

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Retrieval-Induced Forgetting

a process by which retrieving an item from long-term memory impairs subsequent recall of related items

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Explicit Memory

when people consciously or intentionally retrieve past experiences

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Implicit Memory

when past experiences influence later behavior and performance even without an effort to remember them or an awareness of the recollection

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Procedural Memory

the gradual acquisition of skills as a result of practice, or “knowing how” to do things

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Priming

an enhanced ability to think of a stimulus, such as a word or object, as a result of recent exposure to the stimulus during an earlier study task

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Semantic Memory

a network of associated facts and concepts that make up our general knowledge of the world

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Episodic Memory

the collection of past personal experiences that occurred at a particular time and place

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Transcience

forgetting what occurs with the passage of time

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Retroactive Interference

situations in which later learning impairs memory for information acquired earlier (can’t remember Monday’s meal on Friday)

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Proactive Interference

situations in which earlier learning impairs memory for information acquired later (looking for your car in a place you parked the last few weeks)

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Absentmindednesws

a lapse in attention that results in memory failure

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Prospective Memory

remembering to do things in the future

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Phenomenology

the study of how things seem to the conscious person

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Problem of Other Minds

the fundamental difficulty we have in perceiving the consciousness of others

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Mind-Body Problem

the issue of how the mind is related to the brain and body

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Cocktail-Party Phenomenon

a phenomenon in which people tune in one message even while they filter out others nearby

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Minimal Consciousness

a low-level kind of sensory awareness and responsiveness that occurs when the mind inputs sensations and may output behavior (when someone pokes you awake)

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Full Consciousness

when you know and are able to report mental state

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Self-Consciousness

the distinct level of consciousness in which the person’s attention is drawn to the self as an object

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Mental Control

the attempt to change conscious states of mind

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Thought Suppression

the conscious avoidance of a thought

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Rebound Effect of Thought Suppression

the tendency of a thought to return to consciousness with greater frequency following suppression

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Ironic Processes of Mental Control

ironic errors occur because the mental process that monitors errors can itself produce them

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Ironic Error

when trying to produce one mental state produces the opposite, most often when distracted or stressed (people who are distracted when trying to get into a good mood tend to become sad)

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Dynamic Unconscious

an active system encompassing a lifetime of hidden memories, the person’s deepest instincts and desires, and the person’s inner struggle to control these forces

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Repression

a mental process that removes unacceptable thoughts and memories from consciousness and keeps them in the unconscious

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Cognitive Unconscious

all the mental processes that give rise to a person’s thoughts, choices, emotions, and behavior even though they are not experienced by the person

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Dual Process Theories

suggest that we have two different systems in our brains for processing information: one dedicated to fast, automatic, and unconscious processing; and the other dedicated to slow, effortful, and conscious processing

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Altered State of Consciousness

a form of experience that departs significantly from the typical subjective experience of the world and the mind

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Circadian Rhythm

a naturally occurring 24-hour cycle

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REM sleep

a state of sleep characterized by rapid eye movements and a high level of brain activity

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Insomnia

difficulty in falling asleep or staying asleep

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Sleep Apnea

a disorder in which the person stops breathing for brief periods while sleeping

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Somnambulism (sleepwalking)

occurs when a person arises and walks around while asleep

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Narcolepsy

a disorder in which sudden sleep attacks occur in the middle of waking activities

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Sleep Paralysis

the experience of waking up unable to move

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Sleep Terrors (night terrors)

abrupt awakenings in panic and intense emotional arousal

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Activation-Synthesis Model

the theory that dreams are produced when the brain attempts to make sense of random neural activity that occurs during sleep

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Psychoactive Drugs

chemicals that influence consciousness or behavior by altering the brain’s chemical message system

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Drug Tolerance

the tendency for larger drug doses to be required over time to achieve the same effect

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Physical Dependance

the pain, convulsions, hallucinations, or other unpleasant symptoms that accompany withdrawl from drug use