SYA FINAL STUDY SESS

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Last updated 12:25 AM on 10/13/26
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89 Terms

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Technology

A core part of social life; tools, techniques, and systems used to accomplish tasks

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Sociotechnical Co-Production

Technology and society mutually shape one another

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Human Agents vs. Nonhuman Actants

Humans who act versus nonhuman objects or technologies that influence actions

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Technological Determinism

"Technology is asocial"; technology shapes society, not the other way around

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Hard Determinism

Technology essentially controls society

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Soft Determinism

Technology strongly influences society, but society also influences technology

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Path Dependency

Earlier technological decisions influence and constrain later development

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Sociotechnical Systems

Interconnected technologies, people, institutions, and social practices

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Narrativization of Reality

Organizing experiences into logical sequences or stories; associated with early stone-tool use

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4 types of technological determinism

  1. justificatory

  2. descriptive

  3. methodology

  4. normative


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justificatory

Technology is used to justify decisions

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Descriptive

Technology helps explain historical change

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Methodological

Technology is used as a tool for studying society

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Normative

Technology becomes so powerful that society struggles to control it

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Ideology

"Discursive or symbolic distortions of reality designed to maintain a system (of power)."

connected technological determinism as ideology to supporting corporations, minimizing regulation, individualizing problems, and encouraging adoption

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Heilbroner

Technological development follows sequences; new inventions depend on existing knowledge, resources, and social conditions

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Wyatt

Technology does not develop independently of society; critiques technological determinism

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Attendence question

Oldowan tools → Narrativization. Technological determinism as ideology → Undermines human agency

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Fire

Improved nutrition, brain/body development, culture, and migration

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Stone Tools

Hand development, reasoning, and narrativization

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Agriculture

Sedentary lifestyles, settlements, and population growth

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Discipline (Foucault)

"A particular mode of socialization"; a model of social control that trains and regulates individual bodies.

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Sovereign Power

Authority exercised through visible punishment and force, such as public executions

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Panopticon

"All-seeing eye"; surveillance encourages people to regulate their own behavior

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Self-Regulation

Monitoring and controlling your own behavior because of social expectations or possible surveillance

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Biopower

Management of life and populations, including health and reproduction

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Technocultural Regimes

Systems of technology, cultural expectations, and social practices that shape behavior

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Tool v Machine (Marxist)

  • Tool: "X uses Tool" — A person directly controls technology.

  • Machine: "Machine does Y" — Technology performs or organizes the task, potentially reducing human control.

example: Writing on a computer improves speed and organization but can create dependence on autocorrect and database logic

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Attendance connection

Discipline → Training and management of docile bodies

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SCOT (Social Construction of Technology)

Relevant social groups shape technological meanings and development

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SST (Social Shaping of Technology)

Social, political, and economic forces influence technological development

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Interpretive Flexibility

"The meanings of tech are not natural or static; they vary by group and context."

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Relevant Social Groups

People or groups influencing technology, including inventors, manufacturers, and users

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Closure

"Efforts to minimize flexibility and manage meanings."

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Rhetorical Closure

People are persuaded that a technological problem has been solved

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Closure by Redefinition

A technology gains acceptance because people begin seeing it as solving a different problem

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Political Economy

How corporations, industries, policies, and markets shape technology

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Bicycle example

Different groups valued mobility, speed, freedom, and safety differently. Designs evolved from the velocipede and penny-farthing toward the safety bicycle

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Refrigerator example

General Electric, appliance manufacturers, patents, and marketing influenced technological development

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Attendance connection

Interpretive flexibility → SCOT

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Induced Need

"Manufacturing or conjuring a sense of need and desire for something previously unnecessary or irrelevant."

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Induced need techniques

creating insecurities

perceived obsolescence

exploiting social status

artificial scarcity

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creating insecurities

Making consumers feel inadequate — bad breath, outdated fashion, poor parenting

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perceived obsolescence

Making functioning products seem outdated — new iPhones, cars, fast fashion

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exploiting social status

Associating purchases with prestige or improved social standing

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artificial scarcity

Creating a sense of limited availability — exclusive drops, "first 10 buyers"

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Institutions

"Large scale social systems"; formalized structures of social norms

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institutional environment

Broader culture, competing organizations, related organizations, policies, and standards

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Institutional Isomorphism

"The tendency of organizations in the same field to become more alike as they respond to environment."

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Legitimacy

"Right/permission to govern/act."

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Types of institutional isomorphism (3)

coercive

mimetic

normative

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coercive

Institutions change due to external pressure

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mimetic

Organizations imitate others to reduce risk and gain legitimacy

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normative

Organizations become similar through professional norms and training

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Human-Centered vs. Social-Centered AI

human-centered emphasizes individual needs and interactions, while social-centered emphasizes broader collective and institutional effects

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data

"Quantified value"; information that can be gathered, collected, or abstracted

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statistics

"Numerically aggregated information"; mathematical organization, valuation, and interpretation of data

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Probability Theory

Mathematical study of uncertainty and likelihood

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Inference

"Think: hypothesis testing"; drawing conclusions from data

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Regression

"Think: relationships between variables."

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Classification

Think: types, groups, clusters

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Big Data

Extremely large or complex datasets

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Machine Learning

Computer systems identifying patterns in data to make predictions or classifications

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Microtargeting

Using data to direct tailored messages toward specific people or groups

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Gamification

Applying game-like features, such as points and rewards, to nongame activities

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Data Reification

Treating data or statistical categories as if they fully represent reality

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Inference

Hypothesis testing → Biomedicine/public health

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Regression

Relationships between variables → Social policy

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Classification

Types/groups/clusters → Politics

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Statistics

Historically associated with the "science of the state."

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Simulmatics

Used data to support JFK's political strategy; reliance on previous voter data could overlook disenfranchised groups

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Babbage Principle

"Break down tasks/processes into manageable components to increase efficiency.”

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Deskilling

Reduction in the specialized skills required to perform work

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Modularity

Dividing a system or process into separate components

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Racial Capitalism

Capitalism and racial inequality are historically intertwined

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Stratification

Unequal distribution of resources, status, opportunities, and power

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Jacquard Loom

  • Removed the drawboy's role.

  • Transferred aspects of artisan work into punch-card instructions.

  • Increased efficiency and modularity.

  • Reduced some physical risks.

  • Contributed to deskilling


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Babbage Analytical Engine

Connected to the division of complex processes into manageable operations.

Main connection: Increased efficiency → Separation of skills → Deskilling → Reduced worker power and authority

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Politics

"Power Relations."

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Designed Inequity

Inequality embedded in technological or physical design

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Forms of Order

"Design decisions to produce a specific effect."

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Inherent Politics

The structure of a design only works w/ particular social arrangements.

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Counterfactual

Considering what might have happened if a historical condition had been different. example: "No slavery, no civil war."

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Form of Order examples

Example

Effect

Low bridges

Prevent buses and trucks from passing

Pool planning

Restricts accessibility; lower temperatures discourage certain users

Toll bridges

Restrict access based on income

Roads for division

Divide communities and establish neighborhood boundaries


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Forms of Order

A design decision creates a particular social effect

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Inherent Politics

A technology requires or reinforces particular social arrangements

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Cotton gin and plantation slavery

Cotton gin → Increased plantation profits

Accumulation of plantation-owner wealth

Accumulation of political power

Forms of Order: Proportions/profit, plantation production.

Inherent Politics: Whites' interests, profit/efficiency incentives

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Robert Moses

Low bridges restricted public transit buses, demonstrating how infrastructure can reinforce unequal access

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