Motion

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16 Terms

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Motion Diagram

A series of images showing the positions of a moving object across successive intervals of time.

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Particle Model

A modified motion diagram where a series of single points replaces the object in motion.

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Position

The separation between an object and the origin.

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Position-Time Graph

A graph that plots the known position of an object at various points in time.

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Vectors

Quantities that have both magnitude and direction.

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Scalars

Quantities that represent size without direction.

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Displacement

The change in position, calculated as                            \text{ }\newline \text{ }\newline \text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\text{ }\newline \text{ } \Delta d = d_f - d_i.

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Average Velocity

The change in position divided by the time taken.

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Average Speed

The total distance traveled divided by the time interval.

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Acceleration

The change in velocity during measurable time intervals divided by the time interval.

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Instantaneous Acceleration

The change in velocity at an exact instant in time.

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Trajectory (Projectile Motion)

The path that a projectile follows through space.

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Centripetal Acceleration

Acceleration directed toward the center of a circle for an object in uniform circular motion.

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Pressure

The force on a surface divided by the area of that surface, measured in Pascals (Pa): P=FAP = \frac{F}{A}.

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Pascal's Principle

States that an applied pressure is transmitted undiminished throughout a fluid.

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Archimedes' Principle

The physical law stating that the upward buoyant force exerted on an object immersed in a fluid is equal to the weight of the fluid displaced by the object.