Social context (multifunctionality) - designs&designers

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13 Terms

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Human rights: focus on education

MiDesk by Talita Boodhram MIDesk Global

  • is both a desk and a chair, makes learning more equal (children have tools to learn anywhere)


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Challenging stereotypes

Free a Girl Campaign by DDB Unlimited

  • Uses face swap to raise awareness on prostitution

  • Uses technology and creates a personal emotional impact


3
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User empowerment

Life is Strange by Dontnod Entertainment Paris

  • game that gives players the power to make choices that affect the storyline

  • Both an engaging story game and exploration of serious topics eg bullying


4
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Transformative education

Cards Against Humanity - Idean

  • card game with helpful tips and statistics about the game on the back

  • Educational tool abt empathy and biases & game


5
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Human centred design

Dyslexia font - Christian Boer

  • font that helps ppl with dyslexia read easily

  • form of communication & creates a better experience for them


6
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Design cooperatives

Little Travellers - Woza Moya and Hillcrest Aids Centre Trust

  • brings people w/ HIV together to learn craft skills

  • Promotes skill development & uplifts ppl emotionally


7
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Assistive Technology

Accompanying Wheelchair by Shenzhen C60 Design lead design Chu Wenbao

  • two-way wheelchair that allows 2 ppl to easily see and talk to eachother

  • Provides mobility and emotional support


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Urban acupuncture

Pigalle Basketball Court by Ill Studio and Nike

  • bright and colourful court in between dull buildings to draw ppls attention

  • Sports court & a public artwork


9
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Adaptive Design

Reset Collection - Monika Dugar

  • garments that can be worn in different ways

  • Flexible, long lasting, allows for sustainable lifestyle


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Design for behavioural change

Parade by Artfelt and Web studio kleber

  • Colourful mural of animals in a childrens hospital

  • Helps ppl navigate the hospital & provides emotional support


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