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Performance Outcome Measures
Measures the result or outcome of a motor skill, such as distance thrown, speed, or reaction time.
Performance Production Measures
Measures how the nervous system, muscles, and limbs produce a performance outcome, such as EEG, EMG, force, or limb kinematics.
Reaction Time (RT)
Time between the presentation of the go signal and the initiation of movement.
Movement Time (MT)
Time between the initiation and termination of movement.
Response Time
Total time from the go signal to movement completion; RT plus MT.
Foreperiod
Time between the warning signal and the go signal.
Simple Reaction Time
One stimulus and one required response.
Choice Reaction Time
Multiple stimuli, each requiring a different specified response.
Discrimination Reaction Time
Multiple stimuli but only one requires a response; the others require no response.
RT and MT Relationship
Reaction time does not necessarily predict movement time, and movement time does not necessarily predict reaction time.
Fractionated Reaction Time (FRT)
Uses EMG to divide reaction time into premotor time and motor time.
Premotor Time (PRMOT)
Time between stimulus presentation and the first change in EMG activity.
Motor Time (MOT)
Time between the first change in EMG activity and the initiation of movement.
Purpose of FRT
Helps identify whether reaction-time changes are due to cognitive processes or mechanical features of the limbs.
Absolute Error (AE)
Magnitude of error without regard to direction.
Constant Error (CE)
Signed deviation from the target that indicates directional error or bias.
Variable Error (VE)
Variability of performance across attempts, calculated from the dispersion of constant error scores.
Radial Error
Error measure for two-dimensional actions based on distance from the target.
Measures error between a produced performance curve and a criterion curve over time, such as in tracking tasks.
Root-Mean-Squared Error (RMSE)
Kinematics
Description of motion without regard to force or mass.
Displacement
Change in spatial location during movement.
Velocity
Rate of change in position with respect to time.
Acceleration
Rate of change in velocity during movement.
Kinetics
Study of forces as causes of motion.
Kinetic Measuring Tools
Force plates and strain gauges.
Electromyography (EMG)
Measures electrical activity in muscles.
Electroencephalography (EEG)
Measures electrical activity in the brain.
Positron Emission Tomography (PET)
Measures concentrations of positron-emitting radioisotopes in body tissues.
Functional Magnetic Resonance Imaging (fMRI)
Visualizes brain function through changes in fluid flow, including blood flow.
Lesion Studies
Removal of brain tissue to examine its effect on function, performed on laboratory animals.
Action Preparation
Events in the nervous system from the intention to act until initiation of the action.
Reaction Time as Preparation Index
Reaction time is used as an index of the preparation required to produce an action.
Cognitive Level of Action Preparation
Includes deciding to act, developing a general plan, and adding movement details.
Neuromotor Level of Action Preparation
Involves CNS structures responsible for planning and executing an action.
Decision to Act
Action preparation begins with an intention or decision driven by internal goals or environmental demands.
Developing a General Plan
An action plan is developed using previous experience and evaluation of the situation.
Adding Details to an Action Plan
Selecting movement parameters, body parts, and relevant environmental characteristics.
Movement Parameters
Details such as force, velocity, and displacement selected for an action.
Hick's Law
Reaction time increases logarithmically as the number of response choices increases; RT = K log(N + 1).
K in Hick's Law
Represents simple reaction time in the lecture's formula.
N in Hick's Law
Represents the number of response choices.
Response Predictability
As the predictability of the correct response increases, reaction time decreases.
Precue Correctness
Probability that advance information about the correct response is accurate.
50/50 Precue Probability
No preference toward either response when the two alternatives are equally likely.
Unequal Precue Probability
The performer develops a bias toward the response with a higher probability.
Stimulus-Response Compatibility
Reaction time is faster when the relationship between stimulus and response is compatible.
Stroop Effect
Conflicting stimulus information interferes with the required response.
Foreperiod Length Regularity
A consistent foreperiod across simple RT trials generally decreases reaction time.
Movement Complexity
Reaction time increases as the number of component parts in a movement increases.
Movement Accuracy
Greater accuracy demands increase movement preparation time.
Movement Repetition
Repeating the same movement across trials generally decreases reaction time on later trials.
Alertness
Being alert and attentive reduces movement initiation time.
Attentional Focus During Preparation
Reaction time decreases when the performer focuses on the signal rather than the movement.
Four CNS Areas in Action Planning
Limbic system, association cortex, projection system, and spinal system.
Limbic System
Responsible for the intention to act according to environmental demands.
Limbic System Structures
Fornix, amygdala, hippocampus, and cingulate gyrus.
Association Cortex
Analyzes intentions generated by the limbic system and transforms them into general action plans.
Association Cortex Functions
Recognition, selection, and integration of relevant sensory input.
Projection System
Determines how an action should be carried out by adding movement dynamics to fit environmental constraints.
Projection System Structures
Includes sensory and motor cortical areas, basal ganglia, and cerebellum.
Spinal System
Regulates timing of muscle activation patterns and fine-tunes action execution.
Feedback Loops in Action Planning
Allow the CNS to modify movement by comparing the produced action with the intended goal.
Attention
Engagement in perceptual, cognitive, and motor activities before, during, and after motor-skill performance.
Conscious Attention
Attention activities that a person can consciously identify and verbally describe.
Perceptual Attention
Attention directed toward sensory information, such as what a person sees.
Cognitive Attention
Attention directed toward thinking and mental processing.
Motor Attention
Attention directed toward movement activity.
Non-Conscious Attention
Attention activities that are difficult to describe verbally but are evident during skill performance.
Automaticity
Performance showing evidence of non-conscious attentional activity.
Limited Attention Capacity
A limited amount of attention is available for performing activities simultaneously.
Central Resource Theory
Proposes one central supply of attentional resources shared among attention
Fixed Attention Capacity
The amount of available attention remains constant.
Flexible Attention Capacity
The amount of available attention varies across situations.
Kahneman's Flexible Central Resource Theory
Proposes that available attention capacity varies with arousal level.
Arousal Level
A person's excitability involving emotional, mental, and physiological states.
Maximum Attention Capacity
Occurs at the optimal arousal level for the situation.
Arousal-Performance Relationship
Performance is highest near an optimal arousal level and lower at very low or very high arousal.
Task Demands for Attention
Attention requirements are task-specific and change with skill learning.
Enduring Dispositions
Involuntary allocation of attention.
Momentary Intentions
Intentional allocation of attention.
Attention Allocation Policy
Distribution of available attention among tasks demanding attention.
Multiple Resources Theory
Proposes attention resources from multiple sources rather than one shared supply.
Wickens
Researcher associated with Multiple Resources Theory (1980, 1992).
Three Sources of Multiple Resources
Input/output modalities, stages of information processing, and codes of information processing.
Input/Output Modalities
Resource categories involving modalities such as vision and speech.
Stages of Information Processing
Perception, memory encoding, and response output.
Codes of Processing Information
Verbal and spatial codes.
Dual-Task Procedure
Assesses attention demands by having a person perform two tasks simultaneously.
Primary Task
Main task that the participant is instructed to perform normally.
Secondary Task
Additional task used to assess the attention demands of the primary task.
Geurts and Mulder (1994)
Studied standing balance and attention demands in unilateral leg amputees with a new prosthesis and non-amputees.
Geurts and Mulder Primary Task
Maintaining standing balance for 30 seconds.
Geurts and Mulder Secondary Task
Verbally determining whether addition problem sums were correct or incorrect.
Geurts and Mulder Results
Amputees showed increased body sway and arithmetic errors; non-amputees showed no body sway change.
Prezuhy and Etnier (2001)
Studied attention demands during different phases of horseshoe pitching.
Prezuhy and Etnier Primary Task
Pitching a horseshoe from 37 feet.
Prezuhy and Etnier Secondary Task
Responding to a tone by pressing a button in the non-throwing hand
Prezuhy and Etnier Measurement Points
Beginning of movement, maximum backswing, and just before release.
Prezuhy and Etnier Results
Secondary-task reaction time was highest just before release.
Strayer and Johnson (2001)
Studied effects of cell-phone conversations during simulated driving.