Instructions and Augmented Feedback Design

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36 Terms

1
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What do instructions provide to a learner?

Information about the goal, the movement or strategy to use, relevant conditions, and what counts as successful performance.

2
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Why can instructions improve early performance?

They direct attention toward task-relevant information and reduce uncertainty about what to do.

3
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Do better performance during practice and better learning mean the same thing?

No. Performance is a temporary behavior during practice; learning is a relatively permanent capability, shown by retention or transfer tests.

4
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What is an instructional set?

The particular instructions or focus given before or during a task, such as focusing on movement form versus the outcome.

5
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What is intrinsic feedback?

Sensory information naturally available from performing the movement, including vision, proprioception, touch, hearing, and vestibular sensations.

6
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What is augmented feedback?

Information about performance that comes from an external source, such as a coach, instructor, video, score, or device.

7
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How do intrinsic and augmented feedback differ?

Intrinsic feedback is naturally available through the learner's senses; augmented feedback is added by an outside source.

8
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What is knowledge of results (KR)?

Augmented feedback about the outcome of an action relative to the goal—for example, the score, distance from a target, or whether the target was hit.

9
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What is knowledge of performance (KP)?

Augmented feedback about the movement pattern or technique that produced the outcome—for example, elbow position or timing of a step.

10
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What dimensions of augmented feedback should you be able to define?

Its content/type (KR or KP), timing, frequency, precision, and delivery method.

11
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What is concurrent augmented feedback?

Feedback provided while the movement is occurring.

12
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What is terminal augmented feedback?

Feedback provided after the movement is completed.

13
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Why can delayed feedback help learning?

A delay can give learners time to use their own intrinsic feedback and make an error estimate before relying on external feedback.

14
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What is a feedback delay interval?

The time between completion of the response and the presentation of augmented feedback.

15
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What is a post-feedback delay interval?

The time after feedback before the next response; it can allow the learner to process the feedback and plan the next attempt.

16
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What is faded feedback?

Feedback that is frequent early in practice and gradually reduced as the learner becomes more capable.

17
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Why might 100 percent feedback not produce the best learning?

It can make learners dependent on external feedback and reduce their use of intrinsic feedback and self-evaluation.

18
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What is bandwidth feedback?

Feedback given only when an error falls outside a preset acceptable range or bandwidth.

19
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What is summary feedback?

Feedback delivered after several trials, summarizing performance across that set of attempts.

20
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What is average feedback?

Feedback delivered after several trials that reports the learner's average performance over those trials.

21
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What is self-controlled feedback?

Feedback the learner requests when they feel they need it, rather than receiving it on a fixed schedule.

22
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What does feedback precision mean?

How specific or detailed the information is about the error or performance.

23
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What delivery methods can be used for KP?

Verbal cues, demonstrations, video replay, movement traces/graphs, and physical or manual guidance.

24
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What are the core parts of a standardized augmented-feedback delivery system?

A consistent task/goal, a way to measure performance, a comparison with a criterion, a rule for when feedback is given, and a consistent way to present it.

25
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Which studies should you be ready to recognize from this week?

Bilodeau et al. lever experiment; Kernodle and Carlton sponge-ball throw study; Winstein crutch experiment; Winstein and Schmidt fading-technique experiment; Sherwood rapid-arm-movement experiment; Janelle throwing study; and Trowbridge drawing study.

26
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What is bandwidth feedback?

feedback given only when an error falls outside a preset acceptable range or bandwidth.

27
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What is summary feedback?

Feedback delivered after several trials, summarizing performance across that set of attempts.

28
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What is average feedback?

Feedback delivered after several trials that reports the learner's average performance over those trials.

29
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What is self-controlled feedback?

Feedback the learner requests when they feel they need it, rather than receiving it on a fixed schedule.

30
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What does feedback precision mean?

How specific or detailed the information is about the error or performance.

31
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What is a potential drawback of very precise feedback?

It can overwhelm the learner or encourage dependence; the most detailed feedback is not automatically the most useful.

32
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What is a potential advantage of less precise feedback?

It may encourage the learner to interpret intrinsic feedback and solve movement problems independently.

33
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What delivery methods can be used for KP?

Verbal cues, demonstrations, video replay, movement traces/graphs, and physical or manual guidance.

34
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What are the core parts of a standardized augmented-feedback delivery system?

A consistent task/goal, a way to measure performance, a comparison with a criterion, a rule for when feedback is given, and a consistent way to present it.

35
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What should you determine when interpreting an augmented-feedback study?

The feedback condition, what outcome was measured, and whether the result reflects acquisition performance or retention/transfer learning.

36
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Which studies should you be ready to recognize from this week?

Bilodeau et al. lever experiment; Kernodle and Carlton sponge-ball throw study; Winstein crutch experiment; Winstein and Schmidt fading-technique experiment; Sherwood rapid-arm-movement experiment; Janelle throwing study; and Trowbridge drawing study.