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Network Fundamentals - Network Components - Clients
Devices that users use to access the network (e.g., workstations, laptops, tablets)
Network Fundamentals - Network Components - Servers
Provide resources to the network (e.g., email servers, file servers)
Network Fundamentals - Network Components - Hubs
Older technology connecting devices but not commonly used due to limitations
Network Fundamentals - Network Components - Switches
Smarter hubs that ensure security and efficient bandwidth utilization
Network Fundamentals - Network Components - Wireless Access Points (WAPs)
Enable wireless devices to connect to a wired network using radio frequency waves
Network Fundamentals - Network Components - Routers
Connect different networks, make intelligent forwarding decisions based on IP addresses
Network Fundamentals - Network Components - Firewalls
Security barrier between internal network and the internet, monitor and control traffic
Network Fundamentals - Network Components - Load Balancers
Distribute network/application traffic across servers, preventing bottlenecks
Network Fundamentals - Network Components - Proxy Servers
Act as intermediaries between user devices and the internet, enhancing security and privacy
Network Fundamentals - Network Components - Intrusion Detection Systems (IDS)
Detect unauthorized access or anomalies
Network Fundamentals - Network Components - Intrusion Prevention Systems (IPS)
Detect and take action to prevent intrusion
Network Fundamentals - Network Components - Controllers
Manage flow control in software-defined networking (SDN), offering flexibility and efficiency
Network Fundamentals - Network Components - Network-attached Storage (NAS) Devices
Dedicated file storage systems providing data access to authorized clients
Network Fundamentals - Network Components - Storage Area Networks (SANs)
High-speed networks for consolidated block-level data storage, enhancing accessibility
Network Fundamentals - Network Components - Media
Physical materials for data transmission (e.g., copper cables, fiber optic cables)
Network Fundamentals - Network Components - Wide Area Network (WAN) Links
Connect networks over large areas (e.g., between cities), essential for global connectivity
Network Fundamentals - Network Resources - Client/Server Model
Utilizes a dedicated server for centralized access to files, scanners, printers, and resources; Easy administration and backup due to a central server
Network Fundamentals - Network Resources - Client/Server Model Benefits
Centralized administration; Easier management; Better scalability
Network Fundamentals - Network Resources - Client/Server Model Drawbacks
Higher cost; Requires dedicated hardware and specialized skillset
Network Fundamentals - Network Resources - Peer-to-Peer Model
Direct sharing of resources among peers (laptops, desktops); Difficult administration and backup due to dispersed files on different machines
Network Fundamentals - Network Resources - Peer-to-Peer Model Drawbacks
Redundancy; Complex management; Scalability issues
Network Fundamentals - Network Geography - Personal Area Network (PAN)
Smallest network type; Covers about 10 feet or less; Examples are Bluetooth and USB; Connection within arm's reach
Network Fundamentals - Network Geography - Local Area Network (LAN)
Common in office buildings; Limited distance (Up to 100 meters, CAT 5 cabling); Can use WiFi (IEEE 802.11) or Ethernet (IEEE 802.3); Examples include Office, school, and home
Network Fundamentals - Network Geography - Campus Area Network (CAN)
Building-centric LAN; Spans numerous buildings in an area; Covers several miles; Examples are College campuses, business parks, military bases
Network Fundamentals - Network Geography - Metropolitan Area Network (MAN)
Connects locations across the entire city; Larger than CAN (Up to 25 miles); Examples are City departments, multiple campuses in a city
Network Fundamentals - Network Geography - Wide Area Network (WAN)
Connects geographically disparate internal networks; Large geographic coverage (Across states, countries, or globally); Can consist of lease lines or VPNs; Examples are Internet, private connections between offices across the country
Network Fundamentals - Network Geography - Important Standards - PAN
Bluetooth, USB (considered personal area networks)
Network Fundamentals - Network Geography - Important Standards - LAN
IEEE 802.3 (Ethernet)
Network Fundamentals - Network Geography - Important Standards - CAN
connects multiple LANs, forming a larger network
Network Fundamentals - Network Geography - Important Standards - MAN
spans an entire city, connecting different locations
Network Fundamentals - Network Geography - Important Standards - WAN
encompasses large geographic areas, connecting internal networks globally
Network Fundamentals - Wired Network Topology - Network Topology
Refers to the arrangement of elements in a computer network; Includes links, nodes, clients, and servers
Network Fundamentals - Wired Network Topology - Diagram Types - Physical Topology
Describes physical cabling and device connections; Represents real-world layout using floorplans
Network Fundamentals - Wired Network Topology - Diagram Types - Logical Topology
Describes how data flows in the network; Focuses on the logical connection rather than physical placement
Network Fundamentals - Wired Network Topology - Point-to-Point Topology
Direct connection between two devices; Simple, reliable for small-scale connections; Not scalable; Used in WAN connections for remote offices
Network Fundamentals - Wired Network Topology - Ring Topology
Circular data path with each device connected to two others; Unidirectional flow prevents collisions; Creates a single point of failure situation unless there are redundant connections for failover; Common in FDDI (Fiber Distributed Data Interface) for long-distance fiber optic networks
Network Fundamentals - Wired Network Topology - Bus Topology
All devices connected to a central cable (bus); Data accessible to all, but only intended recipient processes it; Easy to install; If the main cable fails, the network won't work; The more devices connected to the network, the more collisions will occur; Older technology, not common in modern networks
Network Fundamentals - Wired Network Topology - Star Topology
Each node connected to a central point (network switch); Robust, but network depends on the central point's functionality; If the central point fails, the entire network fails; Common in home networks
Network Fundamentals - Wired Network Topology - Hub-and-Spoke Topology
Variation of star topology with a central hub connected to multiple spokes; Nodes transmit data to the hub before reaching the final destination; Used in airline and telecommunications networks; Less expensive for larger networks
Network Fundamentals - Wired Network Topology - Mesh Topology
Point-to-point connections between every device for redundancy; Two types: Full mesh - every node connected to every other; Partial mesh - some nodes fully interconnected, others connected to one or two devices; Provides robustness and redundancy but can be complex and costly
Network Fundamentals - Wired Network Topology - Mesh Topology Formula - Full mesh connections formula
n (n-1)/2; n is the number of nodes
Network Fundamentals - Wireless Network Topology - Infrastructure Mode
Centralized wireless network with a wireless access point; Similar to a star topology in a physical network; Common in homes; Connects to an outside provider through a cable or fiber modem; Supports wireless security controls
Network Fundamentals - Wireless Network Topology - Ad Hoc Mode
Decentralized wireless network; Operates like a peer-to-peer network; No routers or access points; Devices connect directly; Dynamic routing decisions made on the fly; Allows for dynamic joining and leaving of devices; Resembling old-school chat rooms
Network Fundamentals - Wireless Network Topology - Wireless Mesh
Unique interconnection of different nodes, devices, and radios; Creates a mesh topology for expansion and redundancy; Combines various technologies for connectivity (Bluetooth, WiFi, microwave, cellular, satellite); Enables large-scale network access in harsh environments; Uses different radio frequencies to establish reliable connections
Network Fundamentals - Datacenter Topology - Datacenter
Any facility composed of networked computers and storage that businesses and other organizations use to organize, process, store, and disseminate large amounts of data
Network Fundamentals - Datacenter Topology - Three-Tiered Hierarchy - Core Layer
Houses high-performance routers, merging geographically separated networks; Backbone of the network
Network Fundamentals - Datacenter Topology - Three-Tiered Hierarchy - Distribution/Aggregation Layer
Provides boundary definition through access lists and filters; Defines policies for the network at large; Uses layer 3 switches for routing between subnets; Ensure the packets are properly routed between different subnets and VLANs
Network Fundamentals - Datacenter Topology - Three-Tiered Hierarchy - Access/Edge Layer
Connects endpoint devices using regular switches; Used to ensure the packets are converted to frames and delivered to the correct end point devices
Network Fundamentals - Datacenter Topology - Collapsed Core
Network architecture where the core and distribution layers are merged into a single layer; Creates a two tiered core; Simplified architecture for medium to small datacenters; May not be suitable for larger and more complex networks
Network Fundamentals - Datacenter Topology - Spine and Leaf Architecture
An alternative type of network architecture that is used specifically within datacenters; Focuses on communication within datacenters, particularly server farms; Consists of 2 switching layers: Leaf and Spine
Network Fundamentals - Datacenter Topology - Spine and Leaf Architecture - Leaf
Consists of all the access switches that will aggregate traffic from the different servers and then connect directly into the spine layer
Network Fundamentals - Datacenter Topology - Spine and Leaf Architecture - Spine
Contains switches that interconnect all the leaf layer switches into a full-mesh topology
Network Fundamentals - Datacenter Topology - Traffic Flows - North-South Traffic
Traffic that enters (Southbound traffic) or leaves (Northbound traffic) data center from a system outside
Network Fundamentals - Datacenter Topology - Traffic Flows - East-West Traffic
Data flow within a datacenter; Example: In a spine and leaf architecture, all data flow between servers is considered east-west traffic; Prevalent with SDN, virtualization, and converged networks
OSI Model - Introduction - Open Systems Interconnect Model (OSI)
Developed in 1977 by the International Organization for Standardization; OSI is a reference model; Used to categorize the functions of a network; Useful for troubleshooting
OSI Model - Layers
Physical - Layer 1; Data Link - Layer 2; Network - Layer 3; Transport - Layer 4; Session - Layer 5; Presentation - Layer 6; Application - Layer 7
OSI Model - Names of data as it flows through the OSI model
Bits - Layer 1; Frames - Layer 2; Packets - Layer 3; Segments - Layer 4; Data - Layer 5; Data - Layer 6; Data - Layer 7
OSI Model - Layer 1 (Physical) - Physical Layer Overview (Layer 1)
First layer of the OSI model where transmission of bits across the network occurs and includes physical and electrical network characteristics; Data type occurs as bits - Binary bits represented as a series of 1s and 0s
OSI Model - Layer 1 (Physical) - Transition Modulation
Switching between levels to represent 1 or 0; Copper Wire (Cat5/Cat6) - Uses voltage (0V for 0, +5V/-5V for 1); Fiber Optic Cable - Uses light (on for 1, off for 0)
OSI Model - Layer 1 (Physical) - Connector Standards
RJ-45 Connector - Used in CAT5/CAT6 cables; Wiring Standards: TIA/EIA-568A; TIA/EIA-568B
OSI Model - Layer 1 (Physical) - Cables
Crossover cables - TIA/EIA-568A on one end, and TIA/EIA-568B on the other end; Straight-through cables - TIA/EIA-568B on both ends
OSI Model - Layer 1 (Physical) - Physical Topology
Different physical network layouts: Bus, Ring, Star, Hub-and-Spoke, Full Mesh, Partial Mesh; Based on how cables are physically connected
OSI Model - Layer 1 (Physical) - Synchronization - Asynchronous Communication
Start and stop bits for out-of-sync data transmission
OSI Model - Layer 1 (Physical) - Synchronization - Synchronous Communication
Real-time communication using a common time source
OSI Model - Layer 1 (Physical) - Bandwidth Utilization - Broadband
Divides bandwidth into separate channels (e.g., cable TV)
OSI Model - Layer 1 (Physical) - Bandwidth Utilization - Baseband
Uses all frequency of the cable all the time (e.g., telephone)
OSI Model - Layer 1 (Physical) - Multiplexing
Involves taking some limited amount of resource and using it more efficiently; Allows multiple people to use a baseband connection at the same time
OSI Model - Layer 1 (Physical) - Multiplexing Types - Time Division Multiplexing (TDM)
Allocates dedicated time slots
OSI Model - Layer 1 (Physical) - Multiplexing Types - Statistical Time Division Multiplexing (StatTDM)
Dynamically allocates time slots based on when people need it
OSI Model - Layer 1 (Physical) - Multiplexing Types - Frequency Division Multiplexing (FDM)
Divides the medium into channels
OSI Model - Layer 1 (Physical) - Layer 1 Devices - Cables - media
Fiber optic; Ethernet; Coaxial
OSI Model - Layer 1 (Physical) - Layer 1 Devices - Wireless Media
Bluetooth; Wi-Fi; Near field communication
OSI Model - Layer 1 (Physical) - Layer 1 Devices - Infrastructure Devices
Hubs; Access points; Media converters
OSI Model - Layer 1 (Physical) - Layer 1 Device Characteristics
Simply repeat whatever they receive; No logic or decision-making at Layer 1
OSI Model - Layer 2 (Data Link Layer) - Data Link Layer (Layer 2)
Responsible for packaging bits from Layer 1 into frames and transmitting them across the network; Performs error detection and correction, identifies devices using MAC addresses, and provides flow control
OSI Model - Layer 2 (Data Link Layer) - MAC Address (Media Access Control Address)
A means for identifying a device physically and allowing it to operate on a logical topology; A unique 48-bit physical addressing system is assigned to every network interface card (NIC) produced; Written in hexadecimal numbers; First 24 bits - identify the manufacturer; Remaining 24 bits - identify the specific device; Crucial for logical topology - identifying devices on the network
OSI Model - Layer 2 (Data Link Layer) - Logical Link Control (LLC)
Provides connection services and acknowledges message receipt, ensuring controlled data flow; Most basic form of flow control; Limits data sent by a sender and prevents receiver overwhelm; Uses a checksum to detect corrupted data frames
OSI Model - Layer 2 (Data Link Layer) - Synchronization Methods at Layer 2 - Isochronous Mode
Common reference clock; Time slots for transmissions; Less overhead
OSI Model - Layer 2 (Data Link Layer) - Synchronization Methods at Layer 2 - Synchronous Method
Devices use the same clock, with beginning and ending frames, and control characters for synchronization
OSI Model - Layer 2 (Data Link Layer) - Synchronization Methods at Layer 2 - Asynchronous
Devices reference own clock cycles; No strict control over communication timing
OSI Model - Layer 2 (Data Link Layer) - Layer 2 Devices
Network Interface Cards (NICs); Bridges; Switches
OSI Model - Layer 2 (Data Link Layer) - Switch Operation
Switches use CAM tables with MAC addresses to identify physical ports connected to devices; Enables selective data transmission to specific areas in the network.
OSI Model - Layer 3 (Network Layer) - Network Layer (Layer 3)
Concerned with routing and forwarding traffic using logical addresses
OSI Model - Layer 3 (Network Layer) - Logical Addressing
IP variants - common logical addressing schemes: IPv4 - written in dotted octet notation which are four sets of numbers separated by dots (e.g., 172.16.254.1); IPv6; Other protocols - these were replaced by IP (Internet Protocol): AppleTalk; IPX (Internetwork Packet Exchange)
OSI Model - Layer 3 (Network Layer) - Switching/Routing Methods - Packet Switching (Routing)
Data is divided into packets and then forwarded; Most commonly used method
OSI Model - Layer 3 (Network Layer) - Switching/Routing Methods - Circuit Switching
A dedicated communication link is established between two devices
OSI Model - Layer 3 (Network Layer) - Switching/Routing Methods - Message Switching
Data is divided into messages which may be stored and then forwarded
OSI Model - Layer 3 (Network Layer) - Route Discovery and Selection
Routers maintain routing tables for determining the best path; Dynamic protocols (e.g., RIP, OSPF) enable routers to share and update route information; Routing protocols help decide how data is going to flow across the network and how the routers are going to communicate that information
OSI Model - Layer 3 (Network Layer) - Connection Services at Layer 3
Augments Layer 2 services; Involves flow control: Prevents sender from overwhelming the receiver; Packet reordering: Ensures data packets arrive and are reassembled in the correct order
OSI Model - Layer 3 (Network Layer) - Internet Control Message Protocol (ICMP)
Used for sending error messages and operational information to an IP destination
OSI Model - Layer 3 (Network Layer) - ICMP Utilities - PING
Most commonly used ICMP; Helps troubleshoot network issues by testing connectivity and response times
OSI Model - Layer 3 (Network Layer) - ICMP Utilities - Traceroute
Traces the route of a packet through the network
OSI Model - Layer 3 (Network Layer) - Devices and Protocols - Routers
Routers
OSI Model - Layer 3 (Network Layer) - Devices and Protocols - Multi-layer switches
Combines Layer 2 switch and Layer 3 router features; A switch is always a Layer 2 device, unless specifically mentioned that it is a multi-layer switch, then it is considered as a Layer 3 device
OSI Model - Layer 3 (Network Layer) - Devices and Protocols - Layer 3 protocols
IPv4; IPv6; ICMP
OSI Model - Layer 4 (Transport Layer) - Transport Layer (Layer 4)
Dividing line between the upper layers and the lower layers of the OSI model; Upper Layers: Transport, Session, Presentation, Application
OSI Model - Layer 4 (Transport Layer) - Data Type in Transport Layer
Segments
OSI Model - Layer 4 (Transport Layer) - Protocols in Layer 4 - TCP (Transmission Control Protocol)
Connection-oriented protocol that is a reliable way to transport segments across the network; With acknowledgement; Uses Three-Way Handshake: SYN - synchronization, SYN-ACK - synchronization - acknowledgement, ACK - acknowledgement; Windowing for flow control; Used for all network data that needs to be assured to get to its final destination
OSI Model - Layer 4 (Transport Layer) - Protocols in Layer 4 - UDP (User Datagram Protocol)
A connectionless protocol that is an unreliable way to transport segments (datagram); Used for audio and visual streaming; No three-way handshake and less overhead; No acknowledgment or retransmission
OSI Model - Layer 4 (Transport Layer) - TCP vs. UDP - TCP
Reliable; Uses Three-way Handshake; Connection-oriented; Segment retransmission and flow control through windowing; Sequencing; Acknowledgment of segments