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Reverberation Artifact
multiple, equally spaced echoes
bounce off sound waves between 2 strong reflectors parallel to the sound beam
only the first 2 are real
invalidates assumption 2
Comet Tail (a/k/a Ring Down Artifact)
-closely spaced reverberations
-solid hyperechoic line directed downward
-reflectors with high speed or gas bubbles
-parallel to the sound beam’s main axis
-invalidates assumption 2
Shadowing
-too much attenuation
-beneath structure
-invalidates assumption 6
Edge Shadow (a/k/a Shadowing by Refraction)
-hypoechoic region extending down from edge of curved reflector
-parallel to the sound beam
-invalidates assumption 6
Enhancement
-low attenuation
-invalidates assumption 6
Lobes
-side by side
-degrades lateral resolution
-to reduce: apodization or subdicing (& harmonics)
-invalidates assumption 2
Refraction
-side by side at exact same depth
-invalidates assumption 1
Speed Error (a/k/a Range Error)
-invalidates assumption 3
Mirror Image
-below
-invalidates assumptions 1 & 2
Slice Thickness
(a/k/a Section Thickness / Partial Volume)
imaging plane is 3D
NOT razor thin or uniform
flares out - so reflects above or below
reduced with thinner imaging planes, e.g. 1.5D array transducers
invalidates assumption 5
Range Ambiguity
occurs when a reflecting structure is located deeper than the imaging depth of the image
eliminated by increasing PRP
Noise
small amplitude echoes
electrical interference/signal processing/spurious reflections
more likely to affect low-level hypoechoic regions
reduced by harmonic imaging
Speckle
type of noise
results from constructive & deconstructive wavelets
reduced by harmonic imaging
Clutter
type of noise
false echoes arising from outside the main sound beam
reduced by harmonic imaging