Artifacts

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14 Terms

1
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Reverberation Artifact

  • multiple, equally spaced echoes

  • bounce off sound waves between 2 strong reflectors parallel to the sound beam

  • only the first 2 are real

  • invalidates assumption 2


2
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Comet Tail (a/k/a Ring Down Artifact)

-closely spaced reverberations
-solid hyperechoic line directed downward
-reflectors with high speed or gas bubbles
-parallel to the sound beam’s main axis
-invalidates assumption 2

3
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Shadowing

-too much attenuation
-beneath structure
-invalidates assumption 6

4
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Edge Shadow (a/k/a Shadowing by Refraction)

-hypoechoic region extending down from edge of curved reflector
-parallel to the sound beam
-invalidates assumption 6

5
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Enhancement

-low attenuation
-invalidates assumption 6

6
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Lobes

-side by side
-degrades lateral resolution
-to reduce: apodization or subdicing (& harmonics)
-invalidates assumption 2

7
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Refraction

-side by side at exact same depth
-invalidates assumption 1

8
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Speed Error (a/k/a Range Error)

-invalidates assumption 3

9
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Mirror Image

-below

-invalidates assumptions 1 & 2

10
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Slice Thickness

(a/k/a Section Thickness / Partial Volume)
imaging plane is 3D
NOT razor thin or uniform
flares out - so reflects above or below
reduced with thinner imaging planes, e.g. 1.5D array transducers
invalidates assumption 5

11
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Range Ambiguity

  • occurs when a reflecting structure is located deeper than the imaging depth of the image

  • eliminated by increasing PRP


12
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Noise

  • small amplitude echoes

  • electrical interference/signal processing/spurious reflections

  • more likely to affect low-level hypoechoic regions

  • reduced by harmonic imaging


13
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Speckle

  • type of noise

  • results from constructive & deconstructive wavelets

  • reduced by harmonic imaging


14
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Clutter

  • type of noise

  • false echoes arising from outside the main sound beam

  • reduced by harmonic imaging