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Comprehensive vocabulary flashcards covering basic business concepts, value creation and capture, design thinking, market mechanisms, competitive structures, and PESTEL analysis.
Business
An organization or entity that produces and distributes goods and/or services.
Goods
Tangible items produced and distributed by businesses, such as cars, soda, and computers.
Services
Action or work performed for monetary compensation, such as haircuts, hotels, and amusement park rides.
Profit
The money a business earns when total revenue is greater than total costs.
Entrepreneur
An individual who creates a new business by initiating the activities, organizing the inputs, and assuming risks and potential rewards.
Customer
An individual or business that purchases a good or service.
Consumer
An individual who uses a good or service, whether or not they are the buyer.
Problem-Solution Fit
Occurs when a business correctly identifies a customer problem, need, or want and develops a product or service that effectively addresses it.
Value Creation
Occurs when a business produces a good or service that effectively solves a customer's problem or meets a customer's need or want.
Value Capture
Occurs when a business is able to earn revenue and profit from the value it creates.
Value Proposition
A clear statement that explains how a business's product or service solves a customer problem or meets a customer need, and why customers should choose their product over competitors.
Opportunity
A set of circumstances favorable for the creation of value by offering a new or modified good or service.
Innovation
The process of translating a new idea, method, or product into one that creates real value.
Brainstorm
A technique of encouraging participants to think freely and propose ideas without fear of criticism.
Problem Solving
A structured process of identifying, analyzing, and finding a solution to a problem.
Ideation
The process of generating and developing new ideas for products, services, or business solutions.
Prototype
An early, simple version of a product or service that is created to test an idea, gather feedback, and identify improvements before the final version is developed.
Viability
The quality of a product having the potential to solve a real problem, create value, and profit in the market.
Minimum Viable Product (MVP)
The simplest version of a product idea that only includes core features needed to test the idea before investing significant time and money.
Design Thinking
A problem-solving process featuring multiple stages used to originate and develop business ideas.
Entrepreneurial Design
A structured approach to creating new business ideas through four roadmap phases: Identify Problems, Develop Solutions, Experiment & Test, and Adapt & Improve.
Pain Point
A specific problem, frustration, or unmet need that customers experience and want solved.
Market Gap
An unmet consumer need or demand that is not adequately addressed by existing products or services in the market.
Market Research
The gathering of information about consumers' needs and preferences to guide business decisions.
Validation
The process of gathering evidence to confirm that a problem exists and that multiple potential customers experience it.
Hypothesis Testing
The process of testing an assumption about a customer, product, or market using evidence through the cycle: write hypothesis, test hypothesis, gather evidence, and make a decision.
Customer Feedback
Information, opinions, or reactions that customers provide about a product, service, or experience.
Supply
The amount of a good or service that producers are willing and able to sell.
Demand
The amount of a good or service that consumers are willing and able to buy.
Voluntary Exchange
A transaction in which both the buyer and seller willingly agree to trade because each expects to be better off and benefit as a result.
Market
Any physical or virtual space where businesses (sellers) interact with customers (buyers).
Equilibrium Price
The market price where quantity demanded equals quantity supplied.
Shortage
A market condition occurring when quantity demanded exceeds quantity supplied.
Surplus
A market condition occurring when quantity supplied exceeds quantity demanded.
Competitive Advantage
A business's ability to outperform rivals in the same market by offering something that makes its products or services better or different.
Differentiated Products
Goods or services that have unique features that set them apart from their competitors.
Barriers to Entry
Obstacles that make it difficult or impossible for new firms to enter a market and compete with existing firms.
Market Share
The percentage of total sales in a market that is controlled by a specific firm or brand.
Perfect Competition
A market structure characterized by many small businesses selling identical products with low barriers to entry.
Monopolistic Competition
A market structure characterized by many businesses selling differentiated products with relatively few barriers to entry.
Oligopoly
A market structure dominated by a few large firms with higher barriers to entry.
Monopoly
A market structure where one business controls the entire market with high barriers to entry.
PESTEL Analysis
A tool for assessing the business environment based on political, economic, social, technological, environmental, and legal factors.
Political Factors (PESTEL)
External environmental elements including government policies, regulations, stability, fiscal policy, taxes, and changes in legislation.
Economic Factors (PESTEL)
External environmental elements including inflation, interest rates, unemployment, economic growth, exchange rates, GDP, and income levels.
Social Factors (PESTEL)
External environmental elements including demographics, public health, education levels, cultural trends, religion, and lifestyle changes.
Technological Factors (PESTEL)
External environmental elements including innovation, automation, research and development, infrastructure, and technological advancements.
Environmental Factors (PESTEL)
External environmental elements including climate change, weather, pollution, sustainability concerns, recycling, and natural risks.
Legal Factors (PESTEL)
External environmental elements including labor laws, consumer protection laws, health and safety regulations, wages, rights, and job security.