Quick memorizing MKTG 460 Exam 1

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Last updated 1:43 AM on 9/23/26
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30 Terms

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Hypodermic Needle Theory

Media framework proposing that messages are directly injected into passive audiences, influencing them immediately.

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Two-Step Flow Theory

Communication model stating that media information moves first to opinion leaders, who then pass it on to the wider audience.

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Agenda-Setting Theory

Concept that news media determines which topics receive public focus, dictating what people think about.

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Cultivation Theory

Media concept asserting that long-term exposure to television and media gradually shapes a viewer's perception of reality.

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Uses and Gratifications Theory

understanding why and how people actively seek out specific media to satisfy specific needs.

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Filter Bubble

Algorithmic state in which an online user encounters only information that reinforces their existing beliefs.

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Brand Equity

The commercial value derived from consumer perception of a company's name, rather than the product itself.

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Brand Identity

The visible elements and core values created by a business to communicate the desired self-image to consumers.

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Brand Personality

Set of human characteristics and behavioral traits attributed to a corporate entity or product line.

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Self-Brand Connection

The extent to which a consumer incorporates a specific corporate image into their personal identity.

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Brand Community

Group of consumers bonded by a shared enthusiasm for and attachment to a specific product line or company.

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Brand Experience

The overall sensory and emotional impression left on consumers through every point of contact with a business.

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Brand Activation

Campaigns or interactive events designed to generate direct consumer engagement and bring a company's vision to life.

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Brand Purpose

The fundamental reason an organization exists beyond generating revenue or selling goods.

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Brand Activism

A company's public commitment to taking a stand on socio-political issues and driving societal change.

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Brand Recognition

A consumer's ability to identify a product line when presented with visual, auditory, or contextual cues.

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Brand Recall

A consumer's ability to retrieve a company name from memory unprompted when given a category.

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Brand Extension

The practice of using an established market name to launch a product in a completely new category.

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BRAND Framework

Bold, Relevant, Authentic, Novel, and Distinct.

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Zero-Click Search

the user's answer is displayed directly at the top of the search engine results page.

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Generative Engine Optimization (GEO)

The practice of adapting digital content so that generative AI tools source and highlight it in responses.

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Customer vs. Consumer

The buyer who purchases the goods versus the end user who actually utilizes or consumes them.

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AI Slop

Low-quality, unrefined digital content generated automatically in high volume by AI models.

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Hyper-Personalization

Using real-time data, AI, and analytics to deliver uniquely customized messaging and offers to individual users.

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Digital Twin

A virtual, real-time digital simulation of a physical object, person, or operational process.

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Synthetic Respondents

AI-generated artificial buyer personas used for preliminary market testing before gathering real human feedback.

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Divergent Thinking

A creative process that involves generating a wide variety of potential solutions or ideas.

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Convergent Thinking

The process of evaluating multiple options to select the single best solution to a problem.

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Lateral Thinking

Solving problems using indirect, non-obvious, and unconventional reasoning pathways.

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Reverse Brainstorming

A problem-solving technique where individuals deliberate how to worsen a situation, then invert those ideas to find solutions.