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Behaviour
any activity of an organism that can be observed or somehow measured; an be internal or external
Learning
a relatively enduring change in behaviour that results from some type of experience
Classical Conditioning
Pavlov; the process by which inborn behaviours come to be elicited in new circumstances (involuntary)
Operant Conditioning
the strengthening or weakening of a behaviour as a result of its consequences (voluntary)
Observational Learning
when the act of observing someone else’s behaviours facilitates the occurrence of similar behaviour in oneself
Nativist Perspective
Nature; assumes that a person’s abilities and tendencies are largely inborn
Empiricist Perspective
Nurture; assumes that a person’s abilities and tendencies are mostly learned
Law of Similarity
events that are similar to each other are readily associated (eg. cars and trucks)
Law of Contrast
events that are opposite from each other are readily associated (eg. black and white)
Law of Contiguity
events that occur in close proximity to each other are readily associated (eg. thunder and lightning)
Law of Frequency
the more frequently two items occur together, the more strongly they are associated
Mind-Body Dualism
Descartes; proposes that some human behaviours are reflexes automatically elicited by external stimulation while others are freely chosen and controlled by the mind
British Empiricists
Maintained that almost all knowledge is a function of experience
Believed that the conscious mind is composed of a finite set of basic elements that are combined through the principles of association into complex sensations and thought patterns
John Locke
proposed tabula rasa; the mind is a blank slate upon which environmental experiences are written
Structuralism
Wilhelm Wundt and Edward Titchener
an approach to psychology that studies the basic elements of the conscious mind and how they are combined to create more complex experiences
Introspection
Part of structuralism
a subject attempts to accurately describe their conscious thoughts, emotions, and sensations
Functionalism
William James
assumes that the mind evolved to help us adapt to the world around us and that the focus of psychology should be the study of those adaptive processes
Deprived from Darwin’s theory of evolution
Natural Selection
organisms that are capable of adapting to environmental pressures are more likely to reproduce and pass along their adaptive characteristics than those that cannot adapt
Traits vary within and between species
Many traits are heritable
Organisms must compete for limited resources
Evolutionary Adaptation
a helpful genetic trait that evolves as a result of natural selection
Behaviourism
John B. Watson
a natural science approach to psychology that emphasizes the study of environmental influences on observable behaviour
Methodological (Classical) Behaviourism
psychologists should study environmental influences only on those behaviours that can be directly observed
Stimulus-Response (S-R) Theory
learning consists of a connection being formed between a specific stimulus and a specific response
Neobehaviourism
Clark L. Hull
uses intervening variables in the form of hypothesized physiological processes to help explain behaviour
Claimed that Watson’s rejection of unobservable events was scientifically unsound
Often categorized as a “molecular” theory as it assumes that specific S-R connections are the building blocks of behaviour in the same way that molecules are the building blocks of matter
Operationalized
when something is defined in such a way that it can be measured
Cognitive Behaviourism
Tolman
uses intervening variables usually in the form of hypothesized cognitive processes to help explain behaviour
The whole is more than the sum of its parts
Cognitive Map
a mental representation of one’s spatial surroundings
Latent Learning
learning can occur despite the absence of any observable indication of learning at that time and only becomes apparent at a later time
Social Learning Theory
Bandura
an approach to psychology that strongly emphasizes the importance of observational learning and cognitive variables in explaining human behavior (also sometimes called Cognitive Social Learning Theory or Social Cognitive Theory)
Reciprocal Determinism
the assumption that environmental events, observable behaviour, and “person variables” (thoughts and feelings) reciprocally influence each other
Cognitive Behaviour Therapy
where psychological disorders are treated by altering both environmental variables and cognitive processes
Radical Behaviourism
Skinner
emphasizes the influence of the environmental on observable/overt behaviour
Rejects the use of internal events to explain behaviour and instead views the thoughts and feelings as private behaviours that need to be explained just like any other behavior
Essentially saw internal events as behaviours rather than explanations for behaviours
Basic Behaviour Analysis
the basic science that grew out of radical behaviourism and is concerned with investigating the basic principles of behaviour, especially the principles of operant conditioning
Applied Behaviour Analysis
a science and technology of behavior that is concerned with applying the basic principles of behaviour toward the analysis and improvement of real-world issues
Variable
a characteristic of a person, place, or thing that can change (vary) over time or from one situation to another
Categorical Variable
things like colour, age, etc.
Independent Variable
the aspect of the experiment that is made to systematically vary across the different conditions of the experiment; this is manipulated
Dependent Variable
the aspect of the experiment that is allowed to vary freely to see if it is affected by changes in the independent variable; this is measured
Quasi-Independent Variable
a variable that is inseparable from an individual and cannot be manipulated; however, group comparisons can be made based on that variable
Eg. Nationality
Comparative Designs
examine differences in learning ability between species
Functional Relationships
the relationship between changes in an independent and dependent variable
Stimulus
any event that can potentially influence behaviour
Response
another word for behaviour, but used when discussing a particular behaviour in rn reaction to a stimulus
Overt Behaviour
behaviour that can be observed by an individual other than the one performing the behaviour
Covert Behaviour
behaviour that can be perceived only by the person performing the behaviour
Appetitive Stimulus
an event that an organism will seek out
Aversive Stimulus
an event that an organism will avoid
Motivating Operation
any procedure that affects the appetitiveness or aversiveness of an event
Establishing Operation
a procedure that increases the appetitiveness or aversiveness of an event
Abolishing Operation
a procedure that decreases the appetitiveness or aversiveness of an event
Deprivation
the prolonged absence of an event
Satiation
the prolonged exposure to or consumption of an event
Temporal Contiguity
the extent to which events occur close in time (eg. thunder and lightning)
Spatial Contiguity
the extent to which events are situated close to each other in space
Contingency
a predictive (or functional) relationship between two events, such that the occurrence of one event predicts the probable occurrence of another
Objective
referring to some observable aspect of an individual’s behaviour
Unambiguous
clearly defined
Rate of Response
the number of responses that occur in a certain period of time
Cumulative Recorder
a classic device that measures the total number of responses over time and provides a graphic depiction of the rate of behaviour
The steeper the line, the higher the rate of response
Intensity
the force or magnitude of the behaviour
Duration
the amount of time that an individual repeatedly or continuously performs a behaviour (no concern for how fast or slow the behaviour is occurring)
Speed
the length of time required to perform a behavior from start to finish; indicates how fast or slow the behaviour is occurring
Latency
the length of time required for a behaviour to begin
Interval Recording
the measurement of whether a behaviour occurs during each interval within a set of continuous intervals
Time-Sample Recording
one measures whether a behaviour occurs during each interval within a series of discontinuous intervals (variation of interval recording)
Topography
the physical form of the behaviour (eg. how the lever is pressed)
Number of Errors
any behaviour in which responses can be categorized as right or wrong can be assessed in terms of the number of errors
Interobserver Reliability
the extent to which two or more independent observers agree in their observations of the occurrence of behaviour
Descriptive Research
involves gathering information about a behaviour and the circumstances within which it occurs
Surveys
individuals answer a series of questions
Case Studies
the intensive study of a single individual
Naturalistic Observation
one systematically observes and records the occurrence of behaviour in its natural environment (eg. Jane Goodall)
Ethology
Behavioural Ecology
a branch of zoology that focuses on the study of inherited behaviour patterns in animals
Experimental Research
one or more independent variables are systematically varied to determine their effect on a dependent variable
Group Designs
where researchers manipulate one or more independent variables across groups of subjects
Control Group Design
individuals are randomly assigned to either an experimental (or treatment) group or a control group; the experimental group is exposed to a certain manipulation or treatment, and the control group is not
Factorial Design
one examines the effects of two or more independent variables (or factors) across groups of subjects
Comparative Design
a type of group design in which species is used as a quasi-independent variable
Drawbacks to Group Designs
Require large number of subjects
Typically focus on the average performance of all subjects
Often analyzed and interpreted only at the end of the experiment, not during
Single-Subject Designs
require only one or a few subjects to conduct an entire experiment
Single Comparison (AB) Design
behaviour in a baseline condition is compared to behaviour in a treatment condition
Poor experimental design
Baseline
the normal frequency of the behaviour that occurs before some type of intervention
The A phase
Self-Punishment Treatment
people apply aversive consequence to themselves each time they engage in an unwanted target behaviour
The B phase
Reversal Design
consists of repeated alternations between a baseline phase and a treatment phase
Allows an entire experiment to be conducted with a single subject
If you want results to be “generalized”, experiment needs to be conducted again with the new subjects
Disadvantages of Reversal Design
If the behaviour doesn’t revert to its original baseline level when the treatment is withdrawn, we will be left wondering if the treatment was effective
Inappropriate for situations in which the treatment is intended to produce a long lasting or permanent change in behaviour such that you would not expect to see a reversal
Multiple-Baseline Design
a treatment is instituted at successive points in time for two or more persons, settings, or behaviours
Changing-Criterion Design
the effect of the treatment is demonstrated by how closely the behaviour matches a criterion (or standard) that is being systematically altered
Advantages of Using Animals in Behavioural Research
Ability to control their genetic makeup
Ability to control their learning history
Able to more strictly control the experimental environment for animals than humans
Some research can’t be ethically conducted with humans
Criticisms of Using Animals in Behavioural Research
Animal research has limited applicability to humans
Physiological processes, genetic tendencies, and learning histories are too different from humans
Morally wrong; animals have rights similar to humans
Elicited Behaviour
a behaviour that is drawn out be a preceding stimulus
Reflex
a relatively simple, automatic response to a stimulus (the relationship between such a response and the stimulus that elicits it)
Startle Response
a defensive reaction to a sudden, unexpected stimulus
Orienting Response
when we automatically position ourselves to facilitate attending to a stimulus
Flexion Response
when we automatically jerk our hand or foot away from a hot or sharp abject that we have inadvertently contacted
Reflex Arc
a neural structure underlying some reflexes that consists of a sensory neuron, an interneuron, and a motor neuron, in that order
Sensor neurons carry the danger message toward the spinal cord; in the spinal cord, interneurons receive the message and pass it to the motor neurons, which activate muscles in the arm to pull the hand away
Fixed Action Pattern
a fixed sequence of responses elicited by a specific stimulus
Sign Stimulus or Releaser
a specific stimulus that elicits a fixed action pattern
Habituation
a decrease in the strength of the elicited response following repeated presentations of the stimulus that naturally elicit that response (eg. a sudden tap on the shoulder naturally elicits a response whereas any additional taps have no effect)
Short-Term Habituation
when the response quickly decreases as a result of repeated stimulation and the ability to respond then quickly recovers in the absence of stimulation
Long-Term Habituation
the response slowly decreases as a result of repeated stimulation, and the ability to respond then slowly recovers in the absence of stimulation
Sensitization
an increase in the strength of an elicited response following repeated presentations of the stimulus that naturally elicit the response
Often generalizes to other stimuli (eg. a soldier who jumps when there’s a bomb will likely jump at other loud noises)