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shot
One uninterrupted run of the camera. In a finished film, the continuous image between two edits.
scene
A segment of the narrative that usually takes place in one space and one continuous stretch of time.
sequence
A larger unit made of several scenes (or shots) that forms a distinct stage of the plot.
segment
Any chunk of a film set off by formal or narrative criteria. Dividing a film into segments is the first step in analyzing its structure.
diegesis
The fictional world of the story: everything that exists or happens in it, whether or not we see or hear it on screen.
restricted narration
The audience knows only what a character knows, so information is limited to that character's range of knowledge (e.g., a mystery told through the detective).
unrestricted narration
The audience knows more than any one character does, moving freely among characters and places (omniscient range).
motifs
Significant elements (an object, color, sound, image, line) repeated across a film so they build meaning and a pattern.
formal patterning
The way a film organizes its elements into a system through repetition and variation, so the parts relate to each other and to the whole.
similarity and repetition
Using the same or similar elements again to link parts of a film and create patterns the viewer can recognize.
difference and variation
Changing an element each time it recurs (or contrasting elements) so that patterns develop rather than just repeat.
segmentation
Breaking a film into its parts (by scene, sequence, or segment) and describing them to reveal the overall structure and patterns.
story v. plot
Story: all the events in the narrative, shown or inferred, in chronological order. Plot: the events actually presented, in the order presented, plus any nondiegetic material.
canonical plot format
The classical pattern: a stable situation is disrupted, a goal-driven protagonist tries to fix it, and the story ends with a new equilibrium.
three-act plot
Act 1: setup (characters, world, problem). Act 2: confrontation/complications. Act 3: climax and resolution.
double-plot lines
Two interwoven lines of action (often a romance plus a work, war, or career goal) that intersect and are usually resolved together.
resolution
The end of the plot, where the conflicts are settled and a new equilibrium is reached.
cinematic transitions
Techniques that link one shot or scene to the next, such as cuts, fades, dissolves, wipes, and irises.
fades
The image gradually darkens to black (fade-out) or emerges from black (fade-in). Often marks a major break in time or place.
dissolves
The end of one shot gradually overlaps with and is replaced by the beginning of the next.
lap dissolves
Another name for a dissolve: the two images are briefly superimposed as one fades out and the other fades in.
wipes
A line or shape moves across the frame, pushing off one shot as it reveals the next.
iris
A circular mask that opens or closes to reveal or hide part of the image (iris-in / iris-out). Common in silent film.
mise-en-scène
Everything placed in front of the camera: setting, props, costume and make-up, lighting, and figure behavior.
cinematography
The photographic qualities of a film: tonality, framing, lens choices, camera distance, angle, and movement.
editing
The coordination of one shot with the next: how shots are joined and how their relations are controlled.
film space
The space the viewer perceives in a film. It can be thought of as pro-filmic, screen, and filmic space.
pro-filmic space
The real, physical space in front of the camera: the set or location and everything in it.
screen space
The flat, two-dimensional space of the projected image within the frame.
filmic space
The three-dimensional space the viewer constructs from the images and their editing. It can differ from the real pro-filmic space.
sets
The environments where action takes place, either built in a studio or found on location.
props
Objects in the setting that characters use or that matter to the action or meaning.
figure expression
The performance of the actors: facial expression, gesture, posture, movement, and voice.
make-up
Cosmetic work on actors' faces and bodies that shapes how characters look and read (age, health, fantasy, emphasis on expression). Costume works with it.
lighting (in mise-en-scène)
The arrangement of light that shapes space, directs attention, creates mood, and models faces and objects.
art direction
The overall design of a film's look: sets, props, costumes, and color, planned so they work together.
deep space
Staging with important action in the foreground, middle ground, and background, so the image has a strong sense of depth.
motivated v. existing light source
Motivated: artificial light arranged to look as if it comes from a source in the scene (lamp, window). Existing: natural or available light at the location with little or no added lighting.
four-point lighting
Standard studio setup combining key, fill, rim (back), and ambient/background light to model the subject and separate it from the background.
key light
The main, brightest light on a subject; it defines the shape and the main shadows.
fill light
A softer light, usually from the opposite side of the key, that lightens shadows the key creates.
rimlight
Light from behind the subject that creates a bright outline, separating it from the background.
ambient lighting
General, low-level light that fills a scene or background and gives overall illumination.
lighting quality
The relative intensity of the light and how sharp or diffuse it is (high-key/low-key, hard/soft).
high-key lighting
Bright, low-contrast lighting with few strong shadows (fill is close to key). Typical of comedies, musicals, and upbeat moods.
low-key lighting (chiaroscuro)
Dark, high-contrast lighting with strong shadows and little fill. Typical of film noir and horror.
soft v. hard lighting
Soft: diffuse light with gradual, blurry shadow edges that flatters faces. Hard: sharply directed light with crisp, dark shadows and visible texture.
lighting direction
The path the light travels from its source to the subject (front, side, below, behind).
frontal lighting
Light from near the camera position. It flattens the subject and minimizes shadows and texture.
sidelighting or kicklighting
Light from the side. It sculpts the subject, emphasizes texture, and creates strong shadows.
underlighting
Light from below the subject. It distorts features and often makes a face look eerie or menacing.
backlighting
Light from behind the subject. It creates silhouettes or halo effects and separates the figure from the background.
attached shadows
Shadows on the object itself, where light does not reach (the dark side of a face).
cast shadows
Shadows thrown by an object onto another surface (a figure's shadow on a wall).
color (lighting)
Light's hue and tone, which sets mood. It is described in terms such as cool v. warm and bright v. dark.
cool v. warm
Warm lighting and color (reds, oranges, yellows) feel inviting or intense. Cool (blues, greens) feel calm, distant, or cold.
bright v. dark
Overall brightness of the image, which affects mood: bright feels open and cheerful, dark feels mysterious or ominous.
tonality [film stock]
The range of tones (grays or colors) in the image, shaped by the film stock, exposure, and development.
fast film stock
Highly sensitive to light: works in dim conditions but produces a grainier image.
slow film stock
Less sensitive to light: needs more illumination but gives a finer-grained, sharper image.
overexposure
Too much light reaches the film, making the image washed-out or bleached. Can be used for stylistic effect.
underexposure
Too little light reaches the film, making the image dark and murky with a loss of detail in shadows.
tinting
Dyeing the film so the light areas of the image take on one color (e.g., blue for night).
toning
Chemically coloring the dark areas of the image while whites stay white or neutral.
aspect ratio
The proportion of the frame's width to its height.
academy ratio
About 1.33:1 (4:3). The standard frame shape of the sound era until widescreen arrived in the 1950s.
anamorphic Cinemascope
A widescreen process: an anamorphic lens squeezes a wide image onto standard film and another lens unsqueezes it in projection (about 2.35:1). Cinemascope was introduced by Fox in the 1950s.
Panavision
A company and system of anamorphic widescreen lenses and cameras, producing wide ratios around 2.35:1.
composition
The arrangement of people, objects, light, and shapes within the frame.
balanced/unbalanced (symmetry)
Balanced: visual weight is evenly distributed, often symmetrical, and feels stable. Unbalanced: weight is concentrated on one side, creating tension.
depth cues
Visual signs that suggest three-dimensional depth on a flat screen (overlapping, color, size diminution, aerial perspective, etc.).
overlapping edges (depth cue)
When one object partly covers another, we read the covered object as farther away.
colors (depth cue)
Warm colors tend to advance and cool colors tend to recede, which helps suggest depth.
size diminution
Objects of the same size look smaller as they get farther away.
aerial perspective
Distant objects look hazier, lighter, and lower in contrast because of atmosphere, suggesting depth.
lenses
Optical devices whose focal length controls the angle of view, magnification, depth, and perspective of the image.
focal length
The distance from the lens center to the point where light converges (in mm). It determines how wide or narrow the view is and how big things appear.
wide-angle lens
Short focal length: takes in a wide view, exaggerates depth and distorts edges, and makes deep focus easier.
telephoto lens
Long focal length: narrow view that magnifies distant subjects, flattens depth, and makes depth of field shallower.
focal depth
How far the zone of sharp focus extends. It is the same idea as depth of field.
depth-of-field
The range of distances in front of the camera in which objects appear acceptably sharp.
shallow focus
Only a narrow plane is sharp; other planes are blurred. Directs attention and isolates a subject.
deep focus
Foreground, middle ground, and background are all in sharp focus at once (famous in Citizen Kane).
rack focus
Shifting focus during a shot from one plane to another, redirecting the viewer's attention.
masks
Opaque shapes that block part of the frame, such as a keyhole or binocular shape, to change the frame's shape.
split screen
Two or more separate images shown side by side within the same frame.
camera distance
How far the camera seems to be from the subject. Described with shot scales.
shot scales
From farthest to closest: extreme long shot, long shot (ls), medium long shot (mls), medium shot (ms), medium close-up (mcu), close-up (cu), extreme close-up.
camera angles
The position of the camera relative to the subject: low, high, or straight-on.
low angle
The camera looks up at the subject, often making it seem powerful, tall, or threatening.
high angle
The camera looks down on the subject, often making it seem small, weak, or vulnerable.
straight-on angle
The camera is level with the subject, producing a neutral, natural view.
camera height
How high the camera is placed: low, high, or chest-level (distinct from the angle it points).
mobile framings
Camera movements that change the frame during a shot: tilt, pan, tracking, reframing, crane shot, zoom.
pan
The camera pivots horizontally left or right from a fixed position.
tilt
The camera pivots vertically up or down from a fixed position.
tracking shot
The camera physically moves through space (forward, back, or alongside the subject), changing the framing.
reframing
Small camera movements (pans, tilts, tracking) to keep a moving figure in the frame.
crane shot
The camera is mounted on a crane that moves up, down, or through space, often for sweeping views.
zoom
The lens's focal length changes during the shot so the image seems to move closer or farther without the camera moving.