Film Studies and Cinema Terminology Glossary

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Comprehensive vocabulary flashcards defining fundamental cinematic techniques, production roles, editing conventions, and film theory concepts covered in the glossary.

47 Terms

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Additive color system

In early filmmaking, techniques used to add color to black-and-white images, including hand-coloring, stenciling, tinting, and toning.

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Alienation effect

Also known as the distancing effect; a psychological distance between audience and stage for which, according to German playwright Bertolt Brecht, every aspect of a theatrical production should strive by limiting the audience's identification with characters and events.

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Amplitude

The degree of motion of air (or other medium) within a sound wave. The greater the amplitude of the sound wave, the harder it strikes the eardrum, and thus the louder the sound.

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Animatic

A video that is produced by sequencing storyboard images and adding sound; it is used during previsualization to help filmmakers envision how planned shots will function in an edited sequence.

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Aspect ratio

The relationship between the frame's two dimensions: the width of the image related to its height.

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Assistant cameraperson (AC)

A member of the camera crew who assists the camera operator. The first AC oversees the camera, lenses, supporting equipment, and shooting material; the second AC prepares the slate, files camera reports, and moves the camera to each new setup.

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Automatic dialogue replacement (ADR)

Also known as looping; a postproduction process used to replace dialogue compromised by intrusive sounds or other on-set recording problems. Actors perform new dialogue in a recording studio while watching looped footage.

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Axis of action

An imaginary line connecting two interacting figures in a scene that defines the 180-degree space within which the camera can record shots of those figures.

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Black Maria

The first movie studio—a relatively small shack in which Thomas Edison and his staff began making movies. It featured a retractable roof and was built on a large turntable that allowed it to turn to face the sun.

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Blocking

The actual physical relationships among figures and settings, as well as the process during rehearsal of establishing those relationships.

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Camera obscura

Literally meaning "dark chamber"; a box or room in which light entering on one side projects an image from the outside onto the opposite side or wall.

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Closed frame

An approach to framing a shot that implies that neither characters nor objects may enter or leave the frame, rendering them hemmed in and constrained.

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Compositional stress

Mood or meaning created by intentionally framing subjects and objects in a way that denies viewer expectations of balanced composition.

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Content curve

A concept that considers and applies the interplay between the information presented in a shot and the time needed for a viewer to comprehend that information.

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Continuity editing

A style of editing that seeks to achieve logic, smoothness, sequential flow, and the temporal and spatial orientation of viewers to what they see on the screen.

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Cutting on action

Also known as a match-on-action cut; a continuity editing technique that smooths the transition between shots portraying a single action from different camera angles by ending the first shot mid-action and picking up at the matching point in the following shot.

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Deep-focus cinematography

The process of rendering the figures on all planes (background, middle ground, and foreground) of a deep-space composition in focus.

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Diegesis

The total compilation of a story—events, characters, objects, settings, and sounds—that form the world in which the story occurs.

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Digital imaging technician (DIT)

A crew member who works in collaboration with the cinematographer during production to manage media capture that will result in the highest image quality.

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Discontinuity editing

A style of editing that joins shots in ways that upset the viewer's expectations and cause momentary disorientation or confusion, creating juxtapositions whose meanings often transcend the individual shots.

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Dutch-angle shot

Also known as a Dutch tilt or oblique-angle shot; a shot in which the camera is tilted from its normal horizontal and vertical positions so that it is no longer straight, giving the impression that the world in the frame is out of balance.

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Establishing shot

A shot whose purpose is to briefly establish the viewer's sense of the setting of a scene and the relationship of figures in that scene to the surrounding environment.

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Expository documentary

An approach to documentary filmmaking that uses formal elements, a script prepared in advance, and an authoritative narrator to explain subject matter to the viewer.

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Eyeline match cut

An editing transition that shows us what a character is looking at by joining a shot of the character's face with a shot of the person or object being observed.

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Foley sound

Sound recorded during postproduction to provide or enhance sounds not captured during production, specifically everyday sounds created by character actions such as footsteps, door creaks, and jingling keys.

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German expressionism

An approach to film style that uses distorted settings, oblique angles, artificial and exaggerated lighting, and highly stylized performances to present the world on-screen as a projection of a character's subjective perception.

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Graphic match cut

A match cut in which the similarity between two shots lies in the shape, color, or texture of the figures pictured, providing visual continuity across the edit.

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Kuleshov effect

The discovery by Soviet film theorist Lev Kuleshov that juxtaposing shots can create new meaning not contained in either individual shot by itself.

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Long take

Also known as a sequence shot; an uninterrupted shot that lasts significantly longer than a conventional shot, ranging from one minute to an entire feature film.

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Master scene technique

A method of capturing footage in which the action of a scene is photographed multiple times with a variety of shot types and angles, allowing the editor to construct the scene using the best viewpoints for each dramatic moment.

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Method acting

A naturalistic acting style, loosely adapted from Konstantin Stanislavsky by Elia Kazan and Lee Strasberg, encouraging actors to speak, move, and gesture as they would in real life rather than in a traditional stage manner.

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Mise-en-scène

The composition, or staging, of all elements within the frame, including setting, costumes and makeup, actors, lighting, and figure movement.

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Montage editing

An approach to editing pioneered by theorists and filmmakers in the former Soviet Union proving that the juxtaposition of images can create new meaning not present in any single shot by itself.

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180-degree rule

The fundamental system that maintains consistent screen direction by requiring the camera to shoot exclusively on one side of a hypothetical line connecting two interacting figures.

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Rack focus

A change of the point of focus from one subject to another within the same shot, guiding attention to a new point of interest while blurring the previous subject.

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Reflexive documentary

An approach to documentary filmmaking that explores and critiques the documentary form itself, making the production process part of the viewer's experience.

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Rim light

Also known as backlight; lighting positioned behind the subject and the camera used to create highlights that separate the subject from the background or throw them into silhouette.

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Room tone

Ambient sound recorded on set with all cast and crew members present to provide a consistent background audio foundation matching dialogue recordings.

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Rule of thirds

A compositional principle that divides the frame into three equal vertical and horizontal sections, producing a grid used to balance visual elements across top, middle, bottom, and left, center, right.

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Shot/reverse shot

An editing pattern that repeatedly cuts back and forth between shots of different characters, typically framed over the shoulder, commonly used in conversations or confrontations.

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Sound bridge

A sound technique where audio from one scene continues into the succeeding scene, or audio from the upcoming scene begins playing before the scene visually appears.

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Subtractive color system

A technique adopted in the 1930s involving shooting three separate black-and-white negatives through color filters (red, green, blue) and subtracting components from emulsion layers to form natural color.

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30-degree rule

A continuity editing principle stating that the camera position relative to the subject should shift at least 30 degrees between successive shots of that same subject to avoid jarring jump cuts.

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Three-point system

A classic lighting convention that balances illumination and shadow on a subject using three distinct sources: key light, fill light, and backlight.

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Three-shot salvo

An intentional disregard of the 30-degree rule that rapidly cuts between multiple (typically three) increasingly closer or wider framings of the same subject from the exact same camera angle for emphasis.

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Verisimilitude

A convincing appearance of truth; the quality that convinces the viewer that people, places, and events on-screen are "really there," regardless of whether they are realistic or fantastic.

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Zoopraxiscope

An early device for exhibiting moving pictures consisting of a revolving disk with photographs arranged around the center.