AP PSYCH PoweRS PERCEPTIon

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38 Terms

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Perception

The process of organizing and interpreting sensory information to give it meaning.

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Bottom-up processing

Processing that begins with sensory input and builds toward a complete perception.

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Top-down processing

Processing that uses prior knowledge, expectations, and experiences to interpret sensory information.

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Schema

A mental framework or concept that organizes and interprets information.

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Perceptual set

A mental predisposition to perceive something in a particular way based on expectations, experiences, or beliefs.

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Attention

The process of selectively concentrating on specific information while filtering out other stimuli.

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Cocktail party effect

The ability to focus on one conversation while filtering out other background conversations, yet notice personally relevant information, such as hearing your name.

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Change blindness

The failure to notice changes in one's environment because attention is focused elsewhere.

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Closure

The Gestalt principle of perceiving incomplete figures as complete by mentally filling in missing information.

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Figure and ground

The Gestalt principle of organizing visual information into a main object (figure) and its surrounding background (ground).

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Proximity

The Gestalt principle that objects located close together are perceived as belonging to the same group.

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Similarity

The Gestalt principle that objects sharing similar characteristics are perceived as belonging to the same group.

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Retinal disparity

The binocular depth cue in which the brain compares the slightly different images received by each eye to perceive depth.

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Convergence

The binocular depth cue in which the eyes turn inward toward each other when focusing on nearby objects.

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Relative clarity

The monocular depth cue in which clearer objects are perceived as closer, while hazier objects are perceived as farther away.

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Relative size

The monocular depth cue in which smaller-looking objects are perceived as farther away than larger-looking objects of similar size.

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Texture gradient

The monocular depth cue in which objects with more detailed, distinct textures appear closer, while objects with finer, less distinct textures appear farther away.

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Linear perspective

The monocular depth cue in which parallel lines appear to converge as they extend into the distance.

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Interposition

The monocular depth cue in which an object that partially blocks another object is perceived as closer.

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Perceptual constancy

The tendency to perceive objects as remaining the same size, shape, and color despite changes in viewing conditions.

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Apparent movement

The perception of movement when stationary images or objects are presented in rapid succession, creating the illusion of motion.

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Concept

A mental grouping of similar objects, events, ideas, or people.

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Prototype

A mental image or best example of a category that serves as a reference point when classifying new information.

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Assimilation

Interpreting new information by incorporating it into an existing schema.

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Accommodation

Modifying an existing schema or creating a new one to incorporate new information.

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Algorithm

A step-by-step problem-solving procedure that guarantees a solution if followed correctly.

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Heuristic

A simple mental shortcut or rule of thumb used to make judgments and decisions quickly.

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Representativeness heuristic

Estimating the likelihood of something based on how closely it matches a prototype or typical example.

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Availability heuristic

Estimating the likelihood of something based on how easily examples come to mind.

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Mental set

The tendency to approach a problem using a strategy that has worked in the past, even when a better approach exists.

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Priming

The activation of particular associations in memory, influencing subsequent thoughts, perceptions, or behaviors.

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Framing

The way information is presented, which can influence decisions and judgments.

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Gambler's fallacy

The mistaken belief that past independent random events influence the likelihood of future random events.

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Sunk-cost fallacy

The tendency to continue an activity or investment because of previously invested time, money, or effort, even when continuing is not beneficial.

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Executive functions

Higher-level cognitive processes that control and regulate thinking and behavior, including planning, decision-making, impulse control, and working memory.

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Divergent thinking

Generating multiple possible solutions or ideas to a problem; associated with creativity.

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Convergent thinking

Narrowing down multiple possibilities to find one correct or best solution.

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Functional fixedness

The tendency to view objects as having only their typical functions, making it difficult to use them in new or creative ways.