1/49
Looks like no tags are added yet.
constructible numbers
a length that can be geometrically built using only an unmarked straightedge, a compass, and starting unit segment length of 1
the only constructible numbers
only constructible if they can be written with the 4 basic algebraic operations (addition, subtraction, multiplication, division) and square roots
field of constructible numbers
the field is a set of 2 operations addition and multiplication (products and sums) F are in F
constructions with compass and straightedge rule 0
start with 2 any distinct points in the plane
constructions with compass and straightedge rule 1
draw a line through any 2 constructible points with straight edge (axioms 1 and 2)
constructions with compass and straightedge rule 2
draw a circle with center at an already constructed point through an already constructed point
constructions with compass and straightedge rule 3
coonstruct points of intersection
regular polygon
polygon is regular if all its sides and angles are respectively congruent
polyhedron
3D analogue of a polygon
regular polyhedron
if is convex, all of its faces are congruent to regular polygons, and there are same number of faces at each vertex
a platonic solid is also known as
a polyhedron
tetrahedron
has 4 triangular faces
cube
has 6 square faces
octahedron
has 8 triangular faces
dodecahedron
has 12 pentagonal faces
icosahedron
has 20 triangular faces
great circles
circles with center also at O and padius rho, cut the surface in half, lines on Sphere
antipodal points
on sphere are points opposite each other on S, endpoints of diameter S
luna
sections of a sphere between 2 half great circles which makes an angle theta between intersections
assuming 1 is constructible, what other numbers are..
ones that can be obtained from the integers by a finite number of basic operations and square root…field of constructible numbers
5 platonic solids
tetrahedron, dodecahderon, cube, icosahedron, octahedron
Euler characteristic formula
X = F + V - E , = faces + vertices - edges
area of sphere formula
2(theta)(rho²) , with angular measure at theta in terms of polar
area of spherical triangle
(rho²)(A + B + C - pi)
changes in axiom 1 for spherical geometry
can draw a segment between any 2 point
changes in axiom 2 for spherical geometry
can extend segments into great circles, can extend length of segments by E along the path of a great circle
changes in axiom 3 for spherical geometry
circles of possible radii can be drawn, typically allows values in (0, pi(rho))
changes in axiom 4 for spherical geometry
no change, any 2 right angles are congruent
changes in axiom 5 for spherical geometry
FAILS in spherical, all pairs of distinct lines intersect at 2 points,
given any great circle l and any point P not on l, expect 2 intersections between l and great circles through P, distinct lines intersect at 2 points
isometries on sphere
can be viewed as a subject of isometries in R³ that fix- O, forces to send S to S (map)
rotations on sphere
can rotate about origin , rotations about diameter and fixes antipodal points at end of diameter
reflections on sphere
can reflect across planes through O, only fixed points are intersections
translations on sphere
only trivial (the idenitity)
spherical pythag theorem
right angle at C, a,b,c are side lengths opposite angles A,B,C … cosc = cosa cosb
Theorem-
sinA = sina/sinc … cosA = (cosa sinb)/sinc
spherical law of sines
sina/sinA = sinb/sinB = sinc/sinC
spherical law of cosines
cosc = cosa + cosb + sin(a)sin(b)cosC
Basic construction rules to fule
→start by constructing two points (typ a unit apart)
→you may construct a segment or line between any 2 existing points
→you may construct a circle with center at ibe existing point through another existing point
→you may construct points of intersection of existing objects
what is constructible using basic construction rules
geometric object, length (segment with that length), number (corresponding point C), real numbers (positive integers and other numbers obtained by add, sub, mult, div and square root), complex values (combinations of integers and i through add, sub, mult, div, square root)
how to bisect an angle
→draw a circle at point B of radius |AB|
→build intersection of this circle with ray BC called point D
→build circles of radius |AD| at A and D
→build the intersection point of these circles called points E and F
→build line (ray) EF, line bisects angle
is this a constructible segment length, 78
yes, positive integer
is this a constructible segment length, cubed root of 5
No, cubed root
is this a constructible segment length, square root of (1+ square root(2))
yes, constrible, uses square roots
is this a constructible segment length, 3/7
Yes rational number, uses division
is this a constructible segment length, circumference of circle with radius of 2
No, 4pi, cannot construct pi
Euler characteristic of cube
faces-6 , edges- 12 , vertices-8 … X = 6+12-8 = 2
What has Euler characteristics of 2
platonic solids (topologically similar → same Euler characteristic)
What shape must the triangle take if two of the vertices of a spherical triangle on the unit sphere are antipodal points, A and A’
degenerate triangle- which resembled a line segment (if third vertex of triangle was on the edge connecting A and A’) Area = 0 (inside) 4pi(rho²) (outside)
luna- the third vertex of triangle lies off of the segment connecting A and A’ so segments BA and BA’ would both lie on the same great circle, triangle ABA’ resembles Luna, angle A = A’ and B = pi (area 2A or 2A’)
Given two points on the sphere, how many great circles exist through those two points?
depends on points location … antipodal, infinitely many, otherwise there is one great circle through the two points.
How many isometries send A to its antipodal point A’
reflections, rotations, reflection followd by rotation