Language Features/Authorial Choices

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English

192 Terms

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Alliteration

The repetition of the same consonant sound at the beginning of closely placed words, used to create rhythm, emphasis, or mood.

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Allusion

An indirect reference to a person, place, event, or other text, which the writer expects the reader to recognise, adding layers of meaning.

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Ambiguity

Deliberate use of language or structure that allows more than one interpretation, creating complexity or uncertainty.

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Anadiplosis

The repetition of the last word of one clause or sentence at the start of the next, creating a linking or building effect.

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Anaphora

The repetition of a word or phrase at the beginning of successive clauses or sentences, used for emphasis, rhythm, or persuasion.

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Anecdote

A short personal or illustrative story used to support a point, build rapport, or make an argument more relatable.

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Antithesis

The juxtaposition of contrasting ideas, often in parallel grammatical structure, to highlight difference or create balance.

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Aphorism

A concise, memorable statement expressing a general truth or observation.

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Apostrophe

A figure of speech in which a speaker directly addresses an absent person, an abstract idea, or an inanimate object.

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Archetype

A recurring character, situation, or symbol that appears across many texts and cultures and represents universal human patterns.

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Assonance

The repetition of similar vowel sounds in nearby words, creating musicality or mood.

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Asyndeton

The deliberate omission of conjunctions between clauses or items in a list, creating speed, urgency, or a sense of abruptness.

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Atmosphere

The emotional feeling or mood that a text creates for the reader, built through setting, imagery, diction, and tone.

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Bathos

A sudden, often unintentional or comic shift from the elevated or serious to the trivial or ordinary.

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Bildungsroman

A genre of novel that follows the psychological and moral growth of a protagonist from youth to maturity.

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Caesura

A pause or break within a line of verse or sentence, often marked by punctuation, used to create emphasis, rhythm, or a dramatic effect.

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Characterisation

The methods a writer uses to create and develop a character, including description, dialogue, action, thoughts, and the reactions of others.

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Direct characterisation

When the narrator or writer explicitly tells the reader what a character is like.

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Indirect characterisation

When a character's personality is revealed through their speech, actions, thoughts, appearance, or the reactions of others.

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Chronological structure

A structure in which events are presented in the order in which they occur.

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Non-linear structure

A structure in which events are presented out of chronological order, for example through flashbacks, flash-forwards, or fragmented time.

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Cliché

An overused expression or idea that has lost its original impact through repetition.

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Cliffhanger

An unresolved ending to a section or text that leaves the reader in suspense and encourages them to continue.

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Climax

The point of greatest tension, conflict, or intensity in a narrative, often a turning point.

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Colloquialism

Informal, conversational language or slang used to create realism, voice, or familiarity.

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Conceit

An extended, elaborate, and often surprising comparison between two very unlike things, especially in poetry.

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Connotation

The emotional, cultural, or associative meanings a word carries beyond its literal definition.

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Denotation

The literal, dictionary definition of a word.

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Consonance

The repetition of consonant sounds within or at the end of nearby words, not only at the beginning.

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Context

The social, historical, cultural, political, and personal circumstances surrounding the production or reception of a text.

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Contrast

The placement of differing elements, such as ideas, characters, or images, side by side to emphasise their differences.

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Convention

An established feature, technique, or expectation associated with a particular genre, form, or type of text.

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Dialect

A variety of a language specific to a particular region or social group, with its own vocabulary, grammar, and pronunciation.

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Dialogue

Spoken exchange between characters, used to develop character, advance plot, and create realism.

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Diction

The writer's deliberate choice of words and style of expression, including level of formality and word type.

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Didactic

Intended to teach or instruct, particularly to convey a moral or political lesson.

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Direct address

When a writer or speaker speaks directly to the reader or audience, often using "you," to engage or persuade them.

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Dramatic irony

A situation in which the audience or reader knows something that a character does not, creating tension, humour, or pathos.

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Verbal irony

When a speaker says one thing but means the opposite.

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Situational irony

When the outcome of a situation is the opposite of what was expected.

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Dystopia

A fictional society characterised by oppression, suffering, or injustice, often presenting a warning about real social or political trends.

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Elegy

A reflective poem or text that mourns a death or loss.

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Ellipsis

The omission of words, or the use of three dots, to suggest unfinished thought, hesitation, silence, or suspense.

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Emotive language

Words chosen specifically to provoke an emotional response in the reader.

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End-stopped line

A line of verse in which a grammatical pause or punctuation mark coincides with the end of the line.

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Enjambment

The continuation of a sentence or clause across a line break without punctuation, creating flow, momentum, or tension.

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Epiphany

A moment of sudden insight or realisation experienced by a character.

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Epigraph

A short quotation or phrase placed at the beginning of a text or chapter to suggest its theme or tone.

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Epistolary form

A narrative told through documents such as letters, diary entries, or emails.

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Euphemism

A mild or indirect word or phrase used in place of one considered harsh, blunt, or unpleasant.

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Exposition

The part of a text that introduces background information, characters, setting, and context.

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Extended metaphor

A metaphor developed over several lines, paragraphs, or throughout a whole text.

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Fable

A short story, usually featuring animals or objects, that conveys a moral lesson.

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Fallacy

A flaw in reasoning that weakens an argument, such as a false dilemma or ad hominem attack.

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Falling action

The events following the climax that lead towards the resolution of a narrative.

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Flashback

A scene that interrupts the present action to depict events from the past.

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Flash-forward

A scene that jumps ahead in time to depict events that have not yet occurred in the main timeline.

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Foil

A character who contrasts with another, usually the protagonist, in order to highlight particular qualities.

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Foreshadowing

Hints or clues that suggest events that will occur later in the text.

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Frame narrative

A story in which one narrative is embedded within another, which provides a "frame" for the story.

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Free verse

Poetry that does not follow a regular rhyme scheme or metrical pattern.

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Genre

A category of texts defined by shared conventions of form, content, style, or purpose.

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Hyperbole

Deliberate and obvious exaggeration used for emphasis, humour, or effect, not intended to be taken literally.

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Iambic pentameter

A line of verse with ten syllables arranged in five unstressed-stressed pairs (iambs).

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Imagery

Language that appeals to the senses (sight, sound, touch, taste, smell) to create vivid mental pictures or impressions.

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In medias res

A narrative technique of beginning a story in the middle of the action rather than at the start of events.

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Intertextuality

The relationship between texts, where one text echoes, references, adapts, or is shaped by another.

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Inversion

A reversal of the normal word order in a sentence, used for emphasis or poetic effect.

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Irony

A contrast between expectation and reality, or between what is said and what is meant.

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Juxtaposition

The placement of two or more contrasting elements close together to highlight their differences or create meaning.

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Litotes

A form of understatement in which an idea is expressed by negating its opposite (e.g. "not bad").

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Magical realism

A genre in which magical or supernatural elements are presented as part of an otherwise realistic setting.

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Metafiction

Fiction that draws attention to its own status as a constructed work, often breaking the illusion of reality.

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Metaphor

A figure of speech that describes one thing as being another, to suggest a shared quality without using "like" or "as".

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Meter

The regular pattern of stressed and unstressed syllables in a line of verse.

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Metonymy

A figure of speech in which something is referred to by the name of something closely associated with it (e.g. "the crown" for monarchy).

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Synecdoche

A figure of speech in which a part represents the whole, or the whole represents a part (e.g. "all hands on deck").

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Modality

The use of language to express degrees of certainty, obligation, or possibility, often through modal verbs such as "must," "might," or "could."

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Monologue

A long speech delivered by one character, often revealing thoughts, motives, or emotions to other characters or the audience.

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Soliloquy

A speech in which a character speaks their thoughts aloud while alone on stage, revealing inner thoughts to the audience.

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Mood

The emotional atmosphere a text creates for the reader.

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Motif

A recurring element, such as an image, phrase, idea, or sound, that develops or reinforces a theme.

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Narrative perspective

The position from which a story is told, which shapes how events and characters are presented.

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First-person narration

A narrative told by a character within the story using "I," offering a subjective and limited viewpoint.

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Second-person narration

A narrative that addresses the reader or a character as "you."

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Third-person limited

A narrative told by an outside narrator who has access to the thoughts and feelings of only one character.

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Third-person omniscient

A narrative told by an outside narrator who has access to the thoughts and feelings of all characters.

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Unreliable narrator

A narrator whose credibility is compromised, so that the reader must question the accuracy of their account.

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Stream of consciousness

A narrative technique that presents a character's continuous flow of thoughts and sensations, often without conventional structure or punctuation.

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Free indirect discourse

A technique that blends a character's thoughts or speech into third-person narration without quotation marks or tags like "she thought".

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Onomatopoeia

A word that imitates or suggests the sound it describes.

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Oxymoron

A figure of speech combining two contradictory terms to create a paradoxical effect (e.g. "deafening silence").

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Paradox

A statement or situation that appears self-contradictory but reveals a deeper truth.

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Parallelism

The use of repeated grammatical structures or patterns in successive phrases or clauses to create balance, rhythm, and emphasis.

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Parody

An imitation of the style of a text, author, or genre for comic or critical effect.

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Pathetic fallacy

The attribution of human emotions to nature or the weather, often reflecting a character's mood or foreshadowing events.

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Pathos

An appeal to the audience's emotions in order to persuade them.

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Ethos

An appeal based on the credibility, authority, or character of the speaker or writer.

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Logos

An appeal to logic and reason through evidence, facts, and structured argument.

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Kairos

An appeal based on timeliness, suggesting that the moment is the right one to act or believe.