2) Networking Fundamentals

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This set of vocabulary flashcards covers the fundamental concepts of networking, including device roles, network types, architectures, topologies, and communication methods as outlined in the CompTIA Network+ N10-009 curriculum.

33 Terms

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Computer Network

A system of interconnected computers and other devices that communicate and share resources and information, categorized by size and structure.

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Hosts

Devices or systems on a network that use, provide, or share resources and services, generally any device with an IP address.

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Server

A computer or system that provides resources, data, services, or programs to other computers, known as clients, over a network.

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Workstation

A high-performance computer designed for technical or scientific applications, often used by one person at a time.

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Client machine

A computer or device that accesses services, applications, or resources provided by a server over a network.

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Network Devices

Hardware such as routers, switches, Access Points (AP), and firewalls that allow servers, workstations, and client computers to connect and share resources.

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Local Area Network (LAN)

A network covering a small geographic area like a home, office, or building, typically used for sharing files and printers.

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Wide Area Network (WAN)

A network spanning a large geographic area, often a country or continent, with the internet being the largest example.

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Metropolitan Area Network (MAN)

A network that covers a larger area than a LAN but smaller than a WAN, such as an entire city.

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Campus Area Network (CAN)

A type of network that interconnects multiple local area networks (LANs) within a limited geographical area, such as a university or corporate campus.

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Storage Area Network (SAN)

A high-speed network providing access to consolidated data storage, enhancing devices like disk arrays so they appear as locally attached to servers.

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Personal Area Network (PAN)

A network covering a very small area, usually within a single room, such as Bluetooth connections between a phone and a headset.

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Peer-to-peer network

A decentralized architecture where each device acts as both a client and a server, allowing direct sharing without a central server.

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Client-server network

An architecture where multiple client devices connect to a central server that manages and provides shared resources and applications.

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Network backbone

The main infrastructure interconnecting network segments, typically composed of high-speed links and core routers or switches.

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Network segments

Smaller subnetworks or clusters of devices, often representing different departments, that connect to the backbone for resource access.

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Network topologies

The layout or arrangement of elements like links and nodes in a computer network, influencing performance and reliability.

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Point-to-Point topology

A direct connection between two networking devices using a single cable or wireless link, often used for dedicated office-to-branch connections.

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Mesh topology

A network setup where each host is connected to every other host; it is highly fault-tolerant but complex and expensive.

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Star/Hub-and-Spoke topology

A setup where all nodes connect to a central node like a switch or AP; it simplifies management but has a single point of failure.

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Hybrid topology

A combination of two or more different topologies that leverages the advantages and mitigates the disadvantages of the constituent types.

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Three-tier Hierarchical Model

A structured approach to network design consisting of the Core Layer, Distribution Layer, and Access Layer.

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Core Layer

The backbone of the network responsible for fast, reliable routing and high-speed packet switching with high redundancy.

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Distribution Layer

The intermediary level managing routing, filtering, and WAN access; it aggregates data from the access layer to the core.

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Access Layer

The network's point of entry for end users and devices, including switches and access points for PCs and laptops.

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Spine and Leaf architecture

A two-layer topology where leaf switches (access) connect to all spine switches (backbone) to ensure low latency and high scalability.

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Collapsed Core Architecture

A design that merges the core and distribution layers into one, ideal for small to medium-sized networks to reduce hardware costs.

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North-South Traffic

Describes the flow of network traffic between the data center and the outside world, such as the internet.

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East-West Traffic

Refers to the internal traffic flow within a data center, such as server-to-server or VM-to-VM communication.

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Unicast

A one-to-one communication method where data is sent from one source to a specific destination identified by a unique IP address.

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Multicast

A method where data is sent from one source to multiple destinations simultaneously using a specific group address.

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Anycast

A routing method where data is sent to the nearest or best destination among multiple potential destinations sharing the same address.

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Broadcast

A communication method where a message is sent to all potential receivers within a network segment; used in IPv4 but not supported in IPv6.