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Flashcards covering key concepts and definitions related to immersive technologies discussed during the lecture.
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Immersive Technologies
Technologies designed to make digital experiences feel real, spatial, and personal.
Virtual Reality (VR)
Fully digital environments that replace the real world, creating a strong sense of presence through headsets.
Augmented Reality (AR)
Digital content layered onto the real world, enhancing what you see without replacing reality.
Mixed Reality (MR)
A blend of digital and physical objects that coexist and interact in real time, blurring the line between real and digital.
Applications of Immersive Technologies
Used in healthcare, training & onboarding, collaboration, manufacturing & design, and architecture.
Embodiment
The experience of feeling 'inside' an immersive environment, as associated with interaction in VR.
Haptics
Technology that simulates the sense of touch in immersive experiences.