Immersive Technologies Lecture Notes

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Flashcards covering key concepts and definitions related to immersive technologies discussed during the lecture.

Last updated 2:36 PM on 4/8/26
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7 Terms

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Immersive Technologies

Technologies designed to make digital experiences feel real, spatial, and personal.

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Virtual Reality (VR)

Fully digital environments that replace the real world, creating a strong sense of presence through headsets.

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Augmented Reality (AR)

Digital content layered onto the real world, enhancing what you see without replacing reality.

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Mixed Reality (MR)

A blend of digital and physical objects that coexist and interact in real time, blurring the line between real and digital.

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Applications of Immersive Technologies

Used in healthcare, training & onboarding, collaboration, manufacturing & design, and architecture.

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Embodiment

The experience of feeling 'inside' an immersive environment, as associated with interaction in VR.

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Haptics

Technology that simulates the sense of touch in immersive experiences.