301 exam 2 study guide

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73 Terms

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Chronic Traumatic Encephalopathy (CTE)

Degenerative brain disease from repetitive TBI; symptoms include dementia, motor control loss, and behavioral decline; diagnosed post-mortem (autopsy).

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Neuroplasticity

Changes in neural pathways and synapses / capacity for neurons to structurally and functionally adapt.

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Root word "Plasticity"

The ability to adapt.

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Cause of Neuroplasticity

Changes in behavior, the environment, and neurological injury.

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Long-Term Potentiation (LTP)

Increase in intracellular calcium causes biochemical reactions that increase the excitability of the synapse; plays a role in memory storage (hippocampus) and motor learning (cerebellum).

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Long-Term Depression (LTD)

Decrease in calcium causes a different set of reactions that decrease the excitability of the synapse; plays a role in memory storage (hippocampus) and motor learning (cerebellum).

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Neurogenesis vs. Synaptogenesis

Neurogenesis is new neurons (in hippocampal and olfactory cells, doesn't contribute much); Synaptogenesis is new synapses (occurs in adults too, due to axonal sprouting).

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Axonal Sprouting

Growth of new nerve endings that connect to undamaged cells to form new neural pathways.

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Diffusion Tensor Imaging (DTI)

Neuroimaging like an MRI that looks at water diffusion in white matter tracts of the brain.

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Functional MRI (fMRI)

Neuroimaging that measures deoxyhemoglobin distribution (formation of hemoglobin without oxygen = predominant protein in red blood cells) to track brain activity.

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Transcranial Magnetic Stimulation (TMS)

Excites neurons in the brain by generating an electrical current from a changing magnetic field, producing Motor Evoked Potentials (MEP).

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Motor Evoked Potentials (MEP)

Stimulating motor pathways in the brain and receiving an electrical signal from either the spinal cord, peripheral nerves, or muscles.

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Conditions Treated by TMS (Research)

Migraines, depression, mental illness, and autism (in early stages of research).

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Why Utilize Tele-Rehab?

Traditional therapy is too costly and not covered by insurance; too hard to get to a clinic for some patients; research suggests more therapy yields improvements in virtually all patients.

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JAVA Therapy

Web-based home therapy for arm/hand injuries where patients use an input device tracking motion/providing assistance, logging into a website to complete exercises and receive quantitative performance feedback.

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TheraJoy

Home therapy system where patients use a joystick to increase range of motion in upper extremities, tracking hand position, force data, different planes of motion, etc.

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Epidural Stimulation Setup

Electrode array surgically placed over a specific spinal cord segment.

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How Epidural Stimulation Works

Activates natural pathways carrying signals out of muscles (unlike FES which directly stimulates muscle); raises the level of excitability of spinal circuits.

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Epidural Stimulation Success Rate

Restores function after spinal cord injury with a 50-80% success rate.

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Autonomic Nervous System (ANS)

Involuntary, reflexive nervous system controlling organs (heart, stomach, intestines, bladder), eye function, digestion, and smooth muscle (HR and BP).

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Sympathetic Nervous System

Mediates "Fight or Flight" (facing perceived danger vs. running from danger) and "Freeze" (becoming immobile).

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Parasympathetic Nervous System

"Rest and Digest" system that slows down body's metabolic processes and conserves energy when relaxed.

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Enteric Nervous System

Directly controls the GI system; known as "The second brain in your gut".

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Somatic Nervous System

Voluntary control of movement via sensory (afferent) and motor (efferent) pathways.

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Sensory Systems Function

Sensory receptors change physical energy into electrochemical energy.

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The Six Senses

  1. Mechanoreceptors, 2. Proprioception, 3. Olfaction, 4. Ocular, 5. Auditory, 6. Gustation.


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Four Classes of Sensory Receptors

  1. Mechanoreceptors (touch, balance, hearing, pain), 2. Chemoreceptors (pain, taste, smell), 3. Photoreceptor (sight), 4. Thermoreceptor (temperature, pain).


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Four Components of Sensation

Modality (vision, hearing, touch, taste, smell, proprioception), Duration (adaptation if stimulus persists), Specificity (chemospecificity, tone, location, two-point discrimination), Intensity (coded by frequency of firing).

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Nociceptors

Pain sensors.

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Noxious Stimuli

Stimuli that "threatens" the body or its integrity.

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Proprioception Definition

Body's subconscious ability to sense its own position, orientation, movement, and balance in space without relying on vision ("sixth sense").

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Three Pieces of Proprioceptive Info

  1. Limb position sense (stationary), 2. Sense of limb movement (kinesthesia), 3. Muscle force.


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Muscle Spindles (Structure, Function, Location)

Specialized muscle fibers (intrafusal, ~1 cm long) running in parallel with muscle fibers; innervated by gamma motor neurons; sense muscle length and velocity.

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Golgi Tendon Organs (Structure, Function, Location)

Located in series at the junction of muscle and tendon; sense muscle tension (more active during concentric contractions compared to muscle spindles).

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Joint Receptors

Mechanoreceptors located in joint capsules that help provide feedback on joint position and movement.

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Two Types of Photoreceptors

  1. Rods (night vision / low light / low stimuli), 2. Cones (day vision / color / more resolution).


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Sensation vs. Perception

Sensation transforms physical stimuli to internal representations; Perception makes meaning of sensation by integrating memory with sensation.

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Cycle of the 4 Parameters for Perception

  1. Detection (is there a stimulus?), 2. Discrimination (one or two stimuli? same or different?), 3. Recognition (associating stimulus with memory), 4. Scaling (comparing similar but different stimuli on a ratio scale).
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Reflexive Movement

Involuntary/unconscious response to stimuli; serves as building blocks for complex movements and is used for non-invasive clinical diagnosis.

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Short Loop Reflex

Completely peripheral; local sensory-motor integration without central processing (e.g., Gastrocolic Reflex: stomach filling triggers GI motility).

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Long Loop Reflex

Involves afferent pathways entering the spinal cord/brain to send efferent signals back out for ~50-100 ms limb position adjustments.

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Monosynaptic Reflex

Only 2 neurons with 1 synapse (motor + sensory); cannot be eliminated/overridden; e.g., stretch reflex.

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Polysynaptic Reflex

More than 2 neurons involved with an interneuron present to help control coordinated patterns; can be controlled or overridden; response to noxious stimuli.

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Voluntary Movement Characteristics

Prepares muscles for upcoming movements (preparation and imaging), receives information from sensory cortex (planning and organizing); premotor cortex fires before primary motor cortex.

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Hierarchy of Voluntary Movement Control

  1. Cerebral Cortex (highest level), 2. Cerebrum, Basal Ganglia, Thalamus, 3. Spinal Cord, 4. Alpha Motor Neurons.


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Direction & Force of Voluntary Movement

Direction is determined by which neurons in the cerebral cortex are active; Force is determined by the firing frequency of those neurons.

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Rhythmic Movements

Combination of reflexive and voluntary (walking, chewing, scratching, etc.); voluntary to initiate and reflexive as they carry out.

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Primary Motor vs. Premotor Cortex

Premotor cortex fires before primary motor cortex and its role is in planning and execution.

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Apraxia

Condition with no sensory loss or weakness, but an inability to perform complex actions.

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Motor Unit (Structure, Function, Location)

An alpha motor neuron and the muscle fibers it innervates; fibers may be scattered throughout the muscle; operates on the all-or-none principle.

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Henneman's Size Principle

Motor units are recruited from smallest to largest based on intensity; smallest slow-twitch units are recruited first, followed by larger fast-twitch units.

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Rotational Activation of Motor Units

The nervous system rotates active motor units and muscle fibers to maintain constant force and limit fatigue.

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Muscle Twitch

Force produced by an isometric muscle (length not changing) in response to an action potential in one or more motor units.

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Wave Summation & Tetanus

Summation of twitches leads to tetanus where muscles are not allowed to relax between action potentials; human muscles reach tetanus at 50-60 Hz frequency of wave cycles.

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Increasing Force Production

Nervous system increases force by recruiting more motor units and increasing action potential frequency (Rate Coding).

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Control Theory in Reaching

Reaching tasks involve smooth, straight hand trajectories and bell-shaped velocity profiles managed via feedforward and feedback control.

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Force Field Experiments (Shadmehr & Mussa-Ivaldi 1994)

Subjects made planar reaches using a Phantom haptic robotic arm applying a force field perpendicular to the plane of motion, proving the brain forms internal models.

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Motor Adaptation to Force Fields

The brain adapts by forming predictive internal models rather than relying solely on high-cost mechanical co-contraction.

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Feedforward vs. Feedback Control

Feedforward (open-loop) predicts motor commands before movement using internal models; Feedback (closed-loop) uses real-time sensory corrections during movement.

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Negative vs. Positive Feedback

Negative feedback opposes deviation from a set point (e.g., body temperature regulation); Positive feedback amplifies deviation or processes (e.g., uterine contractions, blood clotting).

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Impedance Control

A high muscle co-contraction strategy used as a last resort in control; very energy inefficient.

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Decision Making Steps (Stoplight Example)

  1. Stimulus identification (seeing a yellow light), 2. Response selection (deciding whether to stop or go), 3. Response programming (executing the physical foot movement).


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Reaction Time (RT) + Movement Time (MT)

RT is time from stimulus to movement onset; MT is time from movement start to completion; RT + MT = Total Response Time.

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Observing Nervous System Processes

Observed by designing experiments dependent on different phases of information processing.

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Two Components of Reaction Time

Premotor time (central processing before muscle activation) and Motor time (electromechanical delay at the muscle).

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Information Processing Model Stages

  1. Stimulus Identification, 2. Response Selection, 3. Response Programming.


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Improving Stimulus Identification (Unanswered Notes Answered)

Clarity of signal, intensity/brightness/loudness, and reducing signal ambiguity or prior familiarity can help improve and speed up stimulus identification.

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Influencing Response Selection to alter RT (Unanswered Notes Answered)

Increasing or decreasing the number of choices (Hick's Law), altering stimulus-response compatibility, or introducing conflicting cues like the Stroop effect.

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Hick's Law

Reaction time increases logarithmically as the number of stimulus-response choices increases.

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Stimulus-Response (S-R) Compatibility

The degree of natural correspondence between a stimulus and its required response (e.g., poor compatibility like confusing elevator buttons or push/pull doors increases RT and errors).

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Stroop Effect

Demonstrates how conflicting semantic and visual information (e.g., color word written in a different ink color) delays response selection and increases reaction time.

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Response Reprogramming

The time required to alter or substitute a planned motor program when a sudden change in instructions occurs.

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Factors Influencing Response Programming (Unanswered Notes Answered)

Precuing (providing advanced warning), foreperiod duration (time between warning and go signal), and repetition of movement (practice or familiarity).