PSYC C1000 Exam #2

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All vocabulary

128 Terms

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Associative learning

learning that certain events occur together

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Habituation

a form of non-associative learning in which an organism decreases or stops its response to a repeated stimulus over time

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Stimulus

any event, object, or environmental change that causes a reaction, activity, or response

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Classical conditioning

an organism pairs a neutral signal with a natural, automatic reflex to create a learned response

Russian physiologist, Ivan Pavlov

Unconditioned stimulus (US), Unconditioned response (UR), Neutral stimulus (NS), Conditioned stimulus (CS), Conditioned response (CR), Acquisition, Extinction, Spontaneous recovery

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Unconditioned stimulus (US)

stimulus that normally triggers a response

EX: dog food

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Unconditioned response (UR)

natural, unlearned response to the unconditioned stimulus (US)

EX: dog salivates

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Neutral stimulus (NS)

stimulus that elicts no response before conditioning

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Conditioned stimulus (CS)

an originally neutral stimulus (NS) that after pairing with unconditioned stimulus (US), it triggers a conditioned response (CR)

EX: dog food bowl

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Conditioned response (CR)

learned response to a previously neutral conditioned stimulus (CS)

EX: dog salivates when bowl is present

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Acquisition

learning association between unconditioned stimulus (US) and conditioned stimulus (CS)

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Extinction

conditioned stimulus (CS) and unconditioned stimulus (US) are no longer paired, organism becomes less likely to perform conditioned response (CR)

  • does not eliminate CS-US association, only suppresses it


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Spontaneous recovery

reappearance of conditioned response (CR) after a time delay post-extinction

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Operant conditioning

voluntary behavior is modified by its consequences, such as rewards or punishments

American psychologist Edward Thorndike and B.F. Skinner

Law of Effect, Reinforcement, Punishment, Positive reinforcement, Negative reinforcement, Positive punishment, Negative punishment


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Edward Thorndike

introduced Operant conditioning, tested animal learning with puzzle boxes

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Law of Effect

explained by Edward Thorndike, behaviors that have positive/negative outcomes are strengthened/weakened (more/less likely to be repeated)

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B.F. Skinner

formalized Operant conditioning, studied how behaviors are learned, Skinner box

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Reinforcement

any event that increases how often a specific behavior is performed

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Punishment

any event that decreases how often a specific behavior is performed

  • if you do not do what I want, I will give you a negative stimulus (positive punishment) or take away a good thing (negative punishment)


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Positive reinforcement

present a desired stimulus after a response

EX: work hard at your job, earn a promotion

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Negative reinforcement

remove an unpleasant stimulus after a response

EX: hit snooze on an alarm clock to stop annoying noise

  • organism likes it

  • if you do what I want, I will eliminate a negative stimulus


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Positive punishment

present an unpleasant stimulus after a response

EX: after you tease your brother, mom makes you do his chores as well

  • organism dislikes it


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Negative punishment

remove a desired stimulus after a response

EX: if you are caught drunk driving, your driver’s license will be suspended

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Primary reinforcers

positive on own merits

EX: watching a movie, headache going away

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Secondary reinforcers

positive because they become associated with a primary reinforcer

EX: movie ticket, aspirin

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Continuous reinforcement

get the reward everytime you do the behavior

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Partial reinforcement

get the reward some of the time you do the behavior

Ratio schedules, Fixed ratio, Variable ratio, Interval schedules, Fixed interval, Variable interval

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Ratio schedules

rewards are based on how often you do the behavior

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Fixed ratio

get a reward after a specific number of behaviors are performed

EX: store loyalty cards, buy 5 and get the 6th one free

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Variable ratio

get a reward after a varying amount of behaviors are performed

EX: playing slots (can play as much as you want, but will not know when you will win)

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Interval schedules

rewards are based on doing a behavior after some time has passed

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Fixed interval

get a reward when you perform the behavior after a specific amount of time has passed

EX: waiting for a restaurant to open so you can order

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Variable interval

get a reward when you perform the behavior after a varying amount of time has passed

EX: calling to see if your car is ready

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Problems with Punishment

  • punisher serves as a model

  • can cause negative emotions

  • only says what not to do

  • only suppresses the behavior

  • can be abusive


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Instinctive drift

after conditioning, would reppear and interfere with what had been learned

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Motivation

a stimulus or force that directs behavior, thoughts, and persistence

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Intrinsic motivation

drive to continue a behavior because of internal motivation

  • EX: enjoy doing it, want to learn about it


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Extrinsic motivation

drive to continue a behavior because of external motivation

  • EX: do it to get paid, get a good grade


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Instincts

fixed, unlearned behavior patterns throughout a species

  • EX: Imprinting - where an organism learns the features of its parents


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Drive-Reduction Theory

behavior is due to drives to fulfill basic biological needs; when unmet, it creates a drive

  • EX: Need (food, water) → Drive (hunger, thirst) → Drive-reducing behaviors (eating, drinking)


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Drives

a state of tension that motivates us to reduce the need

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Homeostasis

maintaining a physiological equilibrium, keeping the body’s levels in balance

  • EX: temperature, blood sugar


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Set point

the level at which a physiological state tends to stabilize

  • EX: body temperature at 98.6°


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Incentives

positive or negative environmental stimuli that lure or repel us

  • EX: smell of churros (positive) vs having to eat soup out of the dog’s food bowl (negative)


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<p>Abraham Maslow’s Hierarchy of Needs</p>

Abraham Maslow’s Hierarchy of Needs

humanisitic perspective where needs at the lower level of the pyramid are the highest priority and must be met first, while the higher level are last needed

  • Physiological (hunger, thirst, sleep, body temperature)

  • Safety (to feel safe and secure)

  • Love and Belongings (to feel part of the group, to have relationships)

  • Esteem (to achieve, to have self-respect and feelingso of independence)

  • Self-Actualization (to strive for one’s fullest potential)

  • Self-Transcedence (to extreme beyond self)


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Arousal theory

performance is typically better under moderate arousal

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Optimal arousal

varies with task difficulty

  • high arousal is best for easy tasks

  • low arousal is best for hard tasks


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Hypothalamus

assesses blood glucose (sugar) levels, low blood sugar triggers hunger

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Lateral hypothalamus (LH)

increases appetite, starts eating center

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Ventromedial hypothalamus (VMH)

decreases appetite, stops eating center

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Orexins

hormones produced in lateral hypothalamus (LH) that stimulate hunger

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Ghrelin

hormone produced by an empty stomach that stimulates hunger

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Insulin

hormone produced by the pancreas in response to food intake, regulates blood sugar levels

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Leptin

hormone produced by fat cells that suppresses hunger

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Body Mass Index (BMI)

estimates body fat and health risks using height and weight

  • Overweight Adult: BMI of 25-30

  • Obesity Adult: BMI of 30+

  • does not account for differences in density of muscle and fat, would be better to measure waist circumference to height (healthier when waist circumference < half of height)


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Causes for Obesity

  • poor diets

  • physical inactivity

  • genetics

  • family behaviors (eating out frequently, junk food)

  • socioeconomic factors (lack of good diet, exercise)

  • psychological factors (stress eating, depression, boredom)


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Emotion

a psychological state involving a subjective or inner experience, physiological component and a behavioral expression

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Physiological component

bodily arousal, EX: change in heart rate

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Subjective experience

your feeling or interpretation of the emotion, EX: I feel happy

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Behavioral component

characteristic overt expressions of emotions, EX: smiling

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James-Lange Theory of Emotion

emotional feelings follow specific patterns of bodily arousal for each emotion and come from awareness of such arousal

  • William James & Carl Lange

  • physiological arousal comes before the subjective emotional experience

  • each emotion has a distinct physiological fingerprint


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Cannon-Bard Theory of Emotion

thalamus causes physiological arousal and emotional feelings at the same time

  • Walter Cannon & Philip Bard


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Schacter and Singer’s Two-Factor Theory

emotions occur when a cognitive label is applied to general physical arousal

  • Stanley Schacter & Jerome Singer

  • based off of one’s knowledge of their current situation and their previous experiences in those situation

  • general arousal + cognitive label = subjective emotional experience


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Lazarus’s Theory of Emotion

emotions are based on one’s cognitive appraisal of the situation

  • Richard Lazarus

  • does not focus on physiological responses


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Cognitive appraisal

emotions created from subliminal priming, signals go directly from thalamus and amygdala

  • Zajonc, LeDoux


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Sympathetic Nervous System

increases heart rate, breathing rate, production of sweat, flow of adrenaline

  • prepares body for intense activity

  • fight-or-flight


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Parasympathetic Nervous System

decreases heart rate, breathing rate, increases digestion

  • works to keep organism alive in the long term


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Polygraph

assesses sympathetic nerous system arousal (blood pressure, heart rate, respiration, skin conduction

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Basic emotions

fear, anger, disgust, happy, sad, surprise

  • found across cultures

  • emerge early in life

  • should have a unique biological basis and a distinct facial expression

  • babies born blind from birth display the same facial expressions


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Predictors of Happiness

genetics, temperament, working toward goals, engaging hobbies, close friendships, satisfying marriage, religious faith, exercise, be nice to others, get enough sleep, optimism, count your blessings, positive experiences


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Adaption-level phenomenon

tendency to make judgements relative to our previous experiences, adjust to changes over time (we become habituated to the new situation)

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Relative deprivation

perception that we are doing worse than our comparison group, EX: why wealthy people can feel poor

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Necessities to Recall Information

  • exposure to information

  • attention to information

  • Encoding, Storage, Retrieval


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Encoding

getting the information into the brain

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Storage

retaining the information over time

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Retrieval

retrieving the information from storage

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Recall

requires generation of times and identification of correct items

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Recognition

easier once being able to recall

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Tip of the Tongue Phenomenon

forgetting due to an error in retrieval of information

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Sensory memory

the briefest, initial stage of memory that stores raw, unprocessed environmental data from our senses for a fraction of a second up to a few seconds

  • Iconic memory & Echoic memory


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Iconic memory

visual aspect of sensory memory, lasts about ¼ to ½ a second

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Echoic memory

auditory aspect of sensory memory, lasts a few seconds

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Short-term memory

what is currently active in memory, lasts about 20 seconds, has a capacity of 7±2 items

  • can increase the amount of content stored by chunking “items'“ into meaningful units


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Long-term memory

capacity can be unlimited (?), duration can be lifetime (?)

  • most forgetting is in the first six months, then levels off after three years

  • Storage - items move from STM to LTM through increased processing (“consolidation”)


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Serial Position Curve

a U-shaped graph showing that people remember the first and last items in a list better than the items in the middle

  • Primary effect & Recency effect


<p>a U-shaped graph showing that people remember the first and last items in a list better than the items in the middle</p><ul><li><p>Primary effect &amp; Recency effect</p></li></ul><p></p>
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Primary effect

better recall of the first few items because these are rehearsed more, moving into LTM

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Recency effect

better recall of the last few items because these are still active in STM

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Explicit memory

memory of which we are consciously aware

  • Episodic & Semantic


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Episodic memory

autobiographical memory, apart of Explicit memory

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Semantic memory

abstract, general knowledge, apart of Explicit memory

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Implicit memory

unconscious memory

  • Procedural & Conditioned Learning


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Procedural Memories

how to do a task

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Encoding Specificity Principle

memories are more easily recalled when the cues and context at the time of retrieval are similar to those at the time of encoding

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Context Dependent Memory

recall is enhanced when the context at retrieval matches that during encoding

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State Dependent Memory

recall is enhanced when your internal state at retrieval matches that during encoding

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Mood Congurent Memory

recall is enhanced for information that matches your mood at retrieval

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Ways to Improve Recall

  • organization into hierarchies

  • Chunking

  • Acronyms

  • First-letter technique

  • Imagery (Method of Loci)

  • Peg word system

  • Alex Mullen PAO system (Person, Activity, Object)

  • Distributed practice

  • Testing effect

  • getting enough sleep


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Chunking

groups individual pieces of information into larger, meaningful units

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First-letter technique

a strategy where you reduce a sentence, passage, or script down to only the initial letter of each word to act as a memory trigger

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Method of Loci

a cognitive psychology and mnemonic device (memory technique) that enhances memory recall by mentally associating target information with specific physical locations in a familiar environment

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Peg Word system

a memory technique that helps you remember lists in order by linking new information to a pre-memorized set of "peg" anchor words