pysch final exam

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103 Terms

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what does consciousness mean?
Awareness of our internal and external
environments.
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what is Unconscious medical?
Our consciousness has been
interrupted by some medical condition/trauma but
the body may still show some level of reactivity.
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what are different levels of awareness?
Subconscious Awareness, Uncontrolled Awareness, Controlled Awareness, self
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what is memory?
The way we record the past and later
refer to it so that it may affect the present.
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what are the stages of memory?
1. Encoding: The active process of turning
stimulus information (environmental
information) into a form (a code) that can be
stored in our memory system.
2. Storage: The information held for later use,
held in our memory system.
3. Retrieval: The active process of locating stored
information and making it accessible for
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what is Physiological Psychology?
Studying the changes
that occur within the brain when new information
is learned.
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what is Cognitive Psychology?
Studying the nature and
function of information processing.
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what are the seven sins of memory?
1. Transience
2. Absentmindedness
3. Blocking
4. Memory Misattribution
5. Suggestibility
6. Bias
7. Persistence
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Transcience
decreasing accessibility of memory over time
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Absentmindedness
lapses of attention; forgetting to do things
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Blocking
temporary inaccessibility of stored information
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Misattribution
attributing memories to incorrect source; false recognition
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Suggestibility
implanted memories
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Bias
retrospective distortions produced by current knowledge and beliefs
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Persistence
unwanted recollections that people can't forget
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different types of Neurological Damage
1. Retrograde Amnesia
2. Anterograde Amnesia
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Retrograde Amnesia
Person cannot remember events PRIOR to head trauma
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Anterograde Amnesia
Person cannot remember events AFTER head trauma (at least some types of long
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basic model numbered
1. stimulus ( stimulus)
2. sensory memory (iconic or echoic memory)
3. working memory (short
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short term (working) memory
A limited
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Rehearsal
The process by which the information is
maintained within short
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what is working memory?
short
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Primacy Effect
The tendency to remember initial
information.
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Recency Effect
The tendency to remember later
information.
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ASPECTS OF WORKING MEMORY
Phonological Loop, Visuospatial Sketchpad, Central Executive System and Central Executive System
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Phonological Loop
Represents all of short
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Visuospatial Sketchpad
Permits people to
temporarily hold and manipulate visual images.
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Central Executive System
Controls the
deployment of attention, switching the focus of
attention and dividing attention as needed.
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Episodic Buffer
A temporary, limited capacity store
that allows the various components of working
memory to integrate information and that serves as
an interface between working memory and long
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different types of memory
Sensory Memory: The physical features of the
stimulus are stored for less than a second and is a
fairly accurate representation. The information is
being held within is unprocessed.

Iconic (Visual) Sensory Memory: Holds a brief visual
image of a scene that has just been perceived. This
information lasts up to 0.25 seconds.

Echoic (Auditory) Sensory Memory: Holds a brief
auditory echo of a sound that has just been
perceived. This information lasts up to 1 second.

Short
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retelling
Commits people to their recollections
(accurate or not), accurate retelling helps people to
resist misleading suggestions.
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police interviews
Used to contain focused/direct
questions, but these "leading questions" could
create a misinformation effect. Interviews are now
open
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Elizabeth Loftus
Support for the idea that episodic
memory is more efficiently stored through the use
of mental heuristics (storing a few important details
and using our expectations of the other details of
the situation to fill in the rest of the details).
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witnesses
If an eyewitness is confident, jurors tend to believe
them more than if they aren't. Some people are
naturally confident.
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EXPLICIT/NON
DECLARATIVE LONG
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Episodic Memory:
Memories about specific events
(meaningful personal events).
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Semantic Memory:
Conceptual information
(remembering specific facts and general ideas about
various concepts).
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what is an e.g. of semantic?
You know what a dog is and the meaning of the
concept without remembering how you learned
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LIMITS OF WORKING MEMORY
• The number of items trying to be retained.
• Undivided attention.
• Chunking: A group of familiar stimuli stored as a
single unit.
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LONG
TERM MEMORY
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Consolidation
The process by which information
in short
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Maintenance Rehearsal
Rote repetition (repeating
without understanding).
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Elaborative Rehearsal
Forming associations
between new material and x material recalled from
long
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IMPLICIT OR NON
DECLARATIVE LONG
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Procedural Memory
remembering skills
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Prospective Memory
Involves remembering to
perform actions in the future.
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Retrospective Memory
Involves remembering
events from the past or previously learned
information.
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STROOP EFFECT
Reading words consists of an automatic
recall of the semantics of each word. It is difficult
to suppress this effect.

E.g. If someone asked you to say the colour of the
word black that was also printed in black ink, it
would be easier to say than if the word black was
printed in green ink.
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Priming
An automatic process where information
in memory storage is activated automatically.
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Classical Conditioning
Automatically learning (and
remembering) relations between two stimuli.
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encoding
Attention: Involves focusing awareness on a
narrowed range of stimuli or events.

Structural Encoding: Emphasizes the physical
structure of the stimulus.

Phonemic Encoding: Emphasizes what words
sound like.

Semantic Encoding: Emphasizes the meaning of
verbal input; it involves the thinking about the
objects and actions the words represent.
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improving encoding
Elaboration: Linking a stimulus to other
information at the same time of encoding.
E.g. To learn the pair "Cow
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COGNITIVE PSYCHOLOGY AND
COGNITION
Cognitive Psychologists seek to explain
behaviour by investigating mental processes and
structures that cannot be observed directly.
E.g. Attention, learning, problem
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Cognition
Refers to all processes by which the
sensory input is transformed, reduced, elaborated,
stored, recovered, and used.
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CONCEPTS
Mental categories that are functional
for simplifying and organizing the world around us.

• Adaptive for survival (facilitates quick
responding).
• Semantic memory (recall of information is
semantic
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DUAL
PROCESS THEORY
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CONTROLLED AND AUTOMATIC
THINKING
Controlled Thinking: High effort thinking.
Conscious, intentional, voluntary, and effortful.
E.g. Searching for car keys.

Automatic Thinking: Non
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SCHEMAS
Definition: An organized cluster of knowledge
about a particular object or event abstracted from
previous experience with the object or event.
E.g. Your schema for your friend might include
information about her appearance, behaviour, and
personality.

Knowledge Structures: Organized packets of
information that are stored in memory.
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priming
The activation of certain associations.
When a mental frame is cured. Increased
accessibility to a given concept/schema due to prior
experience.
E.g. If a child sees a bag of candy next to a red
bench, they might begin looking for or thinking
about candy the next time they see a bench.
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types of schemas
Self
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HEURISTICS
A mental shortcut used to form a
judgement or make a decision
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Availability Heuristic:
The tendency to judge the
frequency/likelihood of an event by the ease with
which relevant instances come to mind. We use this
when we're trying to judge the frequency/
probability of an event.

E.g. Plane crashes making people afraid of flying.
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Representativeness Heuristic:
The tendency to
judge the frequency/likelihood of an event by the
extent to which it resembles a typical case. We use
this when we're trying to categorize something.

E.g. Thinking that since someone is wearing a suit
and holding a briefcase, they must be a lawyer.
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Fast and Frugal Heuristics:
Employ a minimum of
time, knowledge, and computation to make
adaptive choices in real environments.
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Post
Traumatic Stress Disorder (PTSD)
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substance Use Disorder (SUD
The overuse or dependence on a substance that isdetrimental to one's physical and mental health resulting insocial consequences.
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Public Safety Personnel (PSP)
Correctional workers, police officers, paramedics, firefighters,dispatchers, and military.
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LEARNING
An adaptive process in which the
tendency to perform a particular behaviour is
changed by experience.
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CLASSICAL (PAVLOVIAN) CONDITIONING
Involves learning about the conditions
that predict that a significant event will occur.
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Unconditioned Stimulus
A stimulus that naturally
elects some response.
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Unconditioned Response
A stimulus that is
naturally elicited by the stimulus.
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Conditioned Stimulus
Some stimulus that was
previously natural (did not automatically elicit the
response) through repeated pairings with the
unconditioned stimulus, becomes a cue for the
response (what was previously known as the
unconditioned response), the controlled stimulus
now elicits the response.
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Conditioned Response
The response that was
previously referred to as the unconditioned, when it
is elicited by the conditioned stimulus, is now
referred to as the conditioned response (but it's still
the same response).
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Neutral Stimulus
A stimulus that elicits no response
at first.
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TYPES OF REINFORCEMENT/
PUNISHMENT
reinforcement

positive reinforcement

negative reinforcement

punishment

positive punishment

negative punishment

extinction
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reinforcement
Increases the likelihood that a
response will be repeated.
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positive reinforcement
A response that is regularly
and reliably followed by the onset of an appetite
stimulus.
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negative reinforcement
A response that is
regularly and reliably followed by the removal of an
aversive stimulus.
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punishment
Decreases the likelihood that a
response will be repeated.
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positive punishment
A response is followed by the
onset of an aversive stimulus (a punisher).
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negative punishment
A response is followed by
the removal of an appetite stimulus.
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extinction
A decrease in the likelihood that a
response will be repeated.
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observational learning
Learning that occurs
without direct experience, solely through observing
the actions of others.
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characteristics of the model
We are more
likely to be influenced by someone who we
believe is similar to ourselves.
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Attributes of the Observer:
People who are low
in self
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Reward Consequences Associated With a
Behaviour
People are more likely to emulate a
model if they believe that such actions will lead
to positive results.
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what are the effects of physical punishment?
• Elevated aggression
• Delinquency
• Behavioural problems
• Slowed cognitive development
• Increases in criminal behaviour
• Mental health issues
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shaping
Reinforcing any response that successfully
approximates the desired response.

E.g. Wanting a rat to press a lever.

1. Reinforce any movement toward the lever.
2. Then, only reinforce touching the lever.
3. Then, only reinforce pressing the lever.
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Attentional Processes
Actually paying attention
to the model and the activity being performed.
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Retention Processes
After observing, we must
retain the memory of the behaviour.
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Motor Production Processes
In order to imitate,
we must translate the symbolic representation
into an action or set of actions.
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Motivational Processes
Acquisition (what a
person has learned and can do) versus
performance (what a person actually does).
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Instinctual Drift
The tendency of some trained animals to revert back to instinctual behaviors.

E.g. Although a dog is trained not to bark at
strangers, it may resort back to barking if put under
stress.
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REINFORCEMENT OF LEARNING
PROCESSES
• Extrinsic Reinforcement: External and usually arbitrary or socially arranged rather than a natural outcome of the behavior.

• Intrinsic Reinforcement: Naturally related to the behaviour (some behaviours produce a natural physiological effect), or our emotional responses to the behaviour.

• Vicarious Reinforcement: When we learn appropriate behaviour from the successes or mistakes of others.

• Self
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Bobo Doll Experiment
Two adult models performed sufficiently novel patterns of aggressive behavior and verbal aggression on a doll.

We learn social behavior by observing, imitating, and being rewarded/punished for our behavior.
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CONDITIONING COMPLEX BEHAVIOURS
Taste Aversion: Do we have a biological
predispositions to avoid/dislike foods that have
previously been associated with nausea?


Garcia and Koelling: Tested the drinking behaviour
of rats in cages.


• Dependent Variable: The amount of water they
would drink compared to normal

• Independent Variable: Four conditions

• Rats: Take a sip of water paired with
• A sugary taste
• A buzzing noise with a flashing light
• The two types of water were paired with
aversive stimuli
• Shock
• Illness
• Results: Rats in group one and group four had reduced levels of drinking in a follow up test
• Not just any controlled stimulus can be paired with any uncontrolled stimulus
• Rats were able to learn about associations between internal sensations (illness) and novel
tastes
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REINFORCEMENT AND SUPERSTITIOUS
BEHAVIOUR
Superstitious behaviour arises when the delivery of
a reinforcer or punisher occurs close together in
time with an independent behaviour.
E.g. A rat that turned in a circle before accidentally
hitting a bar and obtaining food might continue
turning in a circle before each bar press.
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RETRIEVAL
Tip
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STORAGE
Clusters: The tendency to remember similar or
related items in groups.
E.g. If the bird is followed by toast, you are likely to
remember toast after bird if you memorized the list
in order.

Conceptual Hierarchies: A multilevel classification
system based on common properties among items.
E.g. A concept hierarchy of anxiety disorders would
place that term on top, with phobias lower, and
specific types of phobias below that.

Schemas: An organized cluster of knowledge about
a particular object or event abstracted from
previous experience with the object or event.
E.g. Your schema for your friend might include
information about her appearance, behaviour, and
personality.

Semantic Networks: Consists of nodes representing
concepts, joined together by pathways that links
related concepts.
E.g. Knowing that the grass is green.

Flashbulb Memories: Unusually vivid and detailed
recollections of momentous events.
E.g. The memory of college graduation.
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RETENTION
Retention: Refers to the proportion of material
retained.

Recall Measure of Retention: Requires participants
to reproduce information on their own without any
cues.

Recognition Measure of Retention: Requires
participants to select previously learned
information from an array of options.

Relearning Measure of Retention: Requires a
participant to memorize information a second time
to determine how much time or how many practice
trials are saved by having learned it before.