soft eng midterm

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24 Terms

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Use Case Description

A textual model that lists and describes the processing details for a use case

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Brief Use Case Description

A short description that gives enough detail for very simple use cases or small applications

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Fully Developed Use Case Description

The most formal method for documenting a use case, increasing the probability of understanding business processes and system support

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Preconditions

Identify the state of the system required for a use case to begin, including existing objects and available information

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Postconditions

Identify what must be true upon completion of a use case, indicating new or updated objects and their associations

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Activity Diagram

A diagram used to document or supplement the flow of activities for a use case

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System Sequence Diagram (SSD)

A model showing the sequence of messages between an actor and the automated part of the system during a use case

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Lifeline / Object Lifeline

A vertical dashed line underneath an actor or object representing its extension/duration during a use case

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Loop Frame

A notation on a sequence diagram showing repeating messages

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Opt Frame

A sequence diagram frame used when a message or series of messages is optional based on a true/false condition

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Alt Frame

A sequence diagram frame used to depict if-then-else processing logic

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User Story

A short description of what an end-user does, formatted as "As a , I want to so that "

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Acceptance Criteria

Features that must be present in a user story implementation for the user to be satisfied

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Use Case

An activity the system performs in response to a request by a user

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User Goal Technique

A technique to identify use cases by determining what specific goals or objectives users must complete using the system

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Event Decomposition Technique

A technique to identify use cases by determining the business events to which the system must respond

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External Event

An event occurring outside the system, usually initiated by an external agent or actor

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Temporal Event

An event that occurs automatically as a result of reaching a specific point in time or deadline

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State Event

An event occurring when an internal system state change triggers processing

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External Agent

A person or organizational unit outside the system that supplies or receives data

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Perfect Technology Assumption

The assumption that events are included during analysis only if required under ideal conditions without technical failures or human error

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Use Case Diagram

A UML model used to illustrate use cases and their relationships to actors

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Automation Boundary

The boundary separating the computerized portion of an application from the users operating it

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Actor

A stick figure representation in UML denoting a person or role interacting with the system