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Use Case Description
A textual model that lists and describes the processing details for a use case
Brief Use Case Description
A short description that gives enough detail for very simple use cases or small applications
Fully Developed Use Case Description
The most formal method for documenting a use case, increasing the probability of understanding business processes and system support
Preconditions
Identify the state of the system required for a use case to begin, including existing objects and available information
Postconditions
Identify what must be true upon completion of a use case, indicating new or updated objects and their associations
Activity Diagram
A diagram used to document or supplement the flow of activities for a use case
System Sequence Diagram (SSD)
A model showing the sequence of messages between an actor and the automated part of the system during a use case
Lifeline / Object Lifeline
A vertical dashed line underneath an actor or object representing its extension/duration during a use case
Loop Frame
A notation on a sequence diagram showing repeating messages
Opt Frame
A sequence diagram frame used when a message or series of messages is optional based on a true/false condition
Alt Frame
A sequence diagram frame used to depict if-then-else processing logic
User Story
A short description of what an end-user does, formatted as "As a
Acceptance Criteria
Features that must be present in a user story implementation for the user to be satisfied
Use Case
An activity the system performs in response to a request by a user
User Goal Technique
A technique to identify use cases by determining what specific goals or objectives users must complete using the system
Event Decomposition Technique
A technique to identify use cases by determining the business events to which the system must respond
External Event
An event occurring outside the system, usually initiated by an external agent or actor
Temporal Event
An event that occurs automatically as a result of reaching a specific point in time or deadline
State Event
An event occurring when an internal system state change triggers processing
External Agent
A person or organizational unit outside the system that supplies or receives data
Perfect Technology Assumption
The assumption that events are included during analysis only if required under ideal conditions without technical failures or human error
Use Case Diagram
A UML model used to illustrate use cases and their relationships to actors
Automation Boundary
The boundary separating the computerized portion of an application from the users operating it
Actor
A stick figure representation in UML denoting a person or role interacting with the system