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Comprehensive vocabulary flashcards covering key concepts in Sensation and Perception, Learning, Memory, and Intelligence from Exam 2 study notes.
Sensation
The process when one or more of the sensory organs (eyes, nose, tongue, skin, ears) detect physical stimuli.
Perception
The process in the brain of interpreting, processing, and organizing the sensations that the sensory organs receive.
Transduction
The stage in sensation and perception where sensory organs convert sensations into electrical signals that are sent to the brain.
Absolute Threshold
The absolute minimum amount of physical stimulation a sensory organ can detect, such as sensing a candle from 3miles away on a clear night.
Difference Threshold
The absolute minimum change in a stimulus required for someone to notice a difference, such as distinguishing a 5lb weight from a 5.5lb weight.
Just-Noticeable Difference (Weber's Law)
The principle stating that the difference threshold is based on the proportion of change rather than the amount of change itself.
Sensory Adaptation
The dulling of stimuli by sensory organs after being exposed to the stimuli for an extended period, such as being unable to smell one's own lungs.
Rods
Photoreceptors specialized for seeing in the dark and distinguishing shapes and brightness.
Cones
Photoreceptors specialized for seeing in bright conditions, color perception, and fine detail.
Blind Spot
The area on the retina where there are no rods or cones because the optic nerve occupies that space.
Trichromatic Theory
A color vision theory based on three types of cones: S cones sensitive to short wavelengths (blue), M cones sensitive to medium wavelengths (green), and L cones sensitive to long wavelengths (red).
Opponent-Process Theory
A visual theory that explains visual after-images, which the trichromatic theory cannot account for.
Gestalt Psychology
The study of how different people perceive the same stimulus, or how an individual's perception of the same stimulus can change over time.
Figure-Ground Organization
A perceptual process where the brain automatically identifies a figure in a visual stimulus and separates it from the background (ground).
Illusory Contours
The perception of boundaries or edges on an object where no physical edges actually exist.
Bottom-Up Processing
Perceptual processing that begins with external stimuli and sensory input from the physical world.
Top-Down Processing
Perceptual processing that uses prior knowledge, expectations, and past experiences to interpret sensory stimuli.
Perceptual Set
A predisposition or tendency to respond to certain stimuli in a specific way, driven by top-down processing.
Binocular Disparity
A depth cue created by the difference between the images sensed by each individual eye.
Motion Aftereffects
A visual illusion where staring at a moving stimulus for a period of time causes stationary objects viewed afterward to appear to move in that direction.
Stroboscopic Motion
The illusion of movement created by rapidly presenting slightly different still pictures, as seen in stop-motion animation.
Object Constancy
The ability to recognize that an object remains the same regardless of changes in angle, size, shape, light, or color.
Temporal Coding
An auditory encoding mechanism used for low-frequency sounds that enables the perception of lower pitches.
Place Coding
An auditory encoding mechanism used for high-frequency sounds that enables the perception of higher pitches.
Vestibular Sense
The sensory system located in the inner ear that maintains balance and spatial orientation.
Gustation
The physiological sense of taste, experienced via receptors located on taste buds or papillae.
Supertasters
Individuals who possess a higher density of papillae, making their taste experiences significantly more intense.
Olfactory
The sensory system responsible for the sense of smell, processed in the primary olfactory cortex and linked to the amygdala.
Fast Pain Receptors
Myelinated nerve fibers that receive oxygen and transmit sharp, immediate, short-duration pain signals.
Slow Pain Receptors
Unmyelinated nerve fibers that receive little oxygen and transmit dull, aching, long-duration pain signals.
Learning
An enduring change in behavior resulting from experience.
Behaviorism
The study of how environmental stimuli shape and alter an individual's observable behaviors.
Habituation
A non-associative learning process where prolonged exposure to a stimulus leads to a decrease in behavioral response.
Sensitization
A non-associative learning process where repeated or long exposure to a stimulus causes an increase or heightened behavioral response.
Unconditioned Stimulus (US)
A stimulus that naturally and automatically triggers an unlearned, reflexive response.
Conditioned Stimulus (CS)
A previously neutral stimulus that, after association with an unconditioned stimulus, elicits a conditioned response.
Extinction
The halting or fading of a conditioned response when a conditioned stimulus is repeatedly presented without the unconditioned stimulus.
Spontaneous Recovery
The reappearance of an extinguished conditioned response in a weakened state after a period of non-exposure.
Stimulus Generalization
The occurrence of a conditioned response when presented with stimuli that are similar to the original conditioned stimulus.
Stimulus Discrimination
The ability to differentiate between two similar stimuli when only one is consistently paired with the unconditioned stimulus.
Law of Effect
Edward Thorndike's principle stating that behaviors followed by favorable consequences become more likely, whereas behaviors followed by unfavorable consequences become less likely.
Positive Reinforcement
The addition of a desirable stimulus following a behavior, which increases the likelihood of that behavior occurring again.
Negative Reinforcement
The removal or subtraction of an unpleasant stimulus following a behavior, which increases the likelihood of that behavior occurring again.
Positive Punishment
The presentation of an unpleasant stimulus following an action, which decreases the likelihood of that behavior being repeated.
Negative Punishment
The removal of a desirable stimulus following an action, which decreases the likelihood of that behavior being repeated.
Partial Reinforcement Extinction Effect
The phenomenon whereby behaviors reinforced on an intermittent schedule take significantly longer to extinguish than those reinforced continuously.
Observational Learning
The acquisition or alteration of a behavior as a result of watching another individual engage in that behavior.
Modeling
The direct imitation of observed behaviors performed by others.
Vicarious Conditioning
Learning whether to perform a behavior based on observing the positive or negative consequences experienced by someone else performing it.
Chunking
The cognitive process of grouping individual pieces of short-term memory into meaningful, organized units.
Maintenance Rehearsal
An auditory processing technique involving the repeated recitation of information to maintain it in short-term memory or transfer it to long-term memory.
Elaborative Rehearsal
A semantic processing technique where new information is actively linked and integrated with previously encoded memories.
Episodic Memory
A subdivision of explicit memory consisting of personally experienced events and autobiographical episodes.
Semantic Memory
A subdivision of explicit memory consisting of general world knowledge, concepts, and factual information.
Procedural Memory
A category of implicit memory involving automatic motor and cognitive skills learned through repetition, such as riding a bike.
Long-Term Potentiation (LTP)
A persistent, activity-dependent strengthening of synaptic connections that enhances the efficiency of signal transmission between neurons.
Consolidation
The neurological process, driven by encoding and rehearsal, by which temporary memory representations are stabilized into long-term storage.
Retrograde Amnesia
A memory disorder characterized by an inability to retrieve memories formed prior to an injury or trauma, while the capacity to form new memories remains intact.
Anterograde Amnesia
A memory disorder characterized by the inability to deeply encode and form new lasting long-term memories following trauma.
Retroactive Interference
Forgetting that occurs when newly learned information impairs the ability to retrieve previously learned material.
Proactive Interference
Forgetting that occurs when older, previously stored memories disrupt the retrieval of newly acquired information.
Source Amnesia
A form of misattribution where a person accurately remembers information but forgets the context or origin of how it was acquired.
Cryptoamnesia
A memory error in which a person mistakenly believes an idea is their own original thought when they are actually recalling an existing memory.
Analogical Representations
Mental representations that maintain physical or spatial characteristics of the objects or concepts they depict, such as maps or clocks.
Symbolic Representations
Abstract mental representations, such as words or symbols, that represent concepts without sharing physical properties with them.
Prototype Model
A categorization method where objects are classified based on their resemblance to a single, ideal representative exemplar of that concept.
Heuristic
A mental shortcut or rule of thumb used to make decisions and solve problems quickly.
Divergent Thinking
A creative cognitive process aimed at generating multiple unique solutions to a single open-ended problem.
Convergent Thinking
A cognitive process focused on determining the single best or correct solution to a problem.
Triarchic Theory
Robert Sternberg's intelligence theory proposing that human intelligence consists of 3 distinct forms: analytical, practical, and creative.
Reliability
The standard of consistency in psychometrics, requiring that a test produce the same results when administered repeatedly to the same individual.
Validity
The psychometric standard requiring that a test accurately measures only the specific construct or trait it is designed to evaluate.