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Denial of Service (DoS)
An overload of illegitimate requests from one source to where a server can’t handle it
Distributed Denial of Service (DDoS)
An overload of illegitimate requests from multiple sources to where a server can’t handle it
ISPs (Internet Service Providers)
Help hosts connect to networks
Host
Any device that’s connected to the internet
Internet of Things (IoT)
Connecting everyday physical objects to the internet (smart lightbulbs, smart thermostats)
Internet Engineering Task Force (IETF)
Sets standards for the internet
Server farms
Have hundreds or thousands of equipment racks that hold several servers on each shelf
Server hosts
Provide services to client hosts
Client Process / Application (Browser)
Sends an HTTP request message to a webserver
Webserver Process / Application
Sends an HTTP response message to a client host
Network Application Software
Creates a short application message and translates the message for the receiver
Transport Process
Determines if there’s a confirmation and adds a TCP header to create a TCP segment
Internet Process
Decides how to send the message and puts the TCP segment into an IP packet
Hardware and Operating System’s role in the Network Stack
Sends the IP packet to the internet
IP packet
Contains an application message (or fragment)
Transport process (end-to-end)
Host-to-host process where the transport process on the client PC talks to the transport process on the server
DHCP server
Assigns IP addresses to clients
DNS (Domain Name System)
Like a table that converts human-friendly website names to numeric IP addresses that computers can read
Network Standards (Protocols)
Rules of operation that specify how two hardware or software processes work together by exchanging messages
ISO and ITU-T
Create a variety of network standards
Physical layer standards
Govern transmission between adjacent devices connected by a transmission medium
Data link layer standards
Govern the transmission of frames across a single switched
Internet layer standards
Govern the transmission of packets across the Internet as a whole
Transport layer standards
Govern aspects of end-to-end communication between two end hosts not handled by the Internet layer
Application layer standards
Govern how two applications work with each other
Data field (message syntax)
The information carried by a message
Header (message syntax)
Everything before the data field (such as source and destination address fields)
Trailer (message syntax)
Everything that comes after the data field
Packet
A long string of bits where the first bit is bit 0 and fields are consecutive groups of bits
IPv4 Version Number (VN) field
Specifies version 4 (IPv4) or version 6 (IPv6)
IPv4 Header Checksum Field
Used by the receiver to check for errors in the header; if recalculated values don't match
IPv4 Address Fields
Source and Destination IP addresses
TCP Sequence numbers
Allow receivers to put segments back in order if they arrive out of order
TCP Acknowledgement numbers
Allow the receiver to tell which segment is being acknowledged
TCP Flag fields (9)
Fields where if flag=1 it is set and if flag=0 it is not set
TCP Checksum
Used to check errors between the TCP header and data field with attempts to fix problems (reliable)
UDP Length
Length of the UDP data field in bytes
UDP Checksum
Used to check for errors in the entire datagram; discarded if an error is found with no retransmission (unreliable)
Server Port Numbers
Numbers (0–4999) assigned by multitasking servers to distinguish different applications (0–1023 are well-known
Socket
An IP address
Fields
The header and trailer divided into parts such as source and destination address fields
Quality of service (QoS) metrics
Speed (measured in bits per second)
Errors (percentage of incorrect bits, packets)
Availability (Percentage of time network is available to users)
Latency (Time delay in packet delivery, measured in ms)
Rated speed
The speed stated in the standard or quoted by your provider
Throughput
The speed you actually get
Jitter
The variability of latency over time (low jitter means low changes
Service Level Agreements (SLAs)
Guarantees for performance with penalties if metrics aren't met
Leased lines
Always-on connections between two geographically separated sites
Redundant lines
Backup lines created so traffic can reroute if a direct line fails
Methods to deal with traffic peaks
Add extra capacity
Traffic shaping
Tries to prevent occasional traffic peaks by reducing traffic allowed into the network
Ping message
Sent to an IP address to test reachability
Local Area Networks (LANs)
Operate on customer premises owned by the organization using the network
802.11 Working Group
Creates WiFi standards
802.1 Working Group
Creates security standards
Trunk links
Connect switches to other switches
Port number
A numerical identifier in networking used to distinguish different applications running on a single device.
TCP
A transmission protocol that provides reliable communication between devices over a network, ensuring data is transmitted in order and without errors.
UDP
A transmission protocol that allows data to be sent without establishing a connection, prioritizing speed over reliability.
Overprovisioning
A networking technique that involves allocating more resources, such as bandwidth or storage, than are actually needed to ensure that performance meets demand, particularly during peak usage.
Priority
A networking technique that allows certain types of data traffic to be transmitted faster than others, ensuring efficient performance during high-demand periods.
QoS
A networking technique that gives Quality of Service to some traffic (like reserved seats). The Quality of Service traffic will always go through but all other traffic is worsened.
Multimode optical fiber cable
Data transmission medium where light reflects rod pure glass at an angle (like a mirror). Has a hollow rod of glass in the core which directs light.
Single mode optical fiber cable
Data transmission cable Laser light that has no modal dispersion and can be used for very long distances
Digital transmission
In digital transmission, there are a few states (2, 4, 8, 16…) more than one bit is sent in each clock cycle
Binary transmission
In binary transmission, there are two states (1 or 0) Once bit is sent in each clock cycle
4-pair UTP
Copper wires organized as four pairs whose two wires are twisted around each other
Optical fiber
Carries signal pulses through glass
Link aggregation
When you use two or more links (optical fiber cords) in between switches. This increases the speed that data can be transmitted

Ethernet Switch
Aa networking hardware device that connects multiple wired devices—such as computers, printers, and servers—together on a Local Area Network (LAN) and manages data traffic between them
MAC Address Tracking
When an Ethernet switch reads the MAC address (Media Access Control address, a unique physical identifier hardcoded into every network device) inside incoming data frames.
CAM/LUT tables
CAM/LUT Tables: The switch builds and maintains a Content Addressable Memory (CAM) or lookup table that maps specific device MAC addresses to its physical ports.
Hexadecimal notaion
0-9 (base 10) = 0-9 (hex)
10 = A
11 = B
12 = C
13 = D
14 = E
15 = E
Backup link
When a link fails between to switches there are ______ put in place
They are only activated when necessary to prevent infinite loops of data transfer from switch to switch (see below)
VLANs (Virtual Lans)
Virtual Lans segregate traffic, can are broken but is quite secure
802.1X authentication
Supplicant must be verified by an authentication server before being allowed to use the switch its attached to