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Perception is the use of _ knowledge to gather and interpret stimuli registered by the _, which requires both _ and top‐down processing
previous; senses; bottom-up
Mental imagery is the mental representation of stimuli when those stimuli are _ physically present; therefore, sensory receptors _ receive any input when a mental image is created
not; don’t
Visual imagery is the _ representation of _ stimuli
mental; visual
Auditory imagery is the mental representation of auditory stimuli (_) when the sounds _ physically present
sounds; aren’t
STEM disciplines place importance on _ ability
spatial
The imagery debate asks if mental images resemble perception (using an _ code) or do they resemble language (using a _ code)
analog; propositional
Analog code is a mental representation that closely resembles the _ object
physical
Propositional code is an abstract, _‐like representation that is neither _ nor spatial, and it does not _ resemble the original stimulus
language; visual; physically
Prosopagnosia is the inability to recognize human _ visually, though other objects may be perceived relatively normally. People with prosopagnosia also have comparable problems in creating _ imagery for faces.
faces; visual
MEG is a procedure for recording fluctuations in the _ fields produced by neural activity while simultaneously providing course‐grained information about the neural _ of observed effects
magnetic; sources
Meta-analysis is a statistical method for combining _ studies on a single topic and tells us whether a particular _ has a statistically significant effect
many; variable
Pitch is a characteristic of a sound stimulus that can be arranged on a scale from _ to _
low; high
Timbre is the sound _ of a tone—different instruments playing the same note will _ in this regard
quality; differ
A cognitive map is the mental representation of _ information, including a person's surrounding environment
geographic
Spatial cognition is the mental processes involved in thoughts about cognitive _, memory for the world that we _, and keeping track of objects in a spatial _
maps; navigate; array
A heuristic is a general rule or problem‐solving _ that usually produces a _ solution; however, it can sometimes lead to cognitive _
strategy; correct; errors
Border bias is, in cognitive maps, the finding that people tend to estimate the distance between two locations on different sides of a geographic border as _ than two locations the same distance apart but on the same side of a geographic border
larger
Landmark effect is when, in cognitive maps, people tend to provide _ distance estimates when traveling to a landmark—an important geographical location—rather than a nonlandmark
shorter
The 90 degree angle heuristic is, in cognitive maps, when angles in a mental map are represented as being closer to _ degrees than they really are
90
Rotation heuristic is when, in cognitive maps, people tend to remember a figure that is slightly _ as being either more vertical or more horizontal than it really is
tilted
Alignment heuristic is, in cognitive maps, the finding that people tend to remember a series of separate geographic structures as being more _ _ than they really are
lined up
Spatial framework model is the proposal that the _-_ spatial dimension is especially important in spatial imagery, the front–back dimension is moderately important, and the _–_ dimension is least important
above-below; right-left
The situated cognition approach is the proposal that a person makes use of information in the _ environment or situation; thus knowledge typically depends on the context _ the person
immediate; surrounding
An inference refers to the logical interpretations or conclusions that go beyond the _ material or to the use of _ knowledge in order to create information that is not _ stated in a written passage
original; world; explicitly
Semantic memory is a person's _ knowledge about the world, including knowledge about words and other _ information
organized; factual
Episodic memory is people's memories for events that happened to them _
personally
A category is a set of objects that belong _ and are considered by the cognitive system to be at least partly _, which provides useful information about their _
together; equivalent; members
A concept is the mental representation of a _
category
A prototype is the item that is the best, most _ example of a category; the _ representative of a category
typical; ideal
The prototype approach is, in semantic memory, the proposal that people decide whether a particular item belongs to a _, based on a comparison between this item and a _. If the item is similar to the prototype, then it will be _ within this category.
category; prototype; included
Prototypicality, according to the prototype theory of semantic memory, is the degree to which a member of a category is _ of its category
representative
Graded structure, in the prototype approach to category representation, is a description of the _ between the category's most representative or prototypical members, less prototypical members, and _ members
variation; nonprototypical
Typicality effect, in the prototype theory of semantic memory, is the observation that people judge _ items (prototypes) faster than items that _ typical (nonprototypes)
typical; aren’t
Semantic priming effect is the observation that people respond _ to an item if it was preceded by an item with _ meaning
faster; similar
Family resemblance, in the prototype approach to semantic memory, is the observation that for some concepts no single attribute is _ by all examples of the concept—Each example has at least _ attribute in common with some other example of the concept
shared; one
Superordinate‐level categories are, in the prototype approach to semantic memory, higher‐level or more _ categories (“Furniture,” “animal,” and “tool”)
general
Basic-level categories are, in the prototype approach to semantic memory, categories that are _ specific (“chair,” “dog,” and “screwdriver”)
moderately
Subordinate‐level categories are, in the prototype approach to semantic memory, lower‐level or more _ categories (“Desk chair,” “collie,” and “Phillips screwdriver”)
specific
The exemplar approach, in concept representation, is the proposal that people first learn information about some _ examples of a concept; then classify each _ stimulus by deciding how closely it _ all of those specific examples
specific; new; resembles
An exemplar, in concept representation, is the _ of a concept stored in memory—A new stimulus is classified by _ it with these exemplars
examples; comparing
Network models are proposals that _ memory consists of a netlike organization of concepts in memory, with numerous _
semantic; interconnections
A node is, in network models, the representation of each _, or one unit located within the network. When people see or hear the name of a concept, the node _ that concept is activated. The activation expands or spreads from that node to other _ nodes in a process called _ activation
concept; representing; connected; spreading
Spreading activationis, in network models of semantic memory, the process by which nodes _ nearby or _ nodes
excite; related
ACT-R is an approach using a series of _ models in an attempt to account for a wide variety of tasks including memory, _, spatial cognition, language, _, problem solving, and _ making
network; learning; reasoning; decision
Declarative knowledge is, in semantic memory, knowledge about _ and things
facts
The propositional network
According to Anderson's ACT‐R model, the pattern of interconnected propositions representing a sentence.