Motor Skills

0.0(0)
Studied by 6 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/49

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 12:09 AM on 12/15/23
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

50 Terms

1
New cards

Motor Skill

An act or task that requires voluntary body and limb movement to be properly performed.

2
New cards

Acquisition of a motor skill

The process in which a learner develops a set of motor responses into an integrated and organized movement pattern. Is a consequence of training and practice

3
New cards

Ability

A general enduring trait affected by learning and heredity, such as balance.

4
New cards

Skill

Specific to a given task and gained through experience. Performing balance beam in a gymnastics, a skill that requires the ability to balance

5
New cards

Motor abilities

Separate components that contribute to how skill learning occurs, such as muscular strength, cardiovascular endurance, and reaction time.

6
New cards

Characteristics of Skillful Motor Performance

  1. Products of a fast output of high-quality

  2. An appearance of ease and smoothness of movement

  3. Anticipation of variations in the stimulus situation before they arrive

  4. Reduction in time to choose responses  once the signal is identified

7
New cards

Motor Skill Classification System

Determines which components of a skill are common or similar to components of another skill, such as gross vs. fine, discrete vs. continuous, and closed vs. open.

8
New cards

Gross motor skills

Involve large musculature as the primary basis of movement, such as walking and throwing. Precision of movement is not an important component, the smooth coordination of the movement is essential to the skilled performance of these tasks

9
New cards

Fine motor skills

Skills that require the ability to control small muscles of the body to achieve the successful execution of the skill for precise movements. Skills involve hand-eye coordination and require a high degree of precision of movement, such as writing and piano playing.

10
New cards

Discrete motor skills

Have clearly defined beginning and end points, such as throwing a ball or hitting a key on a computer. Can be put together in a series (serial motor skills), starting a standard transmission automobile, a dance routine, shooting an arrow in archery

11
New cards

Continuous motor skills

Have arbitrary beginning and end points, such as steering a car or swimming. The performer or some external force determines the beginning or end point of the skill rather than the skill itself like steering a car or swimming or running

12
New cards

Closed motor skills

Performed in a stable and predictable environment, such as golf or weightlifting. It is self-paced, stimulus waits to be acted on by the performer and requires similar responses each time a response is required. Things like golf, bowling, weightlifting and swimming

13
New cards

Open motor skills

Performed in a constantly changing and less predictable environment, such as hitting a tennis ball or playing team sports. It is externally paced and performance is required to make rapid modifications in her plan of action to match the demands of the situation. A performer must act according to the action of the object or the characteristics of the environment. Like hitting a tennis ball and base ball and team sports.

14
New cards

Fundamental Movement skills

Foundational movements used in play, dance, and sport, such as throwing, catching, running/ agility, coordination and balance. Phys ed teachers use their knowledge of fundamental movements to helping children develop their motor skills

15
New cards

Physical Literacy

The motivation, confidence, physical competence, knowledge, and understanding to engage in physical activities for life. Ideally Fundamental movement skills and physical literacy are developed in childhood and maintained through life:

  • Active children and youth are more likely to stay active into adulthood

  • Top athletes are likely to have participated in more sports earlier and specialized later

  • Children who develop early motor competencies are more physically active during childhood

16
New cards

Active for Life

The development of fundamental movement skills at a young age will help our population gain the confidence to move throughout their lives which results in greater participation in physical activity and create broad health benefits for our population

17
New cards

Stages of Skill Acquisition

Cognitive stage, associative stage, and autonomous stage.

18
New cards

Motor Learning

A relatively permanent change in the performance levels of a motor task as a result of practice. Subdivided into 2 categories

19
New cards

Sensorimotor adaptation

A category of motor learning, responding to altered environmental or body conditions to regain a previous level of performance. Recover of function following neurological injury

20
New cards

Skill Learning

Acquiring new muscle activation patterns to achieve a greater level of performance. Learning to ride a bike

21
New cards

Augmented Feedback

Feedback that comes from someone or something external to the person, such as knowledge of results (KR) and knowledge of performance (KP). Distinct from sensory feed back which comes from the learners own sensory system

22
New cards

Positive Transfer

When experience with a previous skill aids or facilitates the learning of a new skill. Higher the degree of similarity, the greater the amount of positive transfer that can be expected between them

23
New cards

Negative Transfer

When experience with a previous skill interferes with the learning of a new skill. like forehand in tennis vs badminton. occurs when a new response is required for an old stimulus - different keyboard. Generally be seen only in specific aspects of an activity. Affects are typically temporary: usually over come quickly with practice

24
New cards

Zero Transfer

When experience with a previous skill has no influence on the learning of a new skill.

25
New cards

Bilateral transfer of learning

Improvement in performance from one limb as a result of practice with the opposite limb. Important in motor skills like dribbling a basketball or kicking a soccer ball

26
New cards

Practice

The amount and variety of practice affect the quality of learning. Purpose is to learn to perform skill in situation that will be tested. Conditions should be establish in a way to lead max test performance. Essential to have variety of practices.

27
New cards

Mental practice

The cognitive rehearsal of a physical skill in the absence of overt, physical practice. Reinforces a proper response as an aid to an upcoming response. Effective aid in acquisitions, performance and retention of motor skills. Benefit instructor can ask students to mentally practice while waiting for equipment

28
New cards

Gross vs. Fine

Based on the precision of movement. Most commonly used in special education, adapted physical education and rehabilitation. physical therapist usually works with gross motor skill and occupational therapists work on fine motor skills

29
New cards

Discrete vs. Continuous

Based on distinctiveness of beginning and end pints of the movement. Commonly used by motor learning researchers and in human engineering and human factors

30
New cards

Closed vs. Open

Based on stability of the environment in which the skill is performed, commonly used in physical education.

31
New cards

What can the maintenance of physical literacy can contribute significantly to the prevention of:

  • Chronic disease risk

  • Mobility issues

  • Maintenance of activities of daily living

  • Psychological health

32
New cards

Functional Health

as a population is aging, they experience more declines in functional health, measured by physical literacy which reduced quality of life, Decreased functional health increase Health care costs and reduced the economic productivity of a population. Increase functional health (durability) will increase the capacity of individuals to avoid poor health and recover more quickly

33
New cards

Cognitive stage

Performer is attempting to form a mental plan that will govern their actions. Errors are made frequently and tend to be large. Performance is highly variable

34
New cards

Associative stage

Performer moves to this stage when he is able to reproduce a reasonable approximation of the desired movement. The task of the performer is to refine the necessary movements required for the execution of the task. Errors are no longer large

35
New cards

Autonomous stage

Movements that make up the motor responses are automated and where, appropriate, spare attention may be devoted to other tasks such as open skills, and game strategy. it is a  result of a tremendous amount of practice and the Variability of performance is small. Small improvements in skill do continue in this satge

36
New cards

Continuum in motor learning

Learners do not abrupt moves from one stage to the next

37
New cards

Performance curves

An assessment of learning. Plot of the level achieved on the performance measure across time and assess improvement and consistency of performance

38
New cards

Retention Test

An assessment of learning. Assesses on the performance of learned skill after a period of time following practice. Assess the persistence of improve performance

39
New cards

Transfer of learning

The influences of a previously practice skill on the learning of a new skill and is important in teaching of motor skills

40
New cards

Sensory vs Augmented feedback

Learner’s own sensory system vs Someone or something external to the learner

41
New cards

Role of Augmented Feedback is to facilitate success of the motor skill

  • Allows learner to determine if they're appropriately performing the skill

  • Motivate the learner to continue to try to reach their goal

  • Not all situation benefit from or require feedback

42
New cards

Knowledge of Results (KR)

Info about the outcome of performing a skill or about achieving the goal of the performance. Could refer to the results or could be a yes or no regarding if the goal was achieved. "You walked 5m more than yesterday”

43
New cards

Knowledge of Performance (KP)

Information about the movement characteristics that led to the performance outcome. can be verbal or by non-verbal means (video replay). “you should bend at your knees more as you walk”

44
New cards

Benefits of KR

  • To confirm own assessments of trask-intrinsic feedback

  • When learner can't determine the outcome of performing skill

    • When result is not visible to learner

  • To motivate

  • When practitioners and coaches want learner to problem solve by making trial and error

45
New cards

Benefits of KP

  • Motor skills require specific movement characteristics

    • Gymnastic stunts or figure skating jumps

  • Highly coordinated movement components of a skill must be improved or corrected

  • The goal (not necessarily movement) of the action is kinematic, kinetic or specific muscle activity not readily observable

  • KR is redundant with task-intrinsic

46
New cards
47
New cards

 

What should the content of Augmented Feedback Relate To?

Don’t provide erroneous feed back, learner will use it. Provide error info as it is more effective to facilitate skill learning. Qualitative infor is better at the beginning compared to quantitative

48
New cards

What info to give as KR/KP

Shouldn’t be more or less info than what the learner can handle. Info that will direct attention to the skill that must be corrected. shouldn’t be given every trial

49
New cards

Videotape as a method of KR and KP

Skill level of the student is a critical factor- beginners need the aid of an instructor to point out information from the replay and Meaningful information must be represented

50
New cards

Open vs close skills, practice

Increasing the variability within each practice session is preferred to practicing one variation during one, and another one in another session. Amount of practice affects the quality of learning although the effect is not always proportion. Spacing or distribution of practice can affect both practice performance and learning