Team Processes and Emergent States (10/21/2026)

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18 Terms

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Input process output (IPO) model

  • First model proposed to study organizational teams

  • Input impact teamwork which then affects outcomes

  • Meant to be more of a system models but now is used more sequentially, the link between output to input is missing


<ul><li><p>First model proposed to study organizational teams</p></li><li><p>Input impact teamwork which then affects outcomes</p></li><li><p>Meant to be more of a system models but now is used more sequentially, the link between output to input is missing</p></li></ul><p></p>
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Team processes

  • Interdependent actions that orchestrate taskwork in the pursuit of team goals

  • Activities and interactions in which the team members engage

  • Vehicles that transform team inputs to both proximal and longer-term outcomes

  • Typically behavioral constructs

    • They describe the nature of member interactions

    • E.g., communication


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Emergent states

  • Constructs that characterize properties of the team that are dynamic in nature and vary (e.g., team mental models)

  • Characteristics of the team that emerge over time as members interact w/one another

    • Cognitive, affective, and motivational states

    • Stable patterns of thought, affect, and behavior that develop over time and provides stability to the team


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Team efficacy

Knowing we can succeed on a specific task

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Team potency

Yes we can, no matter what task must be tackled. Might potentially be more important than actual ability

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Social loafing

  • A motivational challenge

  • Free riders

  • Sucker-effects (when high performers in a team withdraw their effort because they feel as though the effort is not being reciprocated)


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Contributing factors to social loafing

  • Whenever there are no consequences for loafing

  • When the free riders are not aware of what other people are doing


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How to increase team motivation and decrease social loafing

  • Job characteristic model

  • PM system

  • Cohesion

  • Potency


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Cohesion

  • Refers to the bonds that hold a team together

  • Unity based on interpersonal attraction or commitment to the task

  • Shared purpose

  • Perceived similarity

  • Social identity


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Social cohestion

Interpersonal attraction

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Task cohesion

  • Based on group motivation

  • Results in team efficacy and potency


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Collective cohesion

  • Based on shared identity

  • Entitativity


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Emotional cohesion

  • Sense of pride

  • Shared excitements and disappointments


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Structural cohesion

  • Structural integrity (normative coherence, role clarity)


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Positive outcomes of cohesion

  • Member satisfaction and adjustment

  • Decreases in turnover and stress

  • Group dynamics and influence

  • Productivity (bi-directional) that depends on group norms


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Problematic consequences of cohesion

  • Intensification of emotional and social processes (e.g., “old sergeant’s syndrome”)

  • Increased influence, pressure

  • Groupthink


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Building cohesion

  • Training in task and social interaction skills

  • Increase physical proximity

  • Team success and reward for success

  • Team leader behavior

  • Team building activities

  • Help members share perceptions of supplementary and complementary fit


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