unit 4

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Last updated 6:05 PM on 3/12/26
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55 Terms

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behavior econ

try have people make better decisions by design enviro help e.g. put healthy food closer to cafe entrance

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nudge theory

Richard Thale —> libertarian paternalism: still have freedom but guide make better decision, subtle behavioral econ

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sludge

business use nudge theory manipulate consumers

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prototype

first image come to mind

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concept

mental category (e.g. NYT conn)

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alg

methodical, logical rule guarantee solve prob e.g. try all combo

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heuristic

simple think strat —> efficient e.g. grouping

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insight

sudden realize sol, no strat

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Kohler experiement

monkey short stick can’t reach fruit grab longer stick; insight e.g.

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confirmation bias

tend search info confirm preconception, ignore/distort contradictory info

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fixation

unable see prob new perspective —> focus think but lack creative

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mental set

tend approach prob one particular way, based past success

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representative heuristic

estim likelihood events based prototypes —> maybe ignore other info; usually stereotypes e.g. poetry reader guess eng prof > truck driver, ignore sig more truck drivers

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availability heur

estime likelihood events based availability memory —> perceive readily-to-mind events more common

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anchoring

stuck on past info e.g. negotiation dep first offer

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overconfidence

tend confident > correct, overestimate acc beliefs/judge; inflexible

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belief perseverance

stick initial conceptions even after disproven validity of source; hinder personal growth

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framing

how issue posed e.g. wording

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intuition

gut feeling idea based experience; overfeel underthink

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memory

encoding, storage, retrieval

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recall

retrieve e.g. frq

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recognition

id e.g. mcq

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forgetting curve

Ebbinghaus: rehearsal increase —> relearn time decrease

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connectionism

interconnected networks, specific mem triggered by specific activate patterns

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sensory mem

immediate brief recognize sense info into mem system

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short-term mem

mem hold 7 \pm 2 (George Miller) item then store/forget

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long-term mem

relatively permanent, limitless store mem sys (mostly in neocortex)

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working mem

short-term mem, add conscious active processing to incoming aud/visual info for immediate mental tasks

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auto processing

unconsciously encode incidental info e.g. space, time, freq, word defs

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effortful processing

encode requires attention + conscious effort

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iconic mem

moment sense visual stim, image mem last <1 sec

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echoic mem

moment sense auditory stim, recall sounds/words within 3-4 sec

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chunking

org info familiar/manageable units easier recall

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mnemonics

mem aids/tech e.g. hierarchies (broad concept narrow categories), method of the loci (visual list items in a room)

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spacing effect

distribute study better long term reten

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mass study

more confident but only short term learning

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testing effect

enhance mem after retrieve > rereading info

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shallow processing

encode basic level, based on struct/appearance words

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deep processing

encode semantically, based on word meaning

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frontal lobes

prefrontal cortex manage proc + store explicit mem

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flashbulb mem

clear, sustained mem of emo significant event

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long term potentiation

strengthen synapse based on recent activity patterns

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priming

activate particular association in mem e.g. see yellow think banana fruit

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encoding specificity principle

cues/contexts particular mem most effective help recall e.g. can’t recognize teacher at store

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mood-congruent mem

tend recall experience same as current good/bad mood e.g. remember past drunk events better when drunk

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serial position effect

best recall first (primacy effect) + last (recency effect) items in list

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storage decay

retention significant drop first few days learn info then levels off

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proactive interference

disruptive effect old learning on new info recall

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retroactive interference

disruptive effect new learning on old info recall

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repression

basic defense mech banish conscious anxious thought/feel/mem

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reconsolidation

prev stored mem are altered slightly when retrieved and stored again

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Elizabeth Loftus

id face in pairs —> one pair both new but one sim —> id between the similar two most id latter wrong one

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misinformation effect

mislead info distort mem of event e.g. tell someone past sickness from eat spoiled egg salad now less inclined to eat

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source amnesia

faulty mem how/when/where info learned/imagined

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deja vu

eerie sense experienced before, may cue unconscious trigger retrieve prev experience