Language of Cinema-100

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Last updated 6:24 AM on 10/7/26
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64 Terms

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Form

Patterning of a film; how all of its parts work together to create effects (what)

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Style

How films uses… cinematic techniques (m-e-s, cinematography, editing, sound) (how)

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Shot

basic building blocks of every film; continuos action in screen from single run of camera

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Scene

unified action that carries the plot forward; may consist of single shot or series of shots

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Production

Stage at which film is planned, shot, and edited (can also refer to managing of financing and planning by producer)

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Storyboard

series of comic-strip like sketches of shots in each scene, with notes about costume, lighting, and camera work

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Distribution

Marketing of a film and organization of delivery to theaters and other outlets (DVD, Blu-ray, TV, & stream)

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Meaning

Form produces multiple meanings:
Referential - Film refers to the real world that we recognize (ex dilapidated Kansas farm in depression era)
Explicit - Film explains significance of events, usually in dialogue/language (Ex. "There's no place like home")
Implicit - Film suggests rather than explains; leaves the viewer to discover upon reflection (Ex. The Wizard of Oz suggests people want to return to childhood as they grow older)
Symptomatic - Film produces a meaning (often without trying to) by virtue of historical context, revealing its ideology

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Motif

Repeated images, sound/music, action, Dialogue, object, characteristic, trait, ect. that draws attention to characteristics, personalities, expectations, ect.

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Ideology

System of values, beliefs, ideas shared by a social group and taken for granted as natural / inherently true

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Unity

All relationships we perceive are clear and interwoven (tight); or disunity (loose ends / continuity errors)… intentional or unintentional

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Narrative Form

type of filmic organization in which parts relate to one another through a series of related events

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Story

Chain of events in chronological order; distinguished form

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Plot

all events that are presented to us (casual relations, order, duration, frequency and location

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Narration

The plots way of distributing story information to achieve specific effects

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Point-of-view shot

shot taken with a camera placed approx. where character’s eyes would be, shows what character sees

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Classic Hollywood Cinema

Hollywood films, 1920s-1960s (goal driven, clear casual links, chronological, continuous, focused on narrative and closure

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Form

pattern that shapes our emotional response (delayed fulfillment = suspension)

Referential- real world, we recognize

explicit- significance of events

implicit- Reflection

Symptomatic- historical context and ideology

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Mise-en-scene

all elements placed in front of camera to be photographed (settings, props, lighting, costumes, make-up, and staging)

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Setting

Carefully chosen location (existing place) or a carefully constructed set; helps understand location in time and space

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Frontal Lighting

light directed into scene from a position near the camera

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Sidelight

Light coming from one side of a person or object

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Backlighting

Light cast into scene from the side opposite the camera

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underlighting

light coming fro below figure / object

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Toplighting

light coming from above figure / object

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Key light

brightest light coming into the scene

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Fill light

less bright source of light to balance the key light, “fills in” shadows created by key light

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three-point lighting

arrangement using 3 directions of light on a scene (keylight, fill light, and backlight)

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High-key lighting

use of fill light and backlight to create low contrast between light and dark

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low-key lighting

lesser (or no) use of fill light to create high contrast between light and dark

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Staging lighting

where/how people and objects are placed; includes acting and movement of an actors movements and overall preformance style -what they do with their faces and bodies

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Cinematography

The manipulations made to the film strip by the camera during shooting and by the laboratory in the developing phase; includes 1) total range 2) speed of motion 3) Perspective 4) Fra,omg

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Contrast

Camparative differance between the darkest and lightest areas of the frame (High v. Low)

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Exposure

How much light passes through the camera lens (over/under)

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Filters

Slices of glass or gelatin placed in front of the camera lens or printer to reduce certain color frequencies

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Rate

Frames per second (fps); the standard rate is 24fps

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Ramping

Changing the speed of photographed motion within a single shot

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Focal Length

Distance from center of lens to the point at which the light rays meet in sharp focus. Determines perspective relations

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Zoom Lens

lens with focal length that can be changed during the shot; resizes and changes perspective

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Focus

Degree of light rays coming from the same point of an object through different parts of the lens. Sharp outlines and distinct texture

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Depth of feild

a range of distances within which objects can be photographed, to give certain exposure

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Deep Focus

Use of the camera lens and lighting that keeps objects in both close and distant

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Racking Focus

Shifting area of sharp focus from one-plane-to-another

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Superimpostition

special affect in which images are laid over one another, multiple perspectives

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Rear Projection

Combines foreground action with background action filmed earlier

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Matte Work

Type of process shot in which different areas of the image (actors/setting) are photographed separately and combined in laboratory work

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Framing

The use of edges of the film frame to select and to compose what will be visible onscreen

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Aspect Ratio

Ration of frame width to height

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Masking

at production stage, placing opaque screen in camera or printer to block part of the frame and change the shape of the image. (Black Bar)

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Anamorphic Lens

Lens for making widescreen films using regular academy ratio frame size

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Canted Framing

View in which the frame is not level; either right or left side causing upright position

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Extreme Long Shot

Framing in which scale of object shown very small, building, crowds, ect.

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Long Shot

Framing in which the scale of object shown is small; human figure riding bike away

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Medium Long Shot

Framing at a distance that makes an object about 4-5ft high appear to fill screen virtically

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Medium Shot

Framing in which the scale of object is shown is of moderate size; shoulders up

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Medium Close Up

Framing in which the scale of object shown is fairly large; chest up

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Close Up

Framing in which scale of an object relatively large; Neck up

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Extreme Close Up

Framing in which scale of object is very large; Body part or small object

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Mobile Framing

Changing Camera angle, level, height, or distance during shot

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Pan

Camera movement with the camera body turning left or right

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Tilit

Camera movement with the camera body swiveling upward or downward

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Tracking/ Dolly Shot

Mobile framing that travels through space forward, backward, or laterally

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Crane Shot

A shot with a change in framing accomplished by placing the camera above subject and moving in air

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Handheld Camera

Use of the camera operator’s body as camera support, either by hand or harness