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Form
Patterning of a film; how all of its parts work together to create effects (what)
Style
How films uses… cinematic techniques (m-e-s, cinematography, editing, sound) (how)
Shot
basic building blocks of every film; continuos action in screen from single run of camera
Scene
unified action that carries the plot forward; may consist of single shot or series of shots
Production
Stage at which film is planned, shot, and edited (can also refer to managing of financing and planning by producer)
Storyboard
series of comic-strip like sketches of shots in each scene, with notes about costume, lighting, and camera work
Distribution
Marketing of a film and organization of delivery to theaters and other outlets (DVD, Blu-ray, TV, & stream)
Meaning
Form produces multiple meanings:
Referential - Film refers to the real world that we recognize (ex dilapidated Kansas farm in depression era)
Explicit - Film explains significance of events, usually in dialogue/language (Ex. "There's no place like home")
Implicit - Film suggests rather than explains; leaves the viewer to discover upon reflection (Ex. The Wizard of Oz suggests people want to return to childhood as they grow older)
Symptomatic - Film produces a meaning (often without trying to) by virtue of historical context, revealing its ideology
Motif
Repeated images, sound/music, action, Dialogue, object, characteristic, trait, ect. that draws attention to characteristics, personalities, expectations, ect.
Ideology
System of values, beliefs, ideas shared by a social group and taken for granted as natural / inherently true
Unity
All relationships we perceive are clear and interwoven (tight); or disunity (loose ends / continuity errors)… intentional or unintentional
Narrative Form
type of filmic organization in which parts relate to one another through a series of related events
Story
Chain of events in chronological order; distinguished form
Plot
all events that are presented to us (casual relations, order, duration, frequency and location
Narration
The plots way of distributing story information to achieve specific effects
Point-of-view shot
shot taken with a camera placed approx. where character’s eyes would be, shows what character sees
Classic Hollywood Cinema
Hollywood films, 1920s-1960s (goal driven, clear casual links, chronological, continuous, focused on narrative and closure
Form
pattern that shapes our emotional response (delayed fulfillment = suspension)
Referential- real world, we recognize
explicit- significance of events
implicit- Reflection
Symptomatic- historical context and ideology
Mise-en-scene
all elements placed in front of camera to be photographed (settings, props, lighting, costumes, make-up, and staging)
Setting
Carefully chosen location (existing place) or a carefully constructed set; helps understand location in time and space
Frontal Lighting
light directed into scene from a position near the camera
Sidelight
Light coming from one side of a person or object
Backlighting
Light cast into scene from the side opposite the camera
underlighting
light coming fro below figure / object
Toplighting
light coming from above figure / object
Key light
brightest light coming into the scene
Fill light
less bright source of light to balance the key light, “fills in” shadows created by key light
three-point lighting
arrangement using 3 directions of light on a scene (keylight, fill light, and backlight)
High-key lighting
use of fill light and backlight to create low contrast between light and dark
low-key lighting
lesser (or no) use of fill light to create high contrast between light and dark
Staging lighting
where/how people and objects are placed; includes acting and movement of an actors movements and overall preformance style -what they do with their faces and bodies
Cinematography
The manipulations made to the film strip by the camera during shooting and by the laboratory in the developing phase; includes 1) total range 2) speed of motion 3) Perspective 4) Fra,omg
Contrast
Camparative differance between the darkest and lightest areas of the frame (High v. Low)
Exposure
How much light passes through the camera lens (over/under)
Filters
Slices of glass or gelatin placed in front of the camera lens or printer to reduce certain color frequencies
Rate
Frames per second (fps); the standard rate is 24fps
Ramping
Changing the speed of photographed motion within a single shot
Focal Length
Distance from center of lens to the point at which the light rays meet in sharp focus. Determines perspective relations
Zoom Lens
lens with focal length that can be changed during the shot; resizes and changes perspective
Focus
Degree of light rays coming from the same point of an object through different parts of the lens. Sharp outlines and distinct texture
Depth of feild
a range of distances within which objects can be photographed, to give certain exposure
Deep Focus
Use of the camera lens and lighting that keeps objects in both close and distant
Racking Focus
Shifting area of sharp focus from one-plane-to-another
Superimpostition
special affect in which images are laid over one another, multiple perspectives
Rear Projection
Combines foreground action with background action filmed earlier
Matte Work
Type of process shot in which different areas of the image (actors/setting) are photographed separately and combined in laboratory work
Framing
The use of edges of the film frame to select and to compose what will be visible onscreen
Aspect Ratio
Ration of frame width to height
Masking
at production stage, placing opaque screen in camera or printer to block part of the frame and change the shape of the image. (Black Bar)
Anamorphic Lens
Lens for making widescreen films using regular academy ratio frame size
Canted Framing
View in which the frame is not level; either right or left side causing upright position
Extreme Long Shot
Framing in which scale of object shown very small, building, crowds, ect.
Long Shot
Framing in which the scale of object shown is small; human figure riding bike away
Medium Long Shot
Framing at a distance that makes an object about 4-5ft high appear to fill screen virtically
Medium Shot
Framing in which the scale of object is shown is of moderate size; shoulders up
Medium Close Up
Framing in which the scale of object shown is fairly large; chest up
Close Up
Framing in which scale of an object relatively large; Neck up
Extreme Close Up
Framing in which scale of object is very large; Body part or small object
Mobile Framing
Changing Camera angle, level, height, or distance during shot
Pan
Camera movement with the camera body turning left or right
Tilit
Camera movement with the camera body swiveling upward or downward
Tracking/ Dolly Shot
Mobile framing that travels through space forward, backward, or laterally
Crane Shot
A shot with a change in framing accomplished by placing the camera above subject and moving in air
Handheld Camera
Use of the camera operator’s body as camera support, either by hand or harness