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Comprehensive vocabulary flashcards covering foundational marketing concepts, strategic planning, marketing research, STP, consumer behavior, demand forecasting, survey design, innovation, branding, product management, and services marketing from the MK323 course material.
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Marketing
Creating, capturing, communicating, delivering, and exchanging offerings that provide value.
Marketplace
The world of trade where buyers and sellers exchange value.
Target Market
The customer group a firm chooses to focus its marketing efforts on.
The 4 Ps
Product: Goods (tangible), services (intangible), ideas
Price: The cost at which a product is sold to consumers, influencing perceived value and market competitiveness.
Place: The distribution channels used to deliver products to consumers, including locations and methods of transportation. (supply chain management & marketing channel management)
Promotion: communication by a marketer that informs, persuades, and reminds potential customers about a product/service to influence their opinions and elicit a response.
Marketing Mix
The four interrelated decisions/actions involving Product, Price, Place, and Promotion.
Good
A tangible product you can physically touch whose value comes from the benefits it provides.
Service
An intangible customer benefit produced by people or machines and inseparable from the producer.
Supply Chain Management
Integrating operations efficiently and at the right cost to get products to customers.
Marketing Channel Management
Developing and maintaining partners and relationships within the supply chain.
Customer Relationship Management (CRM)
Strategies and programs designed to build customer loyalty.
Sustainable Competitive Advantage
An advantage competitors cannot easily copy and that can be maintained over time.
Customer Excellence
Retaining loyal customers and providing excellent customer service.
Operational Excellence
Efficient operations, strong supply chain/HR management, and strong supplier relationships.
Product Excellence
High perceived product value supported by effective branding and positioning.
Locational Excellence
Having a strong physical location and/or Internet presence.
Marketing Plan
A written analysis of situation, opportunities/threats, objectives, 4Ps strategy, and projected income.
Star (BCG Matrix)
High market growth and high market share; often needs heavy investment to fuel growth.
Cash Cow (BCG Matrix)
Low growth and high market share; can generate excess resources for other products.
Dog (BCG Matrix)
Low growth and low market share; may be phased out unless it supports other products.
Question Mark (BCG Matrix)
High growth and low market share; needs resources to gain share or may be withdrawn.
Market Penetration
Growth strategy focusing on current markets and current products.
Market Development
Growth strategy focusing on new markets and current products.
Product Development
Growth strategy focusing on current markets and new products.
Diversification
Growth strategy focusing on new markets and new products.
Secondary Data
Information collected previously for another purpose or research project.
Syndicated Secondary Data
Data collected by a provider and sold for a fee to multiple clients.
Scanner Data
Purchase/sales data captured from UPC or checkout codes.
Panel Data
Data collected repeatedly from a group of consumers or households over time.
Primary Data
Data collected specifically to answer the current research question.
Qualitative Research
Broad, open-ended research used to understand explanations, context, themes, and new ideas.
Quantitative Research
Structured numerical research used for prediction, generalizability, and quantification.
Experimental Research
Manipulating variables to test whether one variable causally affects another.
Probability Sampling
Sampling method where every population member has a known, nonzero probability of being selected.
Non-probability Sampling
Sampling method where not every population member has a guaranteed or known chance of selection.
Segmentation
Dividing the overall market into groups with similar needs or characteristics.
Targeting
Evaluating segments and choosing which segment or segments to pursue.
Positioning
Creating a distinct, valued image of the offering in the target customer's mind.
Geographic Segmentation
Segmenting markets by country, region, state, city, neighborhood, ZIP code, or other location.
Demographic Segmentation
Segmenting markets using observable traits such as age, gender, race, and income.
Psychographic Segmentation
Segmenting markets using lifestyle, self-concept, self-values, and how customers describe themselves.
Benefit Segmentation
Segmenting markets based on the specific benefits customers want, such as convenience, economy, or prestige.
Behavioral Segmentation
Segmenting markets by how, when, and why customers use or buy a product, including occasion and loyalty.
Geodemographic Segmentation
Combining geography with demographic and lifestyle information.
Value Proposition
The benefits customers receive and why they should buy the product.
Perceptual Map
A visual map of how consumers perceive brands relative to each other on important attributes.
Functional Need
A need based on product performance or practical usefulness.
Psychological Need
A need based on personal gratification, image, or how the product makes you feel.
Internal Information Search
Using memory and knowledge from past experiences to gather information.
External Information Search
Seeking information from outside sources such as friends, family, Google, or TikTok.
Internal Locus of Control
Belief that your actions influence outcomes, which tends to increase search effort.
External Locus of Control
Belief that fate or outside forces control outcomes, which tends to reduce search effort.
Universal Set
All possible choices in a product category.
Retrieval Set
Brands or stores that come easily to the consumer's memory.
Evoked Set (Consideration Set)
Alternatives the consumer would actually consider buying.
Compensatory Decision Rule
Decision rule where a weakness on one attribute can be offset by strength on another.
Noncompensatory Decision Rule
Decision rule where one key characteristic determines the choice and poor performance elsewhere cannot be traded off.
Choice Architecture
How marketers structure and present choices to influence decisions.
Nudge
A small change in choice presentation that makes a behavior easier or more tempting.
Default Option
The preselected choice a consumer receives unless they actively opt out.
Conversion Rate
How well purchase intent is converted into actual purchases.
Post-Purchase Cognitive Dissonance
Buyer's remorse or internal conflict after a purchase.
Involvement
The consumer's degree of interest in a product or purchase.
Adjusted Purchase Intent (BASES)
Calculated as 80% of 'definitely buy' plus 30% of 'probably buy' responses.
ACV (All Category Volume)
Availability weighted by the total sales of stores carrying the product.
Leading Question
A survey question that pushes respondents toward a preferred answer.
Ambiguous Question
A vague survey question whose wording can be interpreted differently by respondents.
Unanswerable Question
A survey question respondents cannot reasonably remember or know.
Double-Barreled Question
A survey question asking two things at once but allowing only one answer.
Non-Exhaustive Question
A survey question whose answer options do not cover all possible responses.
Non-Mutually-Exclusive Question
A survey question where answer categories overlap so a respondent could fit more than one.
Semantic Differential Scale
A rating scale positioned between two opposite adjective anchors, such as dirty–clean.
Cross-Tabulation
Analyzing relationships between survey variables to understand different buyers or segments.
Pioneer / Breakthrough Product
A truly new product that creates a new market or radically changes an existing one.
First-Mover Advantage
Early recognition and the chance to establish market share before followers enter.
Continuous Innovation
A relatively small product change requiring little new learning.
Dynamically Continuous Innovation
A meaningful product change that still builds on familiar behavior.
Discontinuous Innovation
A major innovation that requires new behavior or learning.
Diffusion of Innovation
The process by which an innovation spreads through a market over time.
Innovators
Consumers (about 2.5%) who adopt almost immediately and tolerate higher uncertainty and risk.
Early Adopters
Opinion leaders (about 13.5%) who adopt early and help validate the product for others.
Early Majority
Consumers (about 34%) who wait until the product is proven, bugs are fixed, and risk is lower.
Late Majority
Skeptical consumers (about 34%) who adopt once the product is already very common.
Laggards
Consumers (about 16%) who resist switching and may never adopt.
Crossing the Chasm
Moving the adoption of an innovation from early adopters to the mainstream early majority.
Relative Advantage
How much better an innovation seems than existing substitutes.
Compatibility
How well an innovation fits customers' lives, habits, and culture.
Observability
How easily people can see an innovation and its benefits.
Trialability
How easily customers can try a product before committing to a full purchase.
Prototype
The first physical form of a new product.
Alpha Testing
Testing a prototype inside the firm's R&D organization.
Beta Testing
Testing a product with potential customers in a real-use setting.
Test Marketing
Launching an offering in a few geographic areas using the full 4Ps before a national rollout.
Product Life Cycle (PLC)
The stages (Introduction, Growth, Maturity, Decline) a product moves through as it enters, becomes established in, and leaves the market.
Specialty Products/Services
Offerings for which consumers make considerable effort to find the best supplier.
Shopping Products/Services
Offerings consumers spend a fair amount of time comparing across alternatives.
Convenience Products/Services
Offerings consumers buy with little effort or prior evaluation.
Unsought Products/Services
Offerings consumers do not normally think about buying or may not know about.
Product Mix Breadth
The number of different product lines a firm offers.
Product Mix Depth
The number of individual products within a specific product line.
Brand Equity
Brand-linked assets and liabilities that add to or subtract from the value provided by a product or service.