SPCE 609

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/58

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 5:03 AM on 10/5/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

59 Terms

1
New cards

Antecedent

An environmental condition or stimulus change that exists or occurs prior to the behavior.

2
New cards

Applied Behavior Analysis (ABA)

The process of analyzing and improving socially significant behaviors through the scientific method.

3
New cards

Experimental Analysis of Behavior (EAB)

A natural science approach to the study of behavior as a subject matter with an emphasis on describing functional relations between behavior and controlling variables in the environment.

4
New cards

Automatic Reinforcement

Reinforcement that occurs in the absence of social consequences

5
New cards

Automatic Punishment

Punishment that occurs in the absence of social consequences

6
New cards

Behavioral Functions

A functional relation between a stimulus and response. Stimulus change can have an immediate but temporary effect, or delayed but permanent effect on behavior frequency.

7
New cards

Behavior

The portion of an organism’s interaction with the environment that involves some movement of the organism.

8
New cards

Behavior Altering Effect

And increase or decrease in behavior due to the reinforcement history.

9
New cards

Behavioral Assessment

A form of assessment that includes indirect and direct procedures such as interviews, checklists, and tests to identify and define a behavior targeted for change.

10
New cards

Behavioral Cusp

A behavior that accesses quick and dramatic consequences that result in long lasting changes because it exposes the individual to new reinforcers, environments, contingences, responses, and stimulus controls

11
New cards

Radical Behaviorism

The study of all human behavior including public and private events.

12
New cards

Calibration

A comparison of data produced from a measurement system to a true value or known standard. If errors are found then this information is used to correct the measurement system.

13
New cards

Celeration

The change in rate of responding over time

14
New cards

Concurrent Chains (Schedule) Design

An experimental design in which participants have two or more response options resulting in different treatment procedures

15
New cards

Conditioned Punisher

A previously neutral stimulus change that functions as a punisher due to prior pairing with other punishers.

16
New cards

Conditioned Reflex

A learned stimulus-response functional relation with an antecedent stimulus and the response it elicits. E.g., Bell ringssalivation

17
New cards

Conditioned Reinforcer

A stimulus change that functions as a reinforcer due to prior pairing with other reinforcers.

18
New cards

Conditioned Stimulus

A formerly neutral stimulus (NS) is paired with an unconditioned stimulus (US) or another conditioned stimulus (CS) which now elicits a conditioned reflex (CR).

19
New cards

Consequence

A stimulus change that follows a behavior

20
New cards

Contingency

Dependent and temporal relations between operant behavior and its controlling variables.

21
New cards

Contingency-Shaped Behavior

Behavior that is shaped through direct experience with contingencies.

22
New cards

Continuous Measurement

Measurement procedures that capture every occurrence of a behavior.

23
New cards

Continuous Schedule of Reinforcement

A fixed ratio schedule which presents a reinforcer after each occurrence of behavior. This is often referred to as an FR1 schedule.

24
New cards

Determinism

The assumption that the universe is lawful and orderly and that phenomena do not occur accidentally.

25
New cards

Direct Measurement

The behavior that is measured is the same as the behavior that is the focus of the investigation.

26
New cards

Discrete Trial

Any operant whose response rate is controlled by a given opportunity to emit the response

27
New cards

Discriminated Operant

An operant that occurs more frequently under certain antecedents.

28
New cards

Discriminative Stimulus

A stimulus in the presence of which a given behavior has been reinforced and in the absence of which that behavior has not been reinforced

29
New cards

Empiricism

The objective observation of a phenomena

30
New cards

Environment

The surroundings and circumstances in which an individual exists that change from instance to instance, including setting, antecedents, and consequences.

31
New cards

Event Recording

Measurement procedure for determining how many times a behavior occurs.

32
New cards

Explanatory Fiction

A fictitious or hypothetical variable that often takes the form of another name for the observed phenomenon it claims to explain and contributes nothing to a functional account or understanding of the phenomenon

33
New cards

Fixed Interval

This schedule of reinforcement requires a specified period of time to elapse before reinforcement is available without specification of how many responses be made.

34
New cards

Fixed Ratio

Behavior is reinforced when it has occurred a specified number of times. This schedule of reinforcement is utilized most often when establishing a new behavior.

35
New cards

Fixed Schedule

Indicates that a reinforcer is delivered after a precise amount of time or number of responses with the time/number not changing across reinforcement opportunities.

36
New cards

Formal Dimensions of stimuli

Size, color, intensity, weight, and spatial position relative to other objects.

37
New cards

Free Operant

Any operant behavior that results in minimal displacement of the participant in time and space. The operant behavior can be emitted at nearly any time, is discrete, requires minimal time for completion, and can produce a wide range of response rates

38
New cards

Functional Response Class

A group of responses which share the same function

39
New cards

Generalized Punisher

A conditioned punisher which has been associated with a number of other punishers. Example: The word "no".

40
New cards

Generalized Reinforcer

A conditioned reinforcer which has been associated with a number of other reinforcers. Example: Money.

41
New cards

Interobserver Agreement (IOA)

Represents the extent to which two observers report the same values after measuring the same events

42
New cards

Limited Hold

A response must occur within a specified amount of time after the end of the interval, or the interval is reset. May be a component of a variable interval (VI) or fixed interval (FI) schedule.

43
New cards

Mentalism

An approach to understanding behavior that assumes that a mental, or “inner,” dimension exists that differs from a behavioral dimension

44
New cards

Methodological Behaviorism

A philosophical position that views behavioral events that cannot be publicly observed as outside the realm of science

45
New cards

Negative Punishment

A stimulus is REMOVED from the environment following a behavior which results in a DECREASE in future occurrences of that behavior.

46
New cards

Noncontingent Reinforcement NCR

Reinforcement is delivered on a schedule independent of behavior

47
New cards

Operant Behavior

Behavior that is selected, maintained, and brought under stimulus control as a function of its consequences

48
New cards

Operant Conditioning

The process by which operant learning occurs; consequences result in an increased or decreased frequency of the same type of behavior under similar future conditions

49
New cards

Parsimony

The process of ruling out the simplest explanation first.

50
New cards

Philosophic Doubt

An attitude that the validity and truthfulness of scientific findings should be continually questioned.

51
New cards

Positive Punishment

A stimulus is ADDED to the environment following a behavior which results in a DECREASE in future occurrences of that behavior.

52
New cards

Positive Reinforcement

A stimulus is ADDED to the environment following a behavior which results in an INCREASE in future occurrences of that behavior.

53
New cards

Pragmatism

A philosophical position asserting that the truth value of a statement is determined by how well it promotes effective action

54
New cards

Ratio Schedules

Schedules in which consequences are delivered after a specified number of responses.

55
New cards

Response Class

A group of responses with varying topography that all have the same effect on the environment.

56
New cards

Stimulus Delta

A stimulus that signals the non-availability of reinforcement.

57
New cards

Topography

The physical form or shape of behavior (i.e., what it looks like).

58
New cards

Variable Interval

This schedule of reinforcement requires a varying amount of time to elapse before reinforcement is provided.

59
New cards

Variable Ratio

This schedule of reinforcement requires a varying number of responses before reinforcement is provided. It promotes maintenance and generalization, as well as steady and high rates of responding.