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classical conditioning
a method of learning where an organism pairs a neutral signal with a response to create a learned, automatic response
operant conditioning
a method of learning where voluntary behavior is modified by its consequences (such as rewards or punishments)
associative learning
the process by which an organism connects two distinct stimuli or events
modern learning theory
a theory that proposes that education is an active process
stages of information processing
sensation, perception, attention, memory, decision making, language, problem solving
cognition
the mental representations and mental processes used in perceiving, learning, remembering, thinking, and understanding
cognitive model
a simplified representation of how people think, learn, remember, make decisions, and solve problems
kamin blocking effect
a previously learned cue blocks learning about an additional cue, so the new cue has little/no effect on the learned response
sensation
translating physical energy from the environment into neural codes
top-down processing
recalling prior knowledge or past experiences to understand what is being seen (feed-back)
concept or context driven
bottom-up processing
starting with details within the stimuli and building towards the whole picture (feed-forward)
data or stimulus driven
absolute threshold
the lowest intensity of a stimulus that can be detected
difference threshold
smallest detectable difference or change between two stimuli (JND)
subliminal stimuli
information below the average threshold of sensation or consciousness
priming
exposure to a stimulus influencing the response to a later stimulus
forward masking
a masking stimulus before the target makes the target harder to notice
backward masking
a masking stimulus after the target makes the target harder to notice
signal detection theory
how signals or stimuli are detected and judged by individuals
discriminability → distinguishing stimuli present (bottom-up)
bias → criterion of stimuli required by perceiver (top-down)

all-or-none step function
either the stimulus is detected or not
graded threshold function
the stronger the stimulus, the more likely one can detect it
criterion
the point or standard used to decide whether a signal is present
conservative bias
less likely to say a signal is present unless you’re almost certain
liberal bias
more likely to say a signal is present, even if you’re not completely sure
4 responses of sensory detection
hits: stimulus present + detected
false alarm: stimulus absent + detected
miss: stimulus present + not detected
correct rejection: stimulus absent + not detected

perception
organizing, identifying, and interpreting sensations → mental representations of objects and events
distal stimulus
the actual object in the outside world (causing the sensation)
proximal stimulus
the image or sensory information that reaches the senses
constructivist model
perception → sensory information + prior knowledge + expectations
template matching
matching retinal image to exact stored template or mental copy
viewer-centered representation + orientation-dependent
feature matching
objects represented by individual features
object-centered representations + more flexibility
prototype matching
recognizing objects by comparing it to a typical example
object recognition → depends on similarity to mental prototype
structural descriptions
objects are recognized by how parts are arranged and related
geons: geometric ions (simplest elements → arrangement)
interactive activation model
object recognition happens through multiple levels of processing
connectionist network: features → letters → words
Gibson’s theory of direct perception
perception → directly from information present in the stimulus
motion + invariants provide all necessary information (bottom-up)
saccade
a quick movement of the eyes from one point to another
attention
focusing on specific information while ignoring distractions
bottleneck model of attention
attention has a limited capacity; some information must be filtered out
Broadbent’s early selection filter model
sensory channels → attention (bottleneck) → unattended channels = blocked + attended channels = allowed/processed
cocktail party phenomenon
the ability to focus on one conversation while ignoring others, but still notice personally important information from a nearby conversation
Treisman’s early selection attenuation model
unattended channels = weakened, not completely blocked
attention modulates based on loudness, importance, relevance
Deutsch late selection model
all information is processed for meaning, but only relevant information is selected and reaches short-term memory
short-term memory = bottleneck
capacity model of attention
attention is a limited pool of mental resources based on arousal
pools of resources capacity model
attention is a limited allocation of cognitive resources that can be divided or shared between tasks (example: multitasking)
glue capacity model
attention binds different features together; one object perceived
conjunction error
when features from different objects are incorrectly combined
stroop effect
distracting information interferes with completing a task (stroop test)
controlled processing
processing that requires conscious attention and mental effort
automatic processing
processing that happens quickly with little conscious effort
psychological refractory period (PRP)
two tasks close together → delay in second response
attention as executive control
attention controls and directs cognitive processes
attention related to automaticity
with practice, some controlled processes can become automatic

stage analysis of memory
encoding → storage → retrieval
procedural memory
memory for how to perform skills or actions
declaritive memory
memory regarding facts (semantic) or events (episodic)
semantic memory
type of declarative memory; facts, knowledge, meanings
episodic memory
type of declarative memory; personal experiences or events
implicit memory
memories that influence behavior without conscious awareness (ex: habits)
explicit memory
memories that you consciously remember and can intentionally recall (ex: recall and recognition)
modal model of memory (3-stage system)
sensory memory
visual and auditory
short-term memory
working memory; holds 5-7 items
long-term memory
stores information for long periods of time

forgetting curve
without rehearsal, information is forgotton quickly at first, then the rate of forgetting slows down (inverse relationship)
time-dependency principle
the longer it has been since you learned something, the more likely you are to forget it (emphasis on interferance)

serial position effect
the tendency to remember items at the beginning and end of a list better than items in the middle
elaboration principle
information is remembered better when you connect it to other information and give it meaning (effective)
rote rehearsal
repeating information over and over without adding meaning to it (not effective)
organizational principle
information is easier to remember when it is organized into meaningful groups or categories (among stimuli)
cue-dependency principle
memory retrieval depends on having the right cues available
levels of processing theory
the deeper the information is processed, the better recall
encoding specificity principle
memory is better when the conditions during retrieval match the conditions when originally encoding the information
scripts
stored mental frameworks that outline the step-by-step sequence of events and expected behaviors for familiar social situations
long-term memory organization
hierarchical = categories
associative = connections
chronological = time
thematic = topic or subject
schema
mental framework or organized pattern of knowledge that helps with understanding and interpreting new information based on prior knowledge
schema congruence
occurs when new information or an experience matches what you already expect or know based on your existing schema
schematic processing principle
using existing schemas, prior knowledge and expectations, to process, interpret, and remember new information
post-event information
new information received after an event has happened that can influence or change how the original event is remembered
reconstruction principle
every memory is a blend of information recovered from memory traces, knowledge, expectations, and beliefs
flashbulb memories
vivid and detailed memories of an emotionally significant event
where, who, how, and when → are answerable
concept
an idea or mental representation
category
a group or classification of items that share characteristics
out-group effect
the tendency to see members of a group you don’t belong to as more alike than they actually are
prototype model
categorizing an item by comparing it to the most ideal or typical example
exemplar model
categorizing an item by comparing to to specific examples you’ve encountered or remember
statisitical learning
the ability to detect patterns from repeated exposure, such as recognizing which sounds tend to occur together in language
types of concepts
types of objects
natural kinds
artifacts
conventionally defined
levels in a hierarchy
basic level of category (accompanied by subordinates)
effects of categorization
categorical perception; discrete categories
labeling and stereotypes
between-group discriminability
distinguishing one group from another group
within-group discriminability
distinguishing individual items within the same group
semantic feature models
classical view; defining features
probabilistic view; characteristic features
hybrid models; characteristic + defining
typicality effects
recognizing common examples of a category faster than unusual examples
psychological essentialism
belief that things have an underlying essence that makes them what they are
ad-hoc categories
groups created for a specific purpose or situation
dual coding theory
Paivio; people learn and remember information better when it is presented in both words (verbal) and images (visual)
isomorphism
there is a relationship between the structure of brain activity and a person's mental experiences
perky effect
mistaking a faint mental image for a real image
visual imagery
mentally picturing something in your mind
auditory imagery
mentally hearing a sound in your mind
olfactory imagery
mentally imagining a smell