PSY 360 - Learning & Cognition

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96 Terms

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classical conditioning

a method of learning where an organism pairs a neutral signal with a response to create a learned, automatic response

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operant conditioning

a method of learning where voluntary behavior is modified by its consequences (such as rewards or punishments)

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associative learning

the process by which an organism connects two distinct stimuli or events

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modern learning theory

a theory that proposes that education is an active process

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stages of information processing

sensation, perception, attention, memory, decision making, language, problem solving

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cognition

the mental representations and mental processes used in perceiving, learning, remembering, thinking, and understanding

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cognitive model

a simplified representation of how people think, learn, remember, make decisions, and solve problems

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kamin blocking effect

a previously learned cue blocks learning about an additional cue, so the new cue has little/no effect on the learned response

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sensation

translating physical energy from the environment into neural codes

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top-down processing

  • recalling prior knowledge or past experiences to understand what is being seen (feed-back)

  • concept or context driven


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bottom-up processing

  • starting with details within the stimuli and building towards the whole picture (feed-forward)

  • data or stimulus driven


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absolute threshold

the lowest intensity of a stimulus that can be detected

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difference threshold

smallest detectable difference or change between two stimuli (JND)

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subliminal stimuli

information below the average threshold of sensation or consciousness

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priming

exposure to a stimulus influencing the response to a later stimulus

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forward masking

a masking stimulus before the target makes the target harder to notice

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backward masking

a masking stimulus after the target makes the target harder to notice

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signal detection theory

  • how signals or stimuli are detected and judged by individuals

  • discriminability → distinguishing stimuli present (bottom-up)

  • bias → criterion of stimuli required by perceiver (top-down)


<ul><li><p>how signals or stimuli are detected and judged by individuals</p></li><li><p>discriminability → distinguishing stimuli present (bottom-up)</p></li><li><p>bias → criterion of stimuli required by perceiver (top-down)</p></li></ul><p></p>
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all-or-none step function

either the stimulus is detected or not

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graded threshold function

the stronger the stimulus, the more likely one can detect it

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criterion

the point or standard used to decide whether a signal is present

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conservative bias

less likely to say a signal is present unless you’re almost certain

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liberal bias

more likely to say a signal is present, even if you’re not completely sure

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4 responses of sensory detection

hits: stimulus present + detected

false alarm: stimulus absent + detected

miss: stimulus present + not detected

correct rejection: stimulus absent + not detected

<p>hits: stimulus present + detected</p><p>false alarm: stimulus absent + detected</p><p>miss: stimulus present + not detected</p><p>correct rejection: stimulus absent + not detected</p>
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perception

organizing, identifying, and interpreting sensations → mental representations of objects and events

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distal stimulus

the actual object in the outside world (causing the sensation)

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proximal stimulus

the image or sensory information that reaches the senses

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constructivist model

perception → sensory information + prior knowledge + expectations

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template matching

  • matching retinal image to exact stored template or mental copy

  • viewer-centered representation + orientation-dependent


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feature matching

  • objects represented by individual features

  • object-centered representations + more flexibility


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prototype matching

  • recognizing objects by comparing it to a typical example

  • object recognition → depends on similarity to mental prototype


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structural descriptions

  • objects are recognized by how parts are arranged and related

  • geons: geometric ions (simplest elements → arrangement)


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interactive activation model

  • object recognition happens through multiple levels of processing

  • connectionist network: features → letters → words


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Gibson’s theory of direct perception

  • perception → directly from information present in the stimulus

  • motion + invariants provide all necessary information (bottom-up)


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saccade

a quick movement of the eyes from one point to another

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attention

focusing on specific information while ignoring distractions

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bottleneck model of attention

attention has a limited capacity; some information must be filtered out

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Broadbent’s early selection filter model

  • sensory channels → attention (bottleneck) → unattended channels = blocked + attended channels = allowed/processed


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cocktail party phenomenon

the ability to focus on one conversation while ignoring others, but still notice personally important information from a nearby conversation

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Treisman’s early selection attenuation model

  • unattended channels = weakened, not completely blocked

  • attention modulates based on loudness, importance, relevance


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Deutsch late selection model

  • all information is processed for meaning, but only relevant information is selected and reaches short-term memory

  • short-term memory = bottleneck


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capacity model of attention

attention is a limited pool of mental resources based on arousal

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pools of resources capacity model

attention is a limited allocation of cognitive resources that can be divided or shared between tasks (example: multitasking)

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glue capacity model

attention binds different features together; one object perceived

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conjunction error

when features from different objects are incorrectly combined

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stroop effect

distracting information interferes with completing a task (stroop test)

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controlled processing

processing that requires conscious attention and mental effort

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automatic processing

processing that happens quickly with little conscious effort

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psychological refractory period (PRP)

two tasks close together → delay in second response

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attention as executive control

attention controls and directs cognitive processes

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attention related to automaticity

with practice, some controlled processes can become automatic

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<p>stage analysis of memory</p>

stage analysis of memory

encoding → storage → retrieval

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procedural memory

memory for how to perform skills or actions

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declaritive memory

memory regarding facts (semantic) or events (episodic)

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semantic memory

type of declarative memory; facts, knowledge, meanings

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episodic memory

type of declarative memory; personal experiences or events

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implicit memory

memories that influence behavior without conscious awareness (ex: habits)

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explicit memory

memories that you consciously remember and can intentionally recall (ex: recall and recognition)

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modal model of memory (3-stage system)

  • sensory memory

    • visual and auditory

  • short-term memory

    • working memory; holds 5-7 items

  • long-term memory

    • stores information for long periods of time


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<p>forgetting curve</p>

forgetting curve

without rehearsal, information is forgotton quickly at first, then the rate of forgetting slows down (inverse relationship)

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time-dependency principle

the longer it has been since you learned something, the more likely you are to forget it (emphasis on interferance)

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<p>serial position effect</p>

serial position effect

the tendency to remember items at the beginning and end of a list better than items in the middle

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elaboration principle

information is remembered better when you connect it to other information and give it meaning (effective)

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rote rehearsal

repeating information over and over without adding meaning to it (not effective)

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organizational principle

information is easier to remember when it is organized into meaningful groups or categories (among stimuli)

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cue-dependency principle

memory retrieval depends on having the right cues available

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levels of processing theory

the deeper the information is processed, the better recall

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encoding specificity principle

memory is better when the conditions during retrieval match the conditions when originally encoding the information

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scripts

stored mental frameworks that outline the step-by-step sequence of events and expected behaviors for familiar social situations

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long-term memory organization

  • hierarchical = categories

  • associative = connections

  • chronological = time

  • thematic = topic or subject


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schema

mental framework or organized pattern of knowledge that helps with understanding and interpreting new information based on prior knowledge

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schema congruence

occurs when new information or an experience matches what you already expect or know based on your existing schema

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schematic processing principle

using existing schemas, prior knowledge and expectations, to process, interpret, and remember new information

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post-event information

new information received after an event has happened that can influence or change how the original event is remembered

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reconstruction principle

every memory is a blend of information recovered from memory traces, knowledge, expectations, and beliefs

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flashbulb memories

  • vivid and detailed memories of an emotionally significant event

  • where, who, how, and when → are answerable


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concept

an idea or mental representation

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category

a group or classification of items that share characteristics

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out-group effect

the tendency to see members of a group you don’t belong to as more alike than they actually are

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prototype model

categorizing an item by comparing it to the most ideal or typical example

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exemplar model

categorizing an item by comparing to to specific examples you’ve encountered or remember

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statisitical learning

the ability to detect patterns from repeated exposure, such as recognizing which sounds tend to occur together in language

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types of concepts

  • types of objects

    • natural kinds

    • artifacts

    • conventionally defined

  • levels in a hierarchy

    • basic level of category (accompanied by subordinates)


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effects of categorization

  • categorical perception; discrete categories

  • labeling and stereotypes


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between-group discriminability

distinguishing one group from another group

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within-group discriminability

distinguishing individual items within the same group

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semantic feature models

  • classical view; defining features

  • probabilistic view; characteristic features

  • hybrid models; characteristic + defining


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typicality effects

recognizing common examples of a category faster than unusual examples

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psychological essentialism

belief that things have an underlying essence that makes them what they are

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ad-hoc categories

groups created for a specific purpose or situation

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dual coding theory

Paivio; people learn and remember information better when it is presented in both words (verbal) and images (visual)

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isomorphism

there is a relationship between the structure of brain activity and a person's mental experiences

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perky effect

mistaking a faint mental image for a real image

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visual imagery

mentally picturing something in your mind

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auditory imagery

mentally hearing a sound in your mind

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olfactory imagery

mentally imagining a smell