Comp Math P1 A(1) Guide

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26 Terms

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Laws of Indices (Negative & Zero Index)

a^(m-n) * b^p.
TRAP: Forget to apply the negative index to all terms inside a bracket, e.g., (2x)^-1 = 1/(2x), NOT 2/x. Anything to the power of 0 is 1 (a^0 = 1).

<p>a^(m-n) * b^p. <br>TRAP: Forget to apply the negative index to all terms inside a bracket, e.g., (2x)^-1 = 1/(2x), NOT 2/x. Anything to the power of 0 is 1 (a^0 = 1).</p>
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Profit and Loss Percentage

S = C * (1 + Profit%) OR S = C * (1 - Loss%).
TRAP: Do NOT calculate profit percentage based on selling price! Profit% = (S - C)/C * 100%.

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Discount and Marked Price

S = M * (1 - Discount%).
TRAP: Confusing Marked Price with Cost. Discount is ALWAYS applied to Marked Price, not Cost! Discount% = (M - S)/M * 100%.

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Compound Interest Formula

TRAP: Forgetting to subtract Principal (P) when asked for "Interest" only! Interest = Amount - P. If compounded half-yearly, k=2; quarterly, k=4; monthly, k=12.

<p>TRAP: Forgetting to subtract Principal (P) when asked for "Interest" only! Interest = Amount - P. If compounded half-yearly, k=2; quarterly, k=4; monthly, k=12.</p>
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Base Conversion (Binary to Denary)

12^4 + 12^3 + 12^2 + 02^1 + 1*2^0 = 16 + 8 + 4 + 0 + 1 = 29. TRAP: Counting powers of 2 from left to right instead of right to left. The rightmost digit is always 2^0. MC Shortcut: Use Calculator BASE mode (BIN -> DEC).

<p>1<em>2^4 + 1</em>2^3 + 1<em>2^2 + 0</em>2^1 + 1*2^0 = 16 + 8 + 4 + 0 + 1 = 29. TRAP: Counting powers of 2 from left to right instead of right to left. The rightmost digit is always 2^0. MC Shortcut: Use Calculator BASE mode (BIN -&gt; DEC).</p>
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Base Conversion (Expanded form to Binary)

Convert 2^16 + 2^11 + 2^7 + 2 to binary: 10000100010000010_2. REQUIRED MARKING STEP: Ensure every missing power of 2 from 16 down to 0 is represented by a '0'. 2 is 2^1, so 2^0 is 0. TRAP: Forgetting the final zero for 2^0 if there is no constant term.

<p>Convert 2^16 + 2^11 + 2^7 + 2 to binary: 10000100010000010_2. REQUIRED MARKING STEP: Ensure every missing power of 2 from 16 down to 0 is represented by a '0'. 2 is 2^1, so 2^0 is 0. TRAP: Forgetting the final zero for 2^0 if there is no constant term.</p>
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Compound Inequalities (AND)

Solve x > -2 AND x <= 3: Result is -2 < x <= 3. (Overlapping range).
TRAP: Reversing inequality signs when multiplying/dividing by a negative number is the #1 mistake!

<p>Solve x &gt; -2 AND x &lt;= 3: Result is -2 &lt; x &lt;= 3. (Overlapping range). <br>TRAP: Reversing inequality signs when multiplying/dividing by a negative number is the #1 mistake!</p>
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Compound Inequalities (OR)

Solve x < -2 OR x >= 3: Result is x < -2 or x >= 3. (Take all ranges). TRAP: Writing "-2 > x >= 3" is mathematically invalid. Keep them separated by "or". If it was "x > -2 or x <= 3", the answer is "All real numbers". [IMAGE NEEDED: Number line showing arrows pointing outwards from -2 and 3 | Source: Unit 8 Inequalities]

<p>Solve x < -2 OR x >= 3: Result is x < -2 or x >= 3. (Take all ranges). TRAP: Writing "-2 &gt; x &gt;= 3" is mathematically invalid. Keep them separated by "or". If it was "x &gt; -2 or x &lt;= 3", the answer is "All real numbers". [IMAGE NEEDED: Number line showing arrows pointing outwards from -2 and 3 | Source: Unit 8 Inequalities]</p>
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Subject of Formula (Factorization Trap)

Make x the subject of y = (ax + b) / (cx + d): y(cx + d) = ax + b => cyx + dy = ax + b => cyx - ax = b - dy => x(cy - a) = b - dy => x = (b - dy) / (cy - a).
REQUIRED MARKING STEP: Group all 'x' terms on one side, factorize 'x' out, then divide. TRAP: Dividing by a variable before factorizing.

<p>Make x the subject of y = (ax + b) / (cx + d): y(cx + d) = ax + b =&gt; cyx + dy = ax + b =&gt; cyx - ax = b - dy =&gt; x(cy - a) = b - dy =&gt; x = (b - dy) / (cy - a). <br>REQUIRED MARKING STEP: Group all 'x' terms on one side, factorize 'x' out, then divide. TRAP: Dividing by a variable before factorizing.</p>
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Ratio and Proportion (Continuous Ratio)

If a:b = 3:4 and b:c = 6:7, find a:b:c: Make the 'b' values equal. LCM of 4 and 6 is 12. a:b = 9:12. b:c = 12:14. Result: a:b:c = 9:12:14. TRAP: Adding ratios directly or assuming a=3 and c=7 without unifying b.

<p>If a:b = 3:4 and b:c = 6:7, find a:b:c: Make the 'b' values equal. LCM of 4 and 6 is 12. a:b = 9:12. b:c = 12:14. Result: a:b:c = 9:12:14. TRAP: Adding ratios directly or assuming a=3 and c=7 without unifying b.</p>
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Variations (Partial / Joint)

"z partly varies directly as x, and partly varies inversely as y". Equation: z = k1x + k2/y. REQUIRED MARKING STEP: Must explicitly write "where k1, k2 are non-zero constants" for full marks in Paper 1. TRAP: Writing z = k1x + 1/y (forgetting the second constant).

<p>"z partly varies directly as x, and partly varies inversely as y". Equation: z = k1<em>x + k2/y. REQUIRED MARKING STEP: Must explicitly write "where k1, k2 are non-zero constants" for full marks in Paper 1. TRAP: Writing z = k1</em>x + 1/y (forgetting the second constant).</p>
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Mensuration (Cylinder & Sphere Volume)

Cylinder V = pi * r^2 * h. Sphere V = (4/3) * pi * r^3. TRAP: Using diameter instead of radius. Premature rounding of pi in intermediate steps (always keep EX ACT pi or use calculator memory).

<p>Cylinder V = pi * r^2 * h. Sphere V = (4/3) * pi * r^3. TRAP: Using diameter instead of radius. Premature rounding of pi in intermediate steps (always keep EX       ACT pi or use calculator memory).</p>
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Mensuration (Cone & Sphere Surface Area)

Cone TSA = pirl + pir^2 (where l = slant height = sqrt(r^2 + h^2)). Sphere SA = 4pir^2. TRAP: Forgetting to add the base area (pir^2) for a SOLID cone when calculating Total Surface Area.

<p>Cone TSA = pi<em>r</em>l + pi<em>r^2 (where l = slant height = sqrt(r^2 + h^2)). Sphere SA = 4</em>pi<em>r^2. TRAP: Forgetting to add the base area (pi</em>r^2) for a SOLID cone when calculating Total Surface Area.</p>
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Polygons (Interior & Exterior Angles)

Interior Sum = (n - 2) * 180 degrees. Exterior Sum = 360 degrees. REQUIRED WORKING PHRASES: "(sum of polygon)", "(sum of ext. angles of polygon)". TRAP: Confusing sum of interior angles with ONE interior angle of a regular polygon (which is (n-2)*180/n).

<p>Interior Sum = (n - 2) * 180 degrees. Exterior Sum = 360 degrees. REQUIRED WORKING PHRASES: "(sum of polygon)", "(sum of ext. angles of polygon)". TRAP: Confusing sum of interior angles with ONE interior angle of a regular polygon (which is (n-2)*180/n).</p>
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Geometry (Angles & Parallel Lines)

  1. Corresponding: a = b (corr. angles, AB // CD). 2. Alternate: c = d (alt. angles, AB // CD). 3. Interior: e + f = 180 degrees (int. angles, AB // CD). TRAP: Missing the "// CD" condition in the reason bracket loses the step mark! [IMAGE NEEDED: Parallel lines cut by transversal showing alt, corr, and int angles | Source: Unit 10 Geometry]


<ol><li><p>Corresponding: a = b (corr. angles, AB // CD). 2. Alternate: c = d (alt. angles, AB // CD). 3. Interior: e + f = 180 degrees (int. angles, AB // CD). TRAP: Missing the "// CD" condition in the reason bracket loses the step mark! [IMAGE NEEDED: Parallel lines cut by transversal showing alt, corr, and int angles | Source: Unit 10 Geometry]</p></li></ol><p></p>
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Statistics (Mean, Median, Mode from Table)

Mean = Sum of (Class Mark * Frequency) / Total Frequency. Median = Middle value(s) of the ordered dataset. TRAP: Finding the median of the frequencies instead of the data values.

<p>Mean = Sum of (Class Mark * Frequency) / Total Frequency. Median = Middle value(s) of the ordered dataset. TRAP: Finding the median of the <em>frequencies</em> instead of the <em>data values</em>.</p>
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Errors (Max Absolute Error)

Max Abs Error = (1/2) * Scale interval. Relative Error = Max Abs Error / Measured value. Percentage Error = Relative Error * 100%. TRAP: Forgetting the (1/2) for Max Abs Error. A ruler with 1mm markings has a Max Abs Error of 0.5mm.

<p>Max Abs Error = (1/2) * Scale interval. Relative Error = Max Abs Error / Measured value. Percentage Error = Relative Error * 100%. TRAP: Forgetting the (1/2) for Max Abs Error. A ruler with 1mm markings has a Max Abs Error of 0.5mm.</p>
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Map Scale and Area

If Scale is 1:k, Actual Length = Map Length * k. Actual Area = Map Area * k^2. TRAP: Forgetting to square the scale factor for area calculations! Example: 1:1000 means 1 cm^2 on map = 1000^2 cm^2 in reality.

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Sector Area and Arc Length

Arc Length = 2 * pi * r * (θ/360). Sector Area = pi * r^2 * (θ/360). Perimeter of Sector = Arc Length + 2r. TRAP: Forgetting to add the two radii (2r) when asked for the PERIMETER of a sector.

<p>Arc Length = 2 * pi * r * (θ/360). Sector Area = pi * r^2 * (θ/360). Perimeter of Sector = Arc Length + 2r. TRAP: Forgetting to add the two radii (2r) when asked for the PERIMETER of a sector.</p>
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Coordinate Transformations (Rotation about Origin)

90 deg anticlockwise: (x, y) -> (-y, x). 90 deg clockwise: (x, y) -> (y, -x). 180 deg: (x, y) -> (-x, -y). TRAP: Confusing clockwise and anticlockwise rules, or forgetting to swap the x and y coordinates during 90-degree turns.

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Coordinate Transformations (Reflection)

Reflect across x-axis: (x, y) -> (x, -y). Reflect across y-axis: (x, y) -> (-x, y). Reflect across line y=x: (x, y) -> (y, x). TRAP: Reflecting across the x-axis changes the Y-sign, NOT the x-sign!

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<p>Algebraic Identities Difference of Two Squares</p>

Algebraic Identities Difference of Two Squares

Exam Trap: Always place brackets around composite terms when expanding or subtracting. Missing sign distribution in the second bracket (writing x−y+1x - y + 1 instead of x−y−1x - y - 1) is a primary loss of marks.

<p><strong>Exam Trap:</strong> Always place brackets around composite terms when expanding or subtracting. Missing sign distribution in the second bracket (writing <span style="line-height: 1.15;">$x - y + 1$</span> instead of <span style="line-height: 1.15;">$x - y - 1$</span>) is a primary loss of marks.</p>
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<p>Perfect Squares</p>

Perfect Squares

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Remainder Theorem & Division Algorithm

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Factor Theorem

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Equations & Formulas