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Scarcity
Not enough of everything for everyone to get what they want
Scarce Goods
Goods with less in existence than people want (e.g. O2 in scuba tank)
Free Goods
Goods that exist in amounts sufficient for everyone
trade-off
giving up one good to get another (every decision is this)
opportunity cost
value of the next best alternative to a chosen option (only cost that matters to economists)
Institutions
social rules (laws, constitutions, social norms)
Incentive
benefit or drawback of a certain option that influences people choices
Microeconomics
Branch of econ that studies the behavior of individuals, firms, and households under scarcity
Good
anything an agent prefers to have more of rather than less
Bad
another an agent prefers to have less rather than more
Reservation Price
minimum price you’d be willing to sell a good
Production Possibilities Frontier (ppf)

Absolute Advantage
who can make more of a good (can have in both goods)
Comparative Advantage
Who can make a good at the lowest opp. cost (can only have in one good)
Demand
relationship between price and quantity demanded
Quantity Demanded
amount of a good that someone wants to purchase at a given price
Law of demand
as price increases quantity demanded decreases, ceteris paribus
Consumer surplus
benefit recieved - actual price paid (consumer values it more than price paid)

Demand shifted
tastes
population
Income
taxes+subsidies
future expectations
Normal Good
income increases, demand increases
bad good
income increases, demand decreases
Supply
relationship between price and quantity supplied
law of supply
as price increases quantity supplied increases
Producer surplus
prices received - cost
Supply shifted
technology
taxes and subsidies
expectations
change in price of inputs
entry or exit of producers
change in the opp. cost of production
Market clearing
quantity supplied = quantity demanded
things market prices incentivize
maximizing gains from trade
invent new products
invent new production tech
specialization
Allocation
Assign to a purpose
allocation mechanism
a means of deciding how to allocate resources (all scarce resources have this) (implies some source of comp)
Allocation Mech
First come first serve
lottery
might makes right
status
Comp
queuing
get entries
violence
social gains
Spontaneous order
An orderly arrangement of society that is the result of human action but not of any human design
- no central planner
speculation
buy/sell now to get profit from selling or buying later
abritrage
buying low to sell high usually in 2 different markets