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Motivating Operations
An environmental or biological event that does two things:
temporarily alters the value of a specific reinforcer
Increases or decreases the probability of behavior that yields that reinforcer
Establishing Operations
Temporarily increases the value of a specific reinforcer and increases the probability of behavior that yields that reinforcer.
Abolishing Operations
Temporarily decreases the value of a specific reinforcer and decreases the probability of behavior that yields the reinforcer.
Identifying potential reinforcers
Reinforcer surveys
Stimulus preference assessments
Breakpoint
maximum amount of behavior the reinforcer will maintain
Dimensions of Effective Reinforcers
Contingency
Reinforcer Size
Reinforcer Quality
Reinforcer Immediacy
Punisher
a contingent consequence that decreases the future likelihood of behavior
Punishment
The process or procedure whereby a punisher decreases the future probability of a response
Positive Punishment
The addition of a stimulus contingent on a response that decreases the future likelihood of that response.
Negative Punishment
The removal, reduction, or prevention of a stimulus that decreases the future likelihood of behavior.
Time-Out from Positive Reinforcement
A signaled response-contingent suspension of a positive-reinforcement contingency, the effect of which decreases the probability of a problem behavior.
Response Cost
The removal or reduction of a reinforcer contingent on a response. Removing items contingent on incorrect responding.
Primary Punisher
A contingent consequence that functions as a punisher because, in the evolutionary past of the species, this consequence decreased the chances of survival.
Conditioned Punisher
A contingent consequence that signals a delay reduction to a backup punisher.