Technology in Action: Chapters 7, 8, and 9 Review

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Comprehensive vocabulary flashcards covering computer networking architectures, digital media ethics and intellectual property, and system security concepts from Chapters 7, 8, and 9.

94 Terms

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Computer Network

Two or more computers or devices that are connected via software and hardware so they can communicate, share peripherals, and transfer data.

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Node

Any device connected to a computer network, such as a desktop computer, laptop, tablet, smartphone, printer, or game console.

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Data Transfer Rate (Bandwidth)

The maximum speed at which data can be transmitted across two nodes on a network, usually measured in megabits per second (Mbps\text{Mbps}) or gigabits per second (Gbps\text{Gbps}).

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Throughput

The actual speed of data transfer that is achieved across a network, which is frequently less than the theoretical bandwidth.

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Personal Area Network (PAN)

A network created to connect personal computing devices, such as smartphones and tablets, within the immediate vicinity of an individual user.

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Local Area Network (LAN)

A network in which nodes are located within a small geographic area, such as a single home, school building, or computer laboratory.

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Home Area Network (HAN)

A specific type of Local Area Network located in a home, utilized to connect computing devices and digital entertainment systems.

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Metropolitan Area Network (MAN)

A large computer network that provides data coverage over a specific geographic area, such as an entire municipality or city.

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Wide Area Network (WAN)

A network that spans a large physical distance, composed of two or more interconnected Local Area Networks, with the Internet being the largest example.

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Client/Server Network

A centrally administered network architecture where central server computers fulfill tasks, supply resources, and store data requested by client computers.

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Peer-to-Peer (P2P) Network

A decentralized network design in which each connected node can communicate directly with every other node without relying on a central server.

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Backward Compatibility

The ability of newer network standards, devices, or software to work properly with older standards and legacy technology.

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Unshielded Twisted-Pair (UTP) Cable

A wired network transmission medium made up of twisted pairs of copper wires surrounded by a protective plastic jacket to reduce electrical interference.

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Coaxial Cable

A transmission medium featuring a single central copper wire surrounded by layers of plastic insulation, metallic shielding, and outer plastic casing.

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Fiber-Optic Cable

A transmission medium composed of optically pure strands of glass or plastic that transmits digital information as pulses of light without signal degradation over long distances.

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Network Interface Card (NIC)

A specialized expansion card or built-in internal adapter that enables a device to connect and communicate over a network.

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Router

A network device designed to inspect, direct, and route data packets between two or more separate networks, such as a home network and the Internet.

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Switch

A network device that acts like a traffic controller, receiving incoming data packets and directing them specifically to the intended node on the same local network.

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Network Operating System (NOS)

Specialized operating system software installed on servers in a client/server network that coordinates communications, resources, and security.

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Digital Subscriber Line (DSL)

A broadband technology that transmits digital data over conventional copper telephone lines, where data speeds decrease as distance from the source increases.

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Network-Attached Storage (NAS) Device

A dedicated storage appliance connected directly to a network that provides centralized file storage, automated backups, and file sharing for connected devices.

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Wireless Range Extender

A device designed to amplify and repeat a wireless router's signal to extend coverage into areas with weak or no Wi-Fi reception.

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Piggybacking

Connecting to an open, unsecured wireless network without the owner's explicit permission or knowledge.

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Service Set Identifier (SSID)

The unique identifying name assigned to a specific wireless network to distinguish it from other nearby networks.

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Digital Convergence

The integration of multiple technologies, media, telecommunications, and entertainment functions into a single unifying device.

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Internet of Things (IoT)

The interconnected network of physical devices and household appliances embedded with sensors, software, and connectivity to collect and exchange data.

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Analog Signal

Continuous sound or light waves that fluctuate smoothly over time in strength and frequency.

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Digital Signal

A representation of information that converts continuous data into discrete strings of binary numbers (00s and 11s).

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Analog-to-Digital Converter (ADC)

An integrated chip or electronic circuit that digitizes continuous analog waves into discrete numerical data.

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Electronic Text (e-text)

Textual information that has been captured, encoded, and formatted digitally so that it can be read on computing devices.

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Electronic Ink (E Ink)

A sharp, high-contrast display technology used in dedicated e-readers that reflects ambient light like regular paper without requiring a direct backlight.

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Sampling Rate

The number of times per second that an analog audio wave is measured and recorded during digital conversion.

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Digital Rights Management (DRM)

A system of access control technologies and restrictions designed to limit the unauthorized duplication and use of legally purchased digital media.

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Resolution

The sharpness and clarity of an image, determined by the total number of data points (pixels) captured or displayed.

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Pixel

Short for picture element; a single microscopic dot that combines with others to produce a complete digital image.

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Pixel Binning

A digital photography process that combines data from adjacent pixels on an image sensor into one larger pixel to enhance low-light performance.

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RAW File

A digital camera file format that records all raw, uncompressed image data captured directly by the camera sensor.

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Codec

A set of algorithms or specifications used for compressing and decompressing digital audio and video files.

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Cryptocurrency

A decentralized digital currency that utilizes cryptography to facilitate secure, anonymous peer-to-peer transactions without central banks or intermediaries.

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Blockchain

A decentralized, distributed digital ledger technology that permanently and transparently records chronological transactions across a network of computers.

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Deep Web

The portion of the World Wide Web containing unindexed databases, paywalled resources, and private pages that cannot be located by standard search engines.

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Dark Web

A specialized subset of the Deep Web requiring specific software and encrypted configurations to access, often utilized for anonymous or illicit activities.

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Intellectual Property

A product of a person's creative mind that is protected by legal mechanisms such as copyrights, patents, trademarks, service marks, or trade dress.

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Copyright

A legal protection granted to creators of original artistic and literary works fixed in tangible form, conferring exclusive rights over reproduction and distribution.

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Public Domain

The status of intellectual works that are no longer protected by copyright and may be freely utilized, reproduced, and adapted by anyone without permission.

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Copyleft

A licensing scheme that allows authors to grant the public permission to freely use, modify, and distribute a work, provided any derived works retain the same rights.

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Fair Use

A legal provision allowing limited reproduction of copyrighted material without permission for purposes such as criticism, news reporting, teaching, or scholarship.

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Plagiarism

The unethical practice of taking someone else's written material, ideas, or intellectual output and presenting them as one's own original creation.

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Digital Manipulation

The practice of editing, altering, or falsifying digital media (such as images, video, or audio) from the original captured form.

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Online Reputation

The collective body of personal data, images, search results, and public information available about an individual across cyberspace.

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Identity Theft

A cybercrime in which a perpetrator obtains another person's identifying information to impersonate them for financial gain or fraudulent activities.

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Hacker

Any individual who unlawfully breaks into a computer system, device, or network without authorization.

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White-Hat Hacker

An ethical security professional who breaks into computer systems with authorization to expose security weaknesses and assist in patching vulnerabilities.

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Black-Hat Hacker

A malicious hacker who breaches computer systems and networks without permission to destroy data, deploy malware, or steal information for personal profit.

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Grey-Hat Hacker

A hacker who crosses ethical or legal boundaries to demonstrate technical expertise or discover security flaws without malicious intent, but without prior authorization.

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Packet Analyzer (Sniffer)

A specialized software application used to examine and log data packets traveling across a network, often employed to intercept confidential information.

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Keylogger

A hardware device or stealth software program that surreptitiously records every keystroke typed by a computer user to capture passwords and sensitive credentials.

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Trojan Horse

A deceptive program that disguises itself as useful, legitimate software while covertly executing malicious code in the background.

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Rootkit

A collection of malicious software tools that enables an unauthorized user to gain root-level, administrative control of a system without being detected.

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Zombie

A computer or device that has been covertly taken over by a hacker and used remotely to execute malicious tasks without the owner's knowledge.

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Denial-of-Service (DoS) Attack

A cyberattack that overwhelms a target server or system with bogus connection requests, forcing it to shut down and denying access to legitimate users.

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Distributed Denial-of-Service (DDoS) Attack

An attack that floods a computer or network with traffic from multiple zombie computers simultaneously to cause system failure.

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Botnet

A large network of interconnected devices (zombies) infected with automated malware and managed remotely by a hacker.

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Exploit Kit

A software package that runs on servers searching for unpatched software and operating system vulnerabilities in connecting client machines.

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Logical Port

A virtual communications path established by an operating system to direct incoming and outgoing network traffic to specific software applications.

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Computer Virus

A malicious computer program that attaches itself to an existing host file to replicate its code and spread to other programs and computing devices.

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Boot-Sector Virus

A type of virus that embeds itself into the master boot record of a hard drive or storage medium, activating every time the computer system boots up.

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Logic Bomb

Malicious code deliberately planted inside a program that lies dormant until triggered by a specific condition, action, or date.

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Worm

A standalone malicious program that actively spreads from device to device across network connections without requiring a host file or human intervention.

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Script and Macro Virus

A series of commands with malicious intent embedded in web pages, script files, or automated productivity documents (such as spreadsheets or word processors).

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Encryption Virus

A malicious program that holds user files hostage by scrambling them with strong encryption algorithms and demanding payment to receive the decryption key.

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Polymorphic Virus

A virus that actively changes its binary code or rewrites itself each time it infects a new system to evade antivirus detection.

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Multi-Partite Virus

A complex computer virus architected to infect multiple file formats simultaneously to optimize spread and resist disinfection.

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Stealth Virus

A virus designed to evade detection by temporarily erasing its code from the infected file and sheltering in active system memory.

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Malware

An umbrella term for any software program purposefully designed with malicious intent to disrupt, damage, or compromise computer systems.

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Adware

Software designed to automatically render or display sponsored pop-ups, banners, and promotional content on a user's screen.

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Spyware

Unwanted software running covertly in the background that gathers personal browsing history, keystrokes, and credentials to transmit back to a third party.

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Spam

Unsolicited, mass-distributed junk messages and promotional software sent across email or messaging platforms.

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Cookie

A small text file placed on a user's local drive by a website to identify preferences and track session interactions, which does not search the hard drive.

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Social Engineering

The psychological manipulation and deception of individuals to trick them into revealing sensitive credentials, passwords, or personal information.

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Pretexting

A social engineering technique involving the creation of a fabricated, seemingly legitimate scenario to manipulate a victim into releasing personal information.

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Phishing

An online attack that utilizes deceptive emails or fraudulent links mimicking legitimate institutions to lure victims into revealing sensitive personal data.

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Pharming

A cyber scam that plants malicious code onto a computer or redirects DNS traffic to force users onto fake websites even when they type the correct URL.

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Ransomware

A class of malicious software that renders systems or critical data files inoperable through encryption until a specified ransom is paid.

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Scareware

Malware that displays fraudulent security alerts warning of system corruption to intimidate victims into purchasing useless or harmful repair software.

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Firewall

A hardware or software security barrier that monitors and filters incoming and outgoing network traffic to block unauthorized intrusions.

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Packet Filtering

A firewall security process that evaluates incoming data packets against predefined rules and discards packets sent to forbidden logical ports.

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Virus Signature

A distinct segment of computer code that uniquely marks and identifies a specific known virus.

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Quarantining

An antivirus containment procedure that moves an infected file into an isolated disk repository to prevent the code from spreading to clean files.

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Inoculation

An antivirus security measure that records essential file attributes (such as size and modification dates) in a secure database to track unauthorized alterations.

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Drive-By Download

The covert installation of malware onto a computer resulting solely from a user visiting an infected or compromised website without explicit user confirmation.

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Biometric Authentication

A high-security verification method that relies on evaluating physical human biological traits, such as fingerprints, iris scans, facial recognition, or voiceprints.

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Virtual Private Network (VPN)

A technology that secures and encrypts communications over public Internet connections to provide anonymous and private network browsing.

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Uninterruptible Power Supply (UPS)

A dedicated battery-backup device that provides immediate, continuous electrical power to connected computer systems during power outages and brownouts.