Vectors, Motion, Newton's Laws, and Stopping Distances

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Vocabulary review flashcards covering key definitions, mathematical relationships, laws of motion, and stopping distance factors from the physics lecture notes.

21 Terms

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Vector

A physical quantity that has both magnitude and a specific direction, meaning its value can be positive or negative depending on the chosen coordinate frame.

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Scalar

A physical quantity that possesses only magnitude and generally cannot be negative (e.g., speed, distance, time, mass, and energy).

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Displacement-Time Graph

A graph whose gradient represents velocity, where a horizontal line indicates the object is stationary, a curved line indicates changing velocity (acceleration), and the area underneath equals nothing.

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Velocity-Time Graph

A graph whose gradient represents acceleration, where a horizontal line represents constant speed, and the area under the line equals the distance travelled.

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Average Speed

The measure used when speed varies over a journey, calculated by dividing the total distance travelled by the total time taken.

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Light Gate

An electronic sensor used to measure speed by recording the exact time taken for an object to travel between two points, eliminating human reaction time and stopwatch error.

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Acceleration Due to Gravity (gg)

The uniform rate of acceleration experienced by an object in free fall near Earth, taken as g=10 ms−2g = 10\,ms^{-2}.

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Newton’s First Law

The principle stating that an object maintains a constant velocity (or remains at rest) unless acted upon by a non-zero resultant force.

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Newton’s Second Law

The law stating that the resultant force on an object is equal to its mass multiplied by its acceleration (F=maF = ma), or the rate of change of momentum over time (F=mv−mutF = \frac{mv - mu}{t}).

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Newton’s Third Law

The principle stating that every action force produces an equal and opposite reaction force between interacting bodies.

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Centripetal Force

The resultant force directed towards the centre of a circular path that causes an object moving at constant speed to constantly change direction and accelerate.

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Inertial Mass

A measure of how difficult it is to change the velocity of an object (including from rest), defined as inertial mass=forceacceleration\text{inertial mass} = \frac{\text{force}}{\text{acceleration}}.

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Momentum

A vector quantity defined as the product of an object's mass and its velocity (p=mvp = mv), measured in units of kg ms−1kg\,ms^{-1}.

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Conservation of Momentum

The principle that the total momentum before a collision equals the total momentum after the collision, provided no external forces act.

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Ruler Drop Experiment

A test used to measure human reaction time by dropping a ruler without warning and converting the distance fallen before catching it into a time value.

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Human Reaction Time

The delay between observing an event and executing a physical response, which averages around 0.25 seconds0.25\,\text{seconds} (250 milliseconds250\,\text{milliseconds}).

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Thinking Distance

The distance a vehicle travels during the driver's reaction time, influenced by vehicle speed, tiredness, distractions, concentration, and alcohol or drugs.

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Braking Distance

The distance a vehicle travels from the moment the brakes are applied until it stops, affected by vehicle speed, road conditions, tyre tread, brake pad condition, and vehicle mass.

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<p>Typical Stopping Distances Chart</p>

Typical Stopping Distances Chart

A visual breakdown illustrating how thinking distance and braking distance scale with initial vehicle speed to determine total stopping distance.

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Large Deceleration Impact

A rapid loss of high velocity over a very short time in a collision that produces an extremely large force (F=maF = ma or F=ΔptF = \frac{\Delta p}{t}), posing severe risk of passenger injury.

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Work Done to Stop

The mechanical work done by friction to stop a moving vehicle, which equals the vehicle's initial kinetic energy (Work Done=KE=Fd=12mu2\text{Work Done} = KE = Fd = \frac{1}{2}mu^2), showing that braking distance is proportional to the square of initial velocity.