Computer Networking: Weeks 1, 4, 6, OSI, and TCP/IP

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Comprehensive vocabulary flashcards covering foundational networking concepts, OSI and TCP/IP models, physical media, signaling, data link protocols, IP routing, transport protocols, and application layer services.

162 Terms

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Network

Two or more devices connected so they can communicate and share resources.

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Networking

The process of connecting and managing devices so they can communicate.

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Node

Any device or connection point on a network.

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Host

A device that communicates on a network.

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Endpoint

A device at the edge of a network, such as a computer, phone, or server.

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Client

A device or application that requests a service.

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Server

A system that provides a service or resource to other systems.

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LAN (Local Area Network)

A network covering a relatively small geographic area, such as a home, lab, or office building.

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WAN (Wide Area Network)

A network connecting networks across larger geographic areas.

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WLAN (Wireless LAN)

A local network in which devices communicate using radio waves instead of cables.

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Internet

A global network of interconnected IP networks.

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ISP (Internet Service Provider)

A company or organization that provides Internet connectivity.

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Protocol

A defined set of agreed-upon rules devices use when communicating.

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Protocol Stack

A group of networking protocols working together at different layers.

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Payload

The actual data being carried inside a packet, frame, segment, or other PDU.

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Header

Information added to data by a networking protocol to control delivery and processing.

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Bandwidth / Link Capacity

The rated or theoretical maximum data capacity a link can carry; in signal theory, the frequency range measured in Hz.

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Throughput

The actual rate of data successfully delivered over a connection under real conditions.

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Latency

The amount of delay or time a transmission takes to reach its destination.

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Topology

The physical or logical arrangement of devices on a network.

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Star Topology

A cabling layout where all devices connect independently through a central device.

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Bus Topology

A topology where all devices share a common communication medium.

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Ring Topology

A loop structure where each node connects to neighbors.

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Mesh Topology

A topology providing multiple connections and paths between devices for redundancy.

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Redundancy

Having backup components or communication paths available if something fails.

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Single Point of Failure

A single component whose failure can disrupt an entire system or service.

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Connectivity

The ability of devices to communicate with one another.

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Configuration

The settings that determine how a device or network operates.

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Troubleshooting

The systematic process of identifying, diagnosing, and correcting network problems.

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Ping

A basic network diagnostic utility used to test whether another host can be reached.

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OSI Model

Open Systems Interconnection Model — a seven-layer conceptual framework used to understand and troubleshoot network communication.

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Layer

A logical level of the OSI model responsible for particular networking functions.

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Encapsulation

The process of adding networking information (headers/trailers) as data moves down through the networking layers.

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De-encapsulation

The process of removing networking information as received data moves back up through the layers.

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PDU (Protocol Data Unit)

The specific name given to a data unit at a particular networking layer.

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Application Data

Information created or used by an application before transport across the network.

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Segment

A common term for a TCP Protocol Data Unit at Layer 4.

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Datagram

A term commonly associated with a UDP Protocol Data Unit at Layer 4.

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Packet

The Layer 3 Protocol Data Unit used for logical network transmission.

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Frame

The Layer 2 Protocol Data Unit that organizes bits and includes MAC addresses.

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Bit

A binary digit with a value of 0 or 1; the basic unit of Layer 1 transmission.

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Byte

A group of eight bits; capitalized 'B' represents bytes, lowercase 'b' represents bits.

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Application Layer (OSI Layer 7)

Provides user-facing network services used by applications.

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Presentation Layer (OSI Layer 6)

Handles data representation, formatting, encoding, encryption, and compression.

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Session Layer (OSI Layer 5)

Establishes, manages, and terminates communication sessions between applications.

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Transport Layer (OSI Layer 4)

Provides end-to-end communication, port addressing, and flow control between applications.

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Network Layer (OSI Layer 3)

Handles logical addressing and routing of packets between different networks.

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Data Link Layer (OSI Layer 2)

Handles communication across the local network link using MAC addresses.

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Physical Layer (OSI Layer 1)

Transmits and receives raw bits as physical signals across a transmission medium.

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TCP/IP Model

A four-layer networking model describing how protocols work together across IP networks and the Internet.

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TCP/IP Protocol Suite

The collection of protocols that power IP networks and modern Internet communication.

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Network Access Layer (TCP/IP)

TCP/IP layer responsible for local link communication and physical transmission; maps to OSI Layers 1 and 2.

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Internet Layer (TCP/IP)

TCP/IP layer responsible for logical addressing and packet routing; maps to OSI Layer 3.

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Transport Layer (TCP/IP)

TCP/IP layer responsible for end-to-end communication between applications; maps to OSI Layer 4.

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Application Layer (TCP/IP)

TCP/IP layer providing services to applications; combines OSI Layers 5, 6, and 7.

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Transmission Medium

The physical material or pathway that carries a signal, such as copper, glass fiber, or air.

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Signal

A measurable physical change used to represent information, such as changing voltage, light pulses, or RF waves.

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Encoding / Line Coding

Rules for representing digital data as a pattern of physical signal levels or transitions.

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Modulation

The process of varying a carrier signal's properties (amplitude, frequency, or phase) to represent information.

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Symbol

One transmitted signal state during a defined time interval; a symbol can represent multiple bits.

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Baud / Symbol Rate

The number of symbols transmitted per second; can differ from bits per second.

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Bit Rate

The number of bits transmitted each second, measured in bps, Mbps, or Gbps.

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Carrier

A continuous wave whose properties are modified during modulation to carry data.

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Baseband

Signaling in its original frequency range without shifting it onto a higher-frequency carrier wave.

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Amplitude

The height, size, or physical strength of a signal wave (e.g., voltage level).

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Frequency

The number of repeating wave cycles that occur each second, measured in hertz (Hz).

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Hertz (Hz)

The standard unit of frequency equal to one cycle per second.

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GHz (Gigahertz)

One billion hertz; the standard frequency scale for Wi-Fi bands (2.4, 5, and 6 GHz).

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Period

The time required for a wave to complete one full cycle.

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Wavelength

The physical distance covered by one complete wave cycle from peak to peak.

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Phase

The position of a periodic wave within its cycle relative to a reference point.

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Attenuation

The loss of signal strength or power as a signal travels through a medium or over distance.

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Noise / EMI

Unwanted disturbances from electrical or electromagnetic sources that disrupt signals.

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Crosstalk

Unwanted coupling or bleeding of electrical signal energy from one wire pair into another.

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SNR (Signal-to-Noise Ratio)

The ratio comparing desired signal power to background noise power; higher SNR indicates a cleaner link.

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BER (Bit Error Rate)

The fraction or percentage of received bits that contain errors.

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Duplex

The direction pattern of communication across a network link.

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Half-Duplex

A transmission mode where connected devices must take turns sending and receiving.

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Full-Duplex

A transmission mode allowing simultaneous bidirectional transmission and reception without collisions.

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Auto-Negotiation

A process where Ethernet link partners exchange capabilities to select the highest shared speed and duplex mode.

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Link Status

The state of whether a local physical Layer 1 connection is established.

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Transceiver

A hardware module or component that combines both a transmitter and a receiver.

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Repeater

A Layer 1 device that regenerates and amplifies an incoming signal to overcome attenuation and extend distance.

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Hub

A Layer 1 multiport repeater that repeats incoming bits out of all other connected ports.

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Media Converter

A hardware device that converts signals between different physical media, such as copper to fiber optic.

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PoE (Power over Ethernet)

A technology that delivers electrical power and network data simultaneously over copper Ethernet cabling.

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PAM (Pulse-Amplitude Modulation)

A modulation method using pulse amplitude levels; PAM4 uses four distinct voltage levels.

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QAM (Quadrature Amplitude Modulation)

A modulation technique that varies both carrier amplitude and phase to carry data.

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OFDM

Orthogonal Frequency-Division Multiplexing — a wireless signaling method splitting data across many subcarriers.

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Copper Cabling

Electrical wiring used to transmit data as changing voltage pulses.

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Twisted-Pair Cable

Copper Ethernet cabling with insulated wire pairs twisted together to reduce EMI and crosstalk.

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UTP (Unshielded Twisted Pair)

Twisted-pair copper cable without extra metallic shielding.

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STP (Shielded Twisted Pair)

Twisted-pair copper cable with conductive shielding to protect against severe EMI.

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Cat5e

Enhanced Category 5 twisted-pair cable supporting Gigabit Ethernet up to 100 meters.

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Cat6

Category 6 twisted-pair cable with tighter twists and less crosstalk than Cat5e.

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Cat6a

Augmented Category 6 twisted-pair cable designed for 10 Gigabit Ethernet up to 100 meters.

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8P8C / RJ45

The eight-position, eight-contact modular connector standard used on copper Ethernet patch cables.

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T568A / T568B

Two wiring color standards defining pair termination order inside an 8P8C/RJ45 connector.

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Auto-MDIX

An automated port feature that detects cable pinouts and internally flips transmit and receive pairs as needed.

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Straight-Through Cable

An Ethernet cable wired identically on both ends; connects unlike devices (PC to switch).