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what is a decision
anything with more than one response option
risky decision
when outcomes are uncertain and where consequences have emotional aspects
what are the parameters that decisions can vary along - more relevant to gambling (2)
size of the outcomes, gain and loss
probabilities of the outcomes occurring, known as judgement
what are the parameters that decisions can vary along - less relevant to gambling (2)
delay to receiving outcome
effort to obtain outcome
how is risk defined (3)
hard to define
risk as variance
risk as hazard
risk as variance (2)
used in economics
variability between things that might happen
risk as hazard (2)
used in medicine and psychology
potential for negative consequences
risk vs uncertainty (ambiguity) in decision making (2)
decisions under risk is where there is known probabilities and outcomes
decisions under ambiguity is where there are unknown probabilities and/ or outcomes and must be estimated or learned through experience
e.g. risk: roulette, ambiguity: sports betting
expected value (2)
EV = probability x value
always choose the option that maximises EV
example of EV

expected utility (2)
a common currency for choices
total anticipated satisfaction (or "utility") a person gets from a choice that has uncertain outcomes
bernoulli effect (3)
curve is plateauing
those with low income will have a huge impact for the win but a multi- millionaire with the same win, will be worth less
see diminishing marginal utility with increasing value

example of violations of expected utility
the tropical flu problem
the tropical flu problem (6)
choose between two programs for tackling a dangerous disease that is expected to claim 600 lives
randomly assigned to gains version or losses version
gains version to choose between program A to save 200 ppl for certain or program B to have 1/3 chance of saving 600 people and 2/3 of saving none
losses version to choose between program C for 400 fatalities for certain or program D for 1/3 chance of no fatalities and 2/3 chance of 600 fatalities
found that in the gains version, most subjects are risk averse, more likely to choose A over B
and that in the losses version, most subjects are risk preferent, more likely to choose D over C
what was used to explain the results of the tropical flu problem (2)
framing effect which is a cognitive bias where people make different decisions about identical options depending on how the information is presented
as all four programs were identical in their EV so in theory subjects should have no preference
what explains the framing effect
the value function
value function (5)
relates objective value to utility (subjective)
objective value of option A, 200 lives has a greater impact than option B, 600 lives due to curve plateauing
the curve shows utilities, not expected utilities so when you multiply utility of B by its low probability, A will be better as it maximises expected utility
objective value of option C, 400 fatalities has negative utility and is guaranteed but option D, 600 fatalities has worse utility but it is flattening and expected utility is higher than C as there is a chance that it might not occur
depth or steepness of the loss curve is not important for the framing effect

framing effect in gambling(2)
experienced gamblers rate their chances of winning as lower in âhouse edgeâ condition and higher in the âreturn to playerâ condition
more optimistic with this frame
prospect theory 1 in Kahneman and Tversky (3)
value function
gains and losses are processed by different parts of the value function
the value function has a reference point at â0â that separates gains from losses

prospect theory 2 - Kahneman and Tversky (3)
weighting function
true probability converted to a perceived (weighted) probability, via an inverted S shape
overweight rare events and underweight common events

in the weighting function, which parts of the probability range are when humans are reasonable accurate
humans are accurate at 0 and 1 and at a point around p= 0.4
probability distortions (2)
Lichtenstein looked at likelihood of different causes of mortality
found that we overestimate rare causes of death and we underestimate common causes
bias vs error (2)
bias is when they are systematically wrong but accurate
errors have low accuracy
what factors might come into play when judging own person risk likelihoods (5)
location
family history
personal experience
attitudes
optimism bias - people underestimate what might happen to them
economic approach to decision making (2)
argues that people wants to maximise expected value or expected utility
it is a through and systematic approach but it is effortful and requires access to alot of information
but what do people use to avoid cost- benefit calculations
heuristics
heuristics (5)
they are shortcuts that lead us to a answer
fast, donât need to crunch numbers
well suited to the everyday world
often given an answer that is good enough, satisficing to meet the minimum requirements instead of searching for the absolute best choice
but sometimes it can generate silly responses
two heuristics discussed in class (2)
availability heuristics
representativeness
the availability heuristics
used whenever we estimate frequency or probability by the ease with which examples could be brought to mind
representativeness heuristics (4)
when the probability of an event is estimated from a similar situation
two effects one mechanism
base rate neglect
conjunction fallacy
base rate neglect (4)
when people make judgement based on similarity to a reference category, without considering the basic frequency of that category
done through engineers and lawyers problem
participants given base rates of engineers and lawyers and then a description of a person
but participants neglected the base rate and said that they wonât know if the person is an engineer or lawyer
conjunction fallacy (4)
people judge that the combination of two events is more common than one of the events by itself
done through the linda problem
given a statement and asked to ranked what would be true of linda
concluded that linda is a bank clerk and active feminist more than just a bank clerk
heuristic in gambling
gamblerâs fallacy
gamblerâs fallacy (3)
failure to appreciate the independence of turns and predicts that the other outcome must be due
mistaken belief that past random events can change the odds of future independent events
e.g. roulette, red, red, red, red, *will say the next one is black
what is gambling fallacy an example of
representativeness heuristics
explanation of gambling fallacy as the representativeness heuristics (2)
people expect short sequences of outcomes to be representative of the overall population
in reality, chance is lumpy and long runs of one event can and do happen by chance
heuristics in blackjack (4)
Wagennarâs field study of experienced blackjack players
looked at how real gamblers respond to runs of wins and runs of losses
most gamblers increased their bet after runs of losses and decreased their bet after runs of wins - they rely on representativeness as a long run of losses or wins doesn't seem representative of what we expect randomness to look like
a smaller number consistently did the opposite where they increased bets after a win and decreased bets after losses and that these players must be replying on availability