media effects on society exam 1

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Last updated 1:51 AM on 10/14/26
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40 Terms

1
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excused absences

3 excused, no drs note needed

2
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late work

works due at 5, late =25%, 25% every hour

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piazza

where you post course questions instead of email

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systemic bias

models can reproduce and amplify existing social biases

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the environment

large models have energy costs

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learning and retention

offloading your thinking can erode what you actually learn

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your credibility

your accountable for what you put your name on

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information society

a society where creating and sharing information is the main economic activity

  • the economy relies on production and consumption

    • all info industries go digital


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when did the US turn into an info society?

1960

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information worker

a person who creates, processes, transforms or stores information

  • writers, coders, analysts


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pre-agricultural stage

  • hunting and gathering

    • small groups, relied on spoken words and songs to communicate

    • shamans and storytellers spread the news

      • oral traditions— fairytales, songs = media


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agricultural stage

  • farming

    • agricultural societies were more settled and complex than pre ag

    • the ancient sumerians create writing around 3100 BCE

    • literacy was limited to priests and upper classes

    • chinese develop printing

      • long oral messages and scribes, printing = media


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industrial stage

  • manufacturing

    • gutenbergs press led to mass copying

    • presses created mass production of books, newspapers, and magazines

    • the industrial revolution led to mass manufacturing

      • film, radio, tv, newspaper, books = ind. society media


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information stage

  • creating and processing information

    • information work starts to dominate the workforce

    • the economy relies on information production and consumption

    • computers dominate

    • all info industries go digital

      • computers, internet, phones = information media


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after info. society stage


  • remote and AI assisted work

    • decentralized work

    • AI and jobs

    • threats to education

    • AI in media

    • generative AI, algorithms, deepfakes = media


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analog signals

continuous signals that physically represent the original sound or light

  • think sound waves spreading info

  • exs: records, tapes, radio


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digital signals

discrete signals that represent information using binary numbers (1s and 0s)

  • converts information into numerical data that computer processes

  • exs: spotify, digital cameras, streaming


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convergence

different media (txt, audio, video) coming together in one digital channel or device

  • ex: AI app that writes, makes images, and talks


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(SMCR) Source

starts the communication and encodes the message

  • ex) TV network, radio station


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(SMCR) message

the content being sent

  • ex) words, sounds, moving images


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(SMCR) channel

the system that carries the message

  • ex) broadcast transmitter


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(SMCR) receiver

decodes and gets the message

  • ex) viewer, listener


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feedback

controls the flow of communication

  • if their message was understood

    • influences what sender does next


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noise

distorts the message

  • interferes with a message being transmitted or understood correctly


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intrapersonal comm

talking to yourself

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interpersonal comm

comm between 2 people

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small group comm

fewer than a dozen people

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large group comm

dozens to thousand

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digital interpersonal comm

texts, DMs, email

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mass personal comm

personal messages seen by many

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many to one comm

many people to one source

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many to many comm

everyone talks to everyobne

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web 2.0 comm

users make content and consume it

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human machine comm

talking with AI

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new media

media that are digital, interactive, social, asynchronous, multimedia, and narrowcasted (targeted to one audience)

  • ex) FYP - narrowcasted


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telecommunications act (1996)

law that reduced government restrictions on media companies, allowing large corporations to own more radio and media outlets

  • deregulated the comm media


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net neutrality (2025)

idea that internet providers must treat all online content equally, without bloacking, slowing, or favoring certain websites

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take it down act (2025)

law that makes it a federal crime to share intimate images without consent, including AI deepfakes

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computers as social actors (CASA)

people treat talking computers like people, even when they know its a machine

  • ex) saying thank you to a chatbot


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parasocial relationship

a one sided bond with a media figure

  • ex) feeling close to a favorite streamer