When the experimenter or participant chooses which group the participants are in.
2
New cards
Error Variance
the natural, random fluctuation in scores caused by factors other than the IV.
3
New cards
Quasi Experimental
a study in which groups of participants are NOT equal.
4
New cards
External validity
the generalizability of the results of an investigation beyond the specific participants, measures, and site of the research.
5
New cards
Confound
a factor that yields alternative explanations for a study's results.
6
New cards
Within- Subjects Design
one sample of participants is tested two or more times, providing two or more comparable scores at one testing.
7
New cards
Counterbalance
extraneous variables will be a part of every condition (more advantageous at yielding external validity than holding constant)
8
New cards
Regression toward the mean
the phenomenon in which extreme scores closer to the mean.
9
New cards
Pretest
given before the IV is manipulated.
10
New cards
Instrumentation Effect
the dependent variable is measured changes in accuracy over time.
11
New cards
Demand Characteristics
the cues participants use to determine what is expected of them in a study.
12
New cards
Convenience Sample
participants are not randomly chosen, but instead happen to be in the right place at the right time.
13
New cards
Reliability
the same procedures produce the same results.
14
New cards
Maturation effect
any changes in behavior caused by the passage of time.
15
New cards
Matching
identifying pairs (or more) of participants that measure similarly on a characteristic related to the DV and then randomly assigning each participant to a certain group.
16
New cards
Internal Validity
the extent to which the design of an experiment ensures that the IV, not some other variable, caused the measured difference in the DV.
17
New cards
Incomplete within subjects design
each participant receives a unique order of the conditions at least once but does not receive all possible sequences of conditions.
18
New cards
Longitudinal Design
looks for changes that occur over time.
19
New cards
Operational Definition
a definition that tells the reader exactly what was done to produce a phenomenon or to measure some variable.
20
New cards
Extraneous Variables
factors other than the Independent variables that could possibly affect the outcome of the study.
21
New cards
Pretest -Postest Design
one group of participants is tested twice using the same measurement tool, once before and after the IV is manipulated in some way.
22
New cards
Validity
the extent to which a measurement technique measures what it's supposed to measure.
23
New cards
Experimenter Effect
a confound where the experimenter affects the results.
24
New cards
Random Selection
all members of a population are equally as likely to be chosen.
25
New cards
Correlational Study
an investigation that explores the effect of a subject variable on a dependent measure.
26
New cards
Carryover effect
when participants perform a task numerous times, and their performance in earlier trials affects their performance in later trials.
27
New cards
Subject Mortality
when volunteers for the experiment are provided informed consent before the experiment begins, but quit part of the way through.
28
New cards
Random Assignment
use of a procedure so that each participant from the population is equally as likely to be assigned to either condition.
29
New cards
Systematic Subject Mortality
the participants who quit are distributed unevenly among the groups.
30
New cards
Operational Definition
a definition that tells the reader exactly what was done to produce a phenomenon or to measure some variable
31
New cards
Reliability
the same procedures produce the same results
32
New cards
Validity
the extent to which a measurement technique measures what its supposed to measure
33
New cards
Internal Validity
the extent to which the design of an experiment ensures that the IV, not some other variable, caused the measured difference in the DV
34
New cards
Confound
a factor that yields alternative explanations for a studys results
35
New cards
Experimenter Effect
a confound where the experimenter affects the results
36
New cards
Demand Characteristics
the cues participants use to determine what is expected of them in a study
37
New cards
External validity
the generalizability of the results of an investigation beyond the specific participants, measures, and site of the research
38
New cards
Extraneous Variables
factors other than the Independent variables that could possibly affect the outcome of the study
39
New cards
Random Selection
all members of a population are equally as likely to be chosen
40
New cards
Convenience Sample
participants are not randomly chosen, but instead happen to be in the right place at the right time
41
New cards
Random Assignment
use of a procedure so that each participant from the population is equally as likely to be assigned to either condition
42
New cards
Null Hypothesis (H0)
no difference in the groups being compared
43
New cards
Alternative Hypothesis (HA)
hypothesis upon which the researchers prediction is being made
44
New cards
Type I Error
reject the null hypothesis when it is true
45
New cards
Type II Error
fail to reject the null hypothesis when it is false (less serious)
46
New cards
Experiments
investigations in which the researcher manipulates an IV to determine if there are any differences in the DV among equivalent groups of participants
47
New cards
equivalent groups
the best way is random assignment
48
New cards
Quasi-Experimental
a study in which groups of participants are NOT equal
49
New cards
Correlational Study
an investigation that explores the effect of a subject variable on a dependent measure
50
New cards
Between-subjects design
the performance of participants in one or more groups is compared with the performance of participants in another group
51
New cards
Selection Bias
When the experimenter or participant chooses which group the participants are in
52
New cards
Matching
identifying pairs (or more) of participants that measure similarly on a characteristic is related to the DV and then randomly assigning each participant to a certain group
53
New cards
Pretest
given before the IV is manipulated
54
New cards
Within-Subjects Design
one sample of participants is tested two or more times, providing two or more comparable scores at one testing
55
New cards
Cross-sectional Design
used by researchers to look at differences between different age groups
56
New cards
Extraneous variables
variables that can affect the dependent variable
57
New cards
hold constant
a variable all groups in the study will have the same level of the extraneous variable
58
New cards
counterbalance
extraneous variables will be a part of every condition (more advantageous at yielding external validity than holding constant)
59
New cards
Instrumentation Effect
the dependent variable is measured changes in accuracy over time
60
New cards
Subject Mortality
when volunteers for the experiment are provided informed consent before the experiment begins, but quit part of the way through
61
New cards
Nonsystematic Subject Mortality
when a participant leaves a study for a reason unrelated to the subject of the experiment itself
62
New cards
Systematic Subject Mortality
the participants who quit are distributed unevenly among the groups
63
New cards
Comparable Treatment of Groups
the researcher treats the experimental groups as evenly as possible, except for the manipulation of the IV
64
New cards
Error Variance
the natural, random fluctuation in scores caused by factors other than the IV
65
New cards
Pretest-Postest Design
one group of participants is tested twice using the same measurement tool, once before and after the IV is manipulated in some way
66
New cards
Repeated-Measures Design
multiple measurements per participant, used when a single testing session the participants provide multiple pieces of data
67
New cards
Longitudinal Design
looks for changes that occur over time
68
New cards
carryover effect
when participants perform a task numerous times, and their performance in earlier trials affects their performance in later trials
69
New cards
practice effect
when, through repetition, the participants performance improves
70
New cards
fatigue effect
participants repeat the task and their performance declined
71
New cards
history effect
the result of an event that occurs outside the experiment at the same time that the IV is being changed
72
New cards
maturation effect
any changes in behavior caused by the passage of time
73
New cards
testing effect
when tested repeatedly, the experience on a previous test is likely to affect the results of the next test
74
New cards
Regression toward the mean
the phenomenon in which extreme scores closer to the mean
75
New cards
Counterbalancing
presenting the experimental conditions to participants in different orders so that carryover effects can be controlled
76
New cards
Complete within-subjects design
all the participants experience each experimental condition several times until they have each received all possible orders of the condition
77
New cards
incomplete within-subjects design
each participant receives a unique order of the conditions at least once, but does not receive all possible sequences of conditions