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Operant conditioning
Behavior is modified by consequences that follow a VOLUNTARY act (action that was intentional)
-What happens AFTER a VOLUNTARY behavior
What is B.F. Skinner's core perspective on behavior and mental processes?
-Behavior is modified by consequences (organisms tend to repeat responses that are followed by favorable consequences)
-Mental processes/internal thoughts don't matter; behavior is all that matters
-All behaviors can be shaped via reinforcement or punishment
Thorndike’s law of effect
-Behavior with favorable consequences (repeated)
-Behavior with unfavorable consequences (disappears)
Operant behavior
Skinner’s term for learned, consequence - shaped behavior
Reinforcement (principle of operant conditioning)
Anything that increases the likelihood of a behavior being rep
-Food, money, attention, etc
-Differs from one individual to the next
-Some reinforcers may not work all the time
(behavior increases)*… positive and negative
Punishment (principle of operant conditioning)
Anything that decreases the likelihood of a behavior
-Pain, loss of something good, etc
-Also differs from person to person, time to time
(behavior decreases)*… positive and negative
Reinforcer
An event that increases the likelihood of a behavior being repeated
Primary reinforcer
Inherently reinforcing because it satisfies a basic biological need
EX: food, water, access to sex, access to other members of species, etc
-Naturally reinforcing EX: Takin meds to stop pain, water when thirsty, food when hungry
Secondary reinforcer
Stimulus that becomes reinforcing because it satisfies learned needs
EX: Study hard and get a good grade… you are then likely to continue studying hard because you felt good abt accomplishment
EX: Mention being overwhelmed with HW and roomate does dishes… likely mention HW next time you want to avoid dishes
Positive VS negative
Positive- Something added
Negative- Something taken away
Positive reinforcement
Response is STRENGTHENED because it is followed by a rewarding stimulus
EX: Rat in a skinner box presses the lever and is encouraged to do so again because action is reinforced with food dispensed
-Something is GIVEN to INCREASE behavior
Negative reinforcement
A response is STRENGTHENED because it is followed by the removal of an unpleasant stimulus
-Removing an unpleasant stimulus after a response
EX: Rat in skinner box will continue to press lever as that action stops the shock
EX: putting seat belt on so the noise doesn’t annoy you
-Something is TAKEN AWAY to INCREASE behavior
Positive punishment
Response is WEAKENED because it is followed by an unfavorable stimulus
EX: Rat in skinner box will discontinue lever pressing behavior if shocked directly after the action
EX: Assigning a child extra household responsibilities after they break a rule
-Something is GIVEN to DECREASE behavior
Negative punishment
Response is WEAKENED because it is followed by the removal of a pleasant stimulus
EX: Rat in skinner box will stop lever pressing behavior if food is taken away after each action
EX: A teenager stays out past curfew, so parents take away their freedom to go out for the weekend
-Something is TAKEN AWAY to DECREASE behavior
Shaping
Successive approximations of the desired behavior…gradually rewarding small steps that get closer and closer to a final target behavior
-Initially, reinforce anything that looks like the desired behavior
-Over time, reinforce behaviors that are closer and closer to desired behavior
EX: Teaching dog new trick… progress = treat until they eventually know how to do it and wait to give treat towards end up trick
Extinction in operant conditioning
Gradual weakening and disappearance of a response when it is no longer followed by reinforcement
EX: Rat in skinner box would press lever, but no food appears… eventually rat would stop pressing lever because there are no reinforcing consequences
Continuous reinforcement
Reward given every time behavior occurs
EX: Every time you put money in vending machine you get a snack
EX: Every time rat presses lever it gets food
Intermittent reinforcement (4 types)
Behavior is only reinforced part of the time
4 TYPES:
-Fixed ratio
-Variable ratio
-Fixed interval
-Variable interval
Consistency (fixed and variable)
Fixed- reinforcement occurs after SET # of responses/hours
Variable- Reinforcement occurs after a VARIED # of responses/hours
Basis (ratio and interval)
Ratio- Based on RESPONSES (# of times)
Interval- Based on TiME (# of hours passed)
Fixed ratio reinforcement
Reinforcement is given after certain # of responses
EX: rat gets food after pressing lever 10 times
EX: after buying 9 coffees, the 10th is free
Variable ratio reinforcement
Reinforcement given after a variable # of responses
EX: On average, rat is given food after 10 lever presses…. could be 1st press or 12th press, etc
EX: slot machines are set up to give pay out after every so many plays
*Can’t be predictable … it is random
Fixed interval reinforcement
Reinforcement is given after certain amount of time
EX: rat gets food for pressing lever every 2 minutes… response in between are not reinforced
Variable interval reinforcement
A reinforcer is given after a varied amount of time
EX: on average, rat gets food pellet for pressing lever every 2 mins… could be after 1 min or 10 mins
EX: Your boss checks on your progress every so often, but doesn’t tell you when she’ll visit
*Can’t be predicted… is random
Observational learning
-Learning by observing others
-Learning by imitating models
-Learning without direct experience
EX: You don’t have to go to jail to know you don’t want to go to jai
Prosocial influence
-Organizations use behavior modeling to teach kids
-Positive behaviors and messages can be modeled to children
Antisocial influence
-Modeling can be antisocial
EX: Abusive parents model aggression to their children and perpetuate a cycle of violence
EX: The media can model violence as acceptable or even cool rather than harmful
Mirror neurons
-Neurons in the frontal lobe that fire when performing certain actions or observing others perform those actions
-Enable imitations and empathy
-Underlie humans social nature
Albert Bandura
-His classic Bobo Doll experiment
-Explored observational learning in children
-Social cognitive theory
EX: He would have a parent hit the doll then tell the kid to play with it and the kid would hit it as well… then in a different scenario the parent was nice to the doll and when it was the kids turn, the kid was also nice