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IMC
the use of multiple different channels (advertising, PR, events, sales, promotions) to reach audiences
Product-Oriented Campaigns
Focused primarily on the item and its features
Person or Candidate Oriented Campaigns
focuses on the person, their personality, and characteristics
Ideological Campaigns
designed to reshape the groups foundational values and beliefs
Brand Awareness
the degree to which consumers recognize, remember, and are familiar with a brand, its name, and its products
Strategies
Planned Activities Used to Accomplish the goals
Tactics
Specific Actions or Executions Used to accomplish the strategies
Yale 5-stage model. Identification
Creating a position in the audience's mind (logos, slogans, etc.)
Yale 5-stage model. Legitimacy
Establishing credibility (endorsements, winning primaries, etc.)
Yale 5-stage model. Participation
Recruitment and involvement of known supporters and/or previously uncommitted people
Yale 5-stage model. Penetration
Earning the support of a significant segment or majority of the targeted prospects
Yale 5-stage model. Distribution
Rewarding supporters, joiners, or customers in some way
Hierarchy of effects model
how advertising moves consumers through a sequential psychological journey from first learning about a brand to making a purchase
Positioning Model
Top-of-mind awareness is limited, so persuaders must create a "position" - for example
Being first
Being best
Position by age or gender
Cheapest or most expensive
emphasizing what you are not to distinguish from competition
Social Movements Model
Attract groups of people and have leaders
Organized but not institutionalized
Opposition from those in power
Large numbers and are widespread
Promote or oppose social change
Persuasion is the basic means for attracting recruits
moralistic. Preach good vs. evil
Stages of SMM. Genesis
Ideologues preach against injustice
Stages of SMM. Social Unrest
growing numbers attracted to movement
Stages of SMM. Enthusiastic Mobilization
recruitment of activists who also experience oppression
Stages of SMM. Maintenance
Movement adopts lower profile, some success dulls enthusiasm
Stages of SMM. Termination
If goals are achieved, movement either withers away or becomes outdated
Agitation side
Favors change. Has little power or resources. Must resort to symbolic protest to get media attention
Control Side
Opposes change. Has much power and many resources
Stages of Agitation. Petition stage
agitators make specific requests of those in control that hopefully are beyond what control is willing to give
Stages of Agitation. Promulgation
agitators spread the movement and recruit supporters
Stages of Agitation. Solidification
allies, marches, protests, reinforce the newly recruited
Stages of Agitation. Polarization
agitators target general population using "flag" issues or persons
Stages of Agitation. non-violent resistance
supporters are encouraged to engage in non-violent action
Stages of Agitation. Escalation
agitators urge supporters to take actions aimed at destroying law and order or property
Stages of Agitation. Gandhi vs. Guerilla
agitators split into those wanting to negotiate and those wanting more violence
Stages of Agitation. Revolition
Forces the control to repress both sides in violent ways, and the confrontation leads to a full revolution
Diffusion of Innovation
these 4 stages operate when new tech/products/practices are introduced
Information or Knowledge Stage
Seek out information about the Costs and benefits of the innovation
Persuasion Stage
Those urging adoption of the innovation stress its benefits
Decision, adoption, and trial stage
The prospects decide to try the innovation
Evaluation and confirmation stage
new adopters evaluate the performance
Types of adopters. True innovators
well known in the community. have influence on others
Types of adopters. Early Majority
aware of the innovation but need confirmation from the true innovator
Types of Adopters: Late Majority
traditional nonbelievers and won't adopt until almost everyone else has
Types of Adopters: Laggards
adopt the innovation when its outmoded
Fantasy Themes
Mini dramas played out in groups
Symbolic Convergence Theory
Based on 3 principles:
1. That we vote, purchase, join, or donate as those with
whom we identify do.
2. That dramatization is the most influential kind of proof.
3. That identification is developed in social groups &
results in shared common meanings and interpretation.
Brand names
Used to differentiate your brand from competitors and to communicate brand benefits
Slogan
Also used to differentiate, communicate benefits, and make recall of the brand easier.
Jingles
A musical logo meant to communicate brand benefit and to be memorable.
Logos
Corporate emblems meant to communicate brand identity and image
Packaging
Differentiates the brand and may have perceived value.
Attractive offers
Offering temporary inducements to consumers to make immediate purchases
T.O.M.A
Top-of-Mind Awareness. It refers to a specific metric and cognitive state in which a particular brand, concept, or media source is the very first one that a person recalls when prompted with a general category or topic. [1]
Psychographics
Identifies consumers of a product category on the basis of how they feel about using that product type or brand. Example: People who want to feel truly clean after using bath soap want an anti-bacterial brand.
Socio-graphics
Identifies consumers of a product category on the basis of where they live and how they live or their lifestyle.
Example: Persons who live in suburbs consume different kinds of soda than urbanites
Need driven consumers
They represent 11% of the population and live on the edge of poverty.
Survivors
struggle to obtain basic needs, typically distrustful and have lower education and incomes
Sustainers
believe they can get ahead because they are "street wise", tend to have lower education and incomes + driven by price
Outer-Driven Consumers
They represent 67% of the market and are a crucial target for advertisers.
Belongers
lower-middle class, typically family-oriented, and often blue-collar
Emulators
young, well-educated, ambitious + status-conscious, with good income
Achievers
well-educated with high incomes, interested in efficiency, success, leadership, fame, etc
Inner-directed consumers
They represent 22% of the market
I Am Me
individualistic, experimental, volatile, dramatic, impulsive; often come from affluent backgrounds but reject tradition
Experimental
introspective, artistic, want many varied experiences; tend to be younger and have families, often interested in things like outdoor activities, sports, DIY projects, etc
Societally Conscious
Want simple living and are often frugal, often concerned with environmental + conservation issues
Integrated Consumers
self-assured, tolerant, tend to have excellent education and high income, psychologically mature
Geographics
examines how physical space, place, regional identity, and spatial representation shape how messages are received, trusted, and acted upon.
Ethnography
Gets into consumers minds through field research and observing behavior. Observes how consumers use/want to use products to get a better idea of how to design or market it
Weasel words
Permit advertisers to "weasel" out of concrete promises about the benefits of a brand. Immediate red flags to be wary of the promise or appeal
"Helps"
This weasel word seems to offer relief, aid or a solution but actually promises nothing
"like"
promises a similarity between the brand and a superior competitor
"virtually"
promises a substitute almost identical to a superior version
"faster"
promises a benefit but provides no point of comparison
"as much as"
promises the best possible to offer, but not the one you are likely to get
Irrelevant claim
makes a true statement about the brand that has nothing to do with its benefits
Hazy claim
Makes a Claim that is Confusing.
Magical Claim
Makes a Claim that the Brand is Superior Due to a Secret, Mysterious or Magical ingredient.
Nudge
aspects of choice architecture that encourage people in certain directions without actually restricting their decision-making ability
3 Principles of nudges
All nudging should be transparent and never misleading.
It should be as easy as possible to opt out of the nudge
there should be good reason to believe that the behavior being encouraged will improve the welfare of those being nudged
Choice architecture
No neutral option. How you present choices influences decisions.
Sludge
negative form of nudge that pushes people to make choices that do not help them
Libertarian Paternalism
Philosophy underlying nudge theory. Libertarian aspect = people should be able to do what they want and opt out of things if they so choose. Paternalistic aspect - trying to influence people's behavior is ethical because it's for their own benefit
Anchoring
Cognitive bias where individuals disproportionately rely on the first piece of information encountered to make subsequent judgments or decisions.
examples of nudges
Placing healthy foods at eye level. Making it more difficult to opt out of something.
Reciprocity
We should try to repay, in kind, what another person has provided us
Commitment and consistency
Good consistency is highly valued by society.
Social proof
Proper behavior= the behavior of people similar to ourselves
Authority
Strong pressure to comply to someone with authority. Police, etc.
Liking
I like you, because…
Physical attractiveness: halo effect of "good-looking equals good”
Similarity: we like people who are similar to us (clothes, background, interests…)
Praise: compliments
Contact: repeated contact under positive conditions facilitates liking.
Cooperation or association
foot-in-the-door technique
get people to comply to a big favor, by starting with a small request
door-in-the-face technique
Asking for a large favor in order to get a smaller favor granted
Contrast Principle
affects the way we see the difference between two things that are presented one after another
Rabbit Hole
a deep, consuming, and often disorienting process of investigating a topic where one piece of information leads to another in an endless, increasingly bizarre spiral
Ad Populum
he truth of a claim is argued based on how many people believe it, rather than on verifiable evidence
Ad Baculum Fallacy
Threats, force, or coercion are used to compel someone to accept a conclusion instead of using evidence or reason.
Flooding the Zone
nvolves overwhelming the media, opponents, and the public with a rapid, high-volume torrent of news, statements, controversies, or executive actions.
Sleeper Effect
highly persuasive message paired with a "discounting cue" becomes more persuasive over time
Echo chambers
an isolated, self-reinforcing environment where beliefs are repeatedly amplified, and outside or contradictory information is actively filtered out, mocked, or discredited
Characteristics of conspiracy theories
Immunity to evidence
Nefarious Intent & Manichean Framing
Contradictory Ideas
Re-interpreting Randomness
Why conspiracy narratives are compelling
Satisfy psychological need, use cognitive shortcuts, mimic fiction
Short-term strategies for combating
Don't mention the conspiracy, myth, or false info.
• Focus on the facts and repeating them.
• Don't attack them
• Invite them to persuade themselves
• Use their pre-existing world views and beliefs
• Use stories
• Ask questions
• Don't expect immediate results
Long-term strategies for combating
structural, psychological, and institutional communication strategies
ELM (Elaboration Likelihood Model)
Theory stating information takes central or peripheral processing routes.
HSM (Heuristic-Systematic Model)
Dual-process theory, in which systematic and heuristic processing can occur simultaneously.