Management, Organizational Culture & Global Business: Key Concepts and Strategies

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/104

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 3:34 AM on 10/8/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

105 Terms

1
New cards

Management

The process of planning, organizing, leading, and controlling resources to achieve organizational goals.

2
New cards

Efficiency

Using the least amount of resources to accomplish something.

3
New cards

Effectiveness

Actually achieving the desired goal.

4
New cards

Planning

Deciding what needs to be done.

5
New cards

Organizing

Deciding how resources and people will be arranged.

6
New cards

Leading

Motivating and directing employees.

7
New cards

Controlling

Checking performance and correcting problems.

8
New cards

Interpersonal role

Working with and communicating with people.

9
New cards

Informational role

Gathering and sharing information.

10
New cards

Decisional role

Making decisions and solving problems.

11
New cards

Top managers

Make major decisions and set the organization's direction.

12
New cards

Middle managers

Turn top management's plans into actions.

13
New cards

First-line managers

Direct employees who perform the organization's daily work.

14
New cards

Arrivers

Managers who successfully move up and perform well.

15
New cards

Derailers

Managers who fail or stop progressing because of problems such as poor relationships, inability to adapt, or poor leadership.

16
New cards

Technical skills

Knowing how to perform specific tasks.

17
New cards

Human skills

Working effectively with people.

18
New cards

Conceptual skills

Understanding the organization as a whole.

19
New cards

Major management mistakes

Poor communication, failure to build relationships, inability to adapt, poor leadership, and failing to understand employees.

20
New cards

Expectations vs. experiences for new managers

New managers often expect management to mean having more freedom and authority, but it can involve more responsibility, stress, meetings, and dealing with employee problems.

21
New cards

Organizational culture

The shared values, beliefs, and behaviors that determine how people in an organization act.

22
New cards

Artifacts

Things you can see, such as dress, office design, symbols, stories, and ceremonies.

23
New cards

Invisible aspects

Values, beliefs, assumptions, and attitudes.

24
New cards

Clan culture

Friendly, teamwork-oriented, family-like.

25
New cards

Adhocracy culture

Creative, innovative, flexible.

26
New cards

Market culture

Competitive and focused on results.

27
New cards

Hierarchy culture

Structured, formal, and focused on rules.

28
New cards

Environmental change

How quickly an organization's external environment changes.

29
New cards

Stable environment

Changes slowly and predictably.

30
New cards

Dynamic environment

Changes quickly and unpredictably.

31
New cards

Punctuated equilibrium

Long periods of stability followed by short periods of major change.

32
New cards

Resource scarcity

When an organization does not have enough resources available.

33
New cards

Uncertainty

When managers cannot accurately predict what will happen in the environment.

34
New cards

Purpose statement

Explains why an organization exists and what it does.

35
New cards

Strategic objective

A specific goal that helps accomplish the organization's strategy.

36
New cards

BHAG

A Big Hairy Audacious Goal—a very large, challenging, long-term goal.

37
New cards

Tactical plan

Explains how a department will help achieve the strategic plan.

38
New cards

Management by objectives (MBO)

A system where managers and employees work together to establish goals and evaluate performance based on those goals.

39
New cards

Operational plan

Detailed short-term plans for daily activities.

40
New cards

Single-use vs. standing plans

Single-use: Used for one specific situation. Standing: Used repeatedly.

41
New cards

Policy vs. procedure vs. rule

Policy: General guideline for decision-making. Procedure: Steps for handling a situation. Rule: Specific requirement about what must or must not be done.

42
New cards

Budget

A plan showing how money and other financial resources will be used.

43
New cards

Programmed vs. nonprogrammed decisions

Programmed: Routine decisions with established solutions. Nonprogrammed: New or unusual decisions requiring judgment.

44
New cards

Rational vs. intuitive decision-making

Rational: Uses a logical process and information. Intuitive: Relies on experience, instincts, and feelings.

45
New cards

Satisficing

Choosing a solution that is good enough instead of searching for the absolute best solution.

46
New cards

Group decision-making advantages

More ideas, more information, and different perspectives.

47
New cards

Group decision-making disadvantages

Takes longer and can lead to conflict or groupthink.

48
New cards

Groupthink

The group prioritizes agreement over making the best decision.

49
New cards

Equality bias

Giving everyone's opinion equal weight even when some people have more relevant knowledge.

50
New cards

Minority domination

One person or a small group controls the decision.

51
New cards

Cognitive vs. affective conflict

Cognitive: Disagreement about ideas or information. Affective: Personal or emotional disagreement.

52
New cards

Competitive inertia

A company's unwillingness or inability to change its competitive actions.

53
New cards

Strategic dissonance

The difference between what a company says it is doing strategically and what it actually does.

54
New cards

SWOT

Strengths: Internal advantages. Weaknesses: Internal disadvantages. Opportunities: External possibilities. Threats: External dangers.

55
New cards

Four types of resources

Financial, Physical, Human, Organizational.

56
New cards

Distinctive competence vs. core capability

Distinctive competence: Something the company does especially well compared with competitors. Core capability: A valuable ability that helps the company compete.

57
New cards

Strategic group

Companies in the same industry that use similar strategies.

58
New cards

Core vs. secondary firms

Core firms are central members of the strategic group and usually compete directly with one another. Secondary firms are less directly involved.

59
New cards

Porter's Five Forces

Threat of new entrants, Bargaining power of suppliers, Bargaining power of buyers, Threat of substitutes, Rivalry among competitors.

60
New cards

Barriers to entry

Things that make it difficult or expensive for new companies to enter an industry.

61
New cards

Corporate-level strategy

Determines which businesses or industries a company should compete in.

62
New cards

Industry-level strategy

Determines how a company will compete within an industry.

63
New cards

Firm-level strategy

Focuses on how a particular company will compete.

64
New cards

BCG Matrix

⭐ Stars: High growth, high market share → invest/grow. 🐄 Cash cows: Low growth, high market share → maintain and use profits. ❓ Question marks: High growth, low market share → decide whether to invest or leave. 🐕 Dogs: Low growth, low market share → usually reduce or eliminate.

65
New cards

Grand strategy

A broad overall strategy designed to achieve major organizational goals.

66
New cards

Stability strategy

Maintains the organization's current situation.

67
New cards

Growth strategy

Expands the organization.

68
New cards

Retrenchment/recovery strategy

Reduces operations or makes major changes to recover from problems.

69
New cards

Adaptive strategies

Defender: Focuses on protecting an existing market. Prospector: Searches for new opportunities. Analyzer: Combines defender and prospector strategies. Reactor: Responds to changes only when forced to.

70
New cards

Positioning strategies

Cost leadership: Compete through low costs. Differentiation: Compete by being unique. Focus: Target a specific market segment.

71
New cards

Focused cost leadership

Offer low prices/costs to a specific market segment.

72
New cards

Focused differentiation

Offer something unique to a specific market segment.

73
New cards

Attack vs. response

Attack: A competitive move intended to gain an advantage. Response: A move made in reaction to a competitor.

74
New cards

Technological lockout

When a company becomes stuck using an existing technology and cannot easily switch to a newer one.

75
New cards

Organizational decline

A decrease in an organization's resources, performance, or ability to survive.

76
New cards

Technological discontinuity

A major technological breakthrough that replaces an existing technology.

77
New cards

Discontinuous change

Large, sudden changes.

78
New cards

Dominant design

A product or technology design that becomes the standard in an industry.

79
New cards

Incremental change

Small improvements made gradually.

80
New cards

Design competition

Companies compete to determine which new technology/design becomes dominant.

81
New cards

Technological substitution

A new technology replaces an older technology.

82
New cards

Proactive vs. reactive change

Proactive: Change before a problem occurs. Reactive: Change after a problem occurs.

83
New cards

Unfreezing

Preparing employees and the organization to accept change.

84
New cards

Change intervention

Actually introducing and implementing the change.

85
New cards

Refreezing

Making the new behavior or system permanent.

86
New cards

Creative work environment

A workplace that encourages employees to develop and use new ideas.

87
New cards

Resistance to change

Employees may resist because of fear, uncertainty, habit, lack of trust, or concern about losing something.

88
New cards

Ways to overcome resistance

Communication, employee participation, training, support, negotiation, and showing employees the benefits of change.

89
New cards

MNC vs. direct foreign investment

MNC: A company that operates in multiple countries. Direct foreign investment: When a company invests directly in business operations in another country.

90
New cards

Trade barrier

A restriction that makes international trade more difficult.

91
New cards

Two types of trade barriers

Tariffs: Taxes placed on imported goods. Nontariff barriers: Restrictions such as quotas or regulations.

92
New cards

Protectionism

Government actions designed to protect domestic businesses from foreign competition.

93
New cards

Trade agreement

An agreement between countries that establishes rules for international trade.

94
New cards

Trade zone

A group of countries that agree to reduce or eliminate trade barriers between them.

95
New cards

Consistency vs. adaptation

Consistency: Using the same products/strategies across countries. Adaptation: Changing products or strategies to fit local markets.

96
New cards

Exporting

Selling products produced in one country to customers in another country.

97
New cards

Cooperative contracts

Agreements where companies work together without necessarily creating a separate company.

98
New cards

Strategic alliance

Two or more companies cooperate to accomplish a specific business goal.

99
New cards

Wholly owned affiliate

A foreign operation completely owned by the parent company.

100
New cards

Global new venture

A company created with international markets in mind from the beginning.