ch. 7 thinking and intelligence

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/51

encourage image

There's no tags or description

Looks like no tags are added yet.

52 Terms

1
New cards

What is cognition?

Thinking; how we integrate, organize, and use our conscious cognitive experiences

2
New cards

Sensation

Senses pull info from environment

3
New cards

Sensation

Senses pull info from environment

4
New cards

Perception

Brain synthesizes information to create thoughts

5
New cards

Concepts

Categories of information, ideas, images, experiences that share common characteristics or attributes

6
New cards

Prototype

A strong example or representation of a concept

  • influenced by culture, experience, and knowledge about concept



7
New cards

Natural concepts

  • formed through direct and indirect experiences

  • Most concepts we form

  • Ex: snow, birds, fruit


8
New cards

Artificial concepts


  • formed by learning specific rules that define it

  • Many acquired in school

  • Defined by specific set of features; the concept must meet a set of rules/have certain defining properties

  • Crucial to complex thought

  • Ex: geometry


9
New cards

Schema

Mental collection of related concepts that organizes information and allows brain to work more efficiently

10
New cards

What happens when schema is activated?

You brain automatically makes assumptions based on ‘known’ information abt that collection of information

11
New cards

Role schema

Mental collection of information about how individuals in certain roles behave

Ex: firefighter, professor

12
New cards

Event schema

Mental collection about a set of behaviors

Ex: how to board an elevator, how to greet someone

13
New cards

Language

Communication system that involves using words and systematic rules to organize those words to transmit information from one individual to another

14
New cards

Lexicon

Words of a given language (vocabulary)

15
New cards

Grammar

Set of rules for organizing word to convey meaning

16
New cards

Linguistic determinism

The theory that the language a person speaks largely determines the nature of that persons thoughts

17
New cards

Phonology

Words are made by combining various phonemes

18
New cards

Phoneme

Basic sound unit

  • basic building block of speech sounds


19
New cards

Morphemes

The smallest unit of language that convey some type of meaning

20
New cards

Semantics

Process by which we derive meaning from words/moreohemes

  • semantic rule tells us that adding -ed to the word laugh means that it happened in the past


21
New cards

Syntax

The way words are organized into sentences

22
New cards

Pragmantics

The practical aspects of communicating with others, or social “niceties” or “norms” of language

  • taking turns or talking to a parent vs a friend


23
New cards

How was language learned?

Noam Chomsky proposed that we are born with a biological predisposition to acquire language

24
New cards

Decision making

Process of evaluating alternative and choosing among them

25
New cards

Problem solving

The thoughts and actions required to achieve a certain goal, a process for finding a solution

26
New cards

Trial and error

Continuously trying different solutions until problem is solved

27
New cards

Algorithm

Step by step problem solving formula

Ex: instruction manual for installing new software on your computer

28
New cards

Heuristic

General problem solving framework; mental shortcut

Ex: working backwards; breaking a task into steps

29
New cards

Pitfalls to problem solving.

  1. Mental set

  2. Functional fixedness

  3. Anchoring bias

  4. Hindsight bias

  5. Confirmation bias

  6. Representativeness bias

  7. Availability heuristic


30
New cards

Mental set

  • tendency to persist in using problem-solving patterns that worked in the past

    • A set way of looking at a problem


31
New cards

Functional fixedness

  • Thinking about objects in terms of what it they were designed for

    • Difficulty “thinking outside the box”

    • Only thinking of a box as a box


32
New cards

Anchoring bias

  • tendency to focus on one piece of information when making a decision or solving a problem


33
New cards

Hindsight bias

  • leads you to believe that the event you just experienced was predictable, even though it wasn’t

    • The idea that you knew all along what would happen


34
New cards

Confirmation bias

  • tendency to focus on information that confirms your existing beliefs while ignoring any evidence that does not fit those beliefs

    • Seek information that confirms our beliefs


35
New cards

Representative bias

  • Tendency to judge an event by the extent to which it resembles the typical case

  • Tendency to unintentionally stereotype someone or something


36
New cards

Availability heuristic

  • tendency to make a decision based on an example, information, or recent experience that is readily available to you, even though it may not be the best example to inform your decision


37
New cards

Flynn effect

The observation that each generation has a significantly higher IQ than the last

  • environmental factors have changed


38
New cards

Intelligence

The ability to learn from experience, acquire knowledge, and use resources to adapt to new situations or solve problems

39
New cards

G factor

General intelligence; the ability to reason and solve problems

40
New cards

Crystallized intelligence

Acquired knowledge and the ability to retrieve it

  • facts (semantic memory)

  • Knowledge and ability acquired through experience


41
New cards

Fluid intelligence

The ability to see complex relationships and solve problems

  • knowing how to do something

  • Natural ability to solve problems


42
New cards

Analytical intelligence

Academic problem solving and computation

43
New cards

Creative intelligence

Imaginative and innovative problem solving

44
New cards

Practical intelligence

Street smarts and common sense

45
New cards

Gardeners multiple intelligences theory

  1. Linguistic

  2. Logical mathematical

  3. Musical

  4. Bodily kinesthetic

  5. Spatial

  6. Interpersonal

  7. Intrapersonal

  8. Naturalist


46
New cards

Emotional intelligence

The ability to understand the emotions of yourself and others, show empathy, understand social relationships and cues, and regulate your own emotions and respond in culturally appropriate ways

47
New cards

Measuring intelligence


  • A persons intelligence quotient (IQ) is score earned on a test designed to measure intelligence


48
New cards

Reliability

Produce similar scores from one text to the next

49
New cards

Validity

How well a test measures what it is supposed to measure

50
New cards

Standardization

Manner of administration, scoring, and interpretation of results is consistent so scores can be compared for future test takers

51
New cards

Norming

Giving test to a large population so data can be collected comparing groups, such as age groups

52
New cards