Ball Terms

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Last updated 1:20 AM on 10/7/26
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208 Terms

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1 and 1

A free throw awarded for certain fouls; the shooter attempts one shot and gets a second only if the first is made.

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2-for-1

End-of-quarter/game strategy of managing the shot clock vs. game clock to get two offensive possessions before time runs out.

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3-Second Violation

Called when an offensive player stays in the key for more than three seconds without stepping out and back in.

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5-Second Violation

Called when a closely guarded player holds the ball five seconds without passing, dribbling, or shooting, or fails to inbound within five seconds. Results in a turnover.

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8-Second Violation

NBA/WNBA rule: the team inbounding after a score has eight seconds to get the ball over half court or it's a turnover.

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10-Second Violation

Same as the 8-second rule but in nonprofessional leagues, giving the offense 10 seconds to cross half court.

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Amoeba Defense

Aggressive, flexible zone defense popularized by Jerry Tarkanian at UNLV that shifts, traps, and adjusts to the offense.


<p>Aggressive, flexible zone defense popularized by Jerry Tarkanian at UNLV that shifts, traps, and adjusts to the offense.</p><p></p>
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Backdoor Cut

A fake in one direction followed by a quick cut behind the defender toward the basket to get open for a pass.

<p>A fake in one direction followed by a quick cut behind the defender toward the basket to get open for a pass.</p>
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Ball Reversal

When the offense moves the ball quickly around the perimeter.

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BLOB

Baseline out of bounds: an inbound play from under the basket along the baseline.

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Block (area on the court)

Two rectangular areas marked on either side of the basket, used by coaches to position players./paint

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Bonus

Once a team reaches a foul quota (varies by league), all further fouls, even non-shooting, give the other team free throws (1-and-1 or two shots).

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Box Out

A type of block out that creates a box-shaped space between the basket and the opponent to secure the rebound.

<p>A type of block out that creates a box-shaped space between the basket and the opponent to secure the rebound.</p>
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Catch and Face

Catching the ball and turning to face the basket, becoming a triple threat.

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Charge

Offensive foul on a player who runs into a defender who is squared up with both feet set. In college and the NBA/WNBA, charges aren't called inside a marked area near the basket.

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Circus Shot

An extremely difficult or acrobatic shot with a low chance of success.

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Close Out

A defender moves purposefully toward a shooter, often with a hand up, to contest the shot, finishing as a box out after the shot.

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Coast to Coast

A player gains possession in their own end and dribbles the length of the court to score without passing.

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Court

The rectangular playing area with a basket at each short end; size differs by league level.

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Crossover

Switching the dribble from one hand to the other to avoid or confuse a defender.

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Cylinder

Imaginary space above the rim; touching the ball in it is basket interference (offense) or goaltending (defense).

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Dead Ball

The ball is not playable, such as after any whistle that stops play.

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Defense

The team without the ball. Two main strategies: man-to-man and zone.

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DNP-CD

Did Not Play, Coach's Decision.

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Double Bonus

A second foul threshold where non-shooting fouls give two free throws (college and high school only).

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Double Dribble

Violation of dribbling with both hands at once, or picking up the dribble and starting it again. A turnover.

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Double-Double

Ten or more in two of five categories in a game: points, rebounds, assists, steals, blocks.

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Double-Team

Two defenders guard one offensive player at the same time to apply pressure.

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Dribble

Continuously bouncing the ball between the floor and your hand.

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Drive

Moving purposefully with the ball toward the basket.

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Drop Step

A post move with back to the basket: pivot and step hard toward the basket, shielding the ball from the defender.

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Elbow

Area where the free-throw line meets the lane at its outer corners. Also a type of personal foul.

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Elevator Screen

Two players set screens on either side of the lane and close like elevator doors behind a teammate, trapping the defenders.

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End Line

Another word for baseline.

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Eurostep

Driving to the basket with a lateral step one way then the other to get around a defender.

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Fade Away

A jump shot taken while moving backward or sideways away from the basket to avoid defenders.

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Fake

A quick motion that tricks a defender about a shot or pass direction.

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Fast Break

When a team takes the ball in transition and quickly pushes it toward their basket for a scoring chance.

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Field Goal

A made two-point or three-point basket (not a free throw).

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Finger Roll

A layup where the shooter rolls the ball off their fingers.

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Fishhook Cut

A rounded, fishhook-shaped cut that creates separation from a defender.

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Flagrant Foul

Aggressive, excessive contact. FF1 is less severe; FF2 is malicious and results in ejection.

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Foul

A rule violation resulting in free throws or a change of possession. Types: common, flagrant, technical.

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Foul Out

A player hits the maximum number of fouls and must leave for the rest of the game.

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Forward

A position that defends, rebounds, and scores inside and outside the paint: power forward or small forward.

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Free Throw

An uncontested shot from the free-throw line awarded after a foul; each make is worth one point.

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Free-Throw Line

The line at the top of the lane where free throws are shot.

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Full-Court Press

Defenders apply full pressure on the offense from the moment the ball is inbounded.

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Frontcourt

The half of the court the offense is shooting on.

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Garbage Time

Playing time in a game with a score gap so wide the players can't affect the result.

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Ghost Screen

A player fakes setting a screen but slips away to receive a pass, confusing the defender.

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Give and Go

A player passes or hands off the ball, then immediately cuts or sets a screen.

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Goaltending

Defender interferes with a shot on its way down or on the backboard and headed in; the offense is awarded the points.

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Granny Shot

An underhand free-throw style shot; rarely used today.

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Guard

Quick players with strong ball handling: point guard and shooting guard.

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Half Court Line

The line dividing the court in half.

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Halftime

The pause after the first half, after which teams swap baskets.

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Hash Mark

Small lines beside the lane showing where players line up for free throws; also sideline/baseline reference marks.

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Hedge

A defender's teammate steps up to stop the ball handler off a screen, buying time for the original defender to recover.

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Held Ball

Offensive and defensive players both have possession at once, leading to a jump ball.

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Help Side

The side of the court opposite the ball, where defenders can help teammates on the ball side.

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Hoop

Another word for the basket.

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Illegal Defense

NBA/WNBA defensive 3-second violation: spending over three seconds in the key without guarding anyone.

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Illegal Screen

Offensive foul for leaning into an opponent or not setting your feet when screening.

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Inbound

Passing the ball into play from out of bounds.

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Inside Cut

A cut from outside the lane into the lane area.

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Inside Shot

A shot taken from inside the lane.

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Intentional Foul

Contact initiated on purpose to stop play, often by a defender trying to regain the ball.

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Isolation

Teammates clear out so a skilled player can go one-on-one against a defender.

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Jab Step

A quick step with the non-pivot foot, then back, to throw off a defender and create separation.

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Jump Ball

A way to settle unclear possession; the ref throws the ball up between two players. College/high school use the possession arrow after the opening tip.

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Jump Shot

A shot taken while jumping, released while the feet are off the ground.

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Jump Stop

Coming to a stop with both feet landing on the floor at the same time.

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Key

The rectangular area under the basket, also called the lane or the paint.

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Layup

A close shot taken on a drive while in the air, off one or two feet.