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Work
The movement of an object by an external force over a distance, resulting in a transfer of energy.
Joule (J)
The standard unit of energy, named in honor of James Prescott Joule.
Work formula
W=Fd, where W is work done, F is the force exerted, and d is the distance moved.
Work with angle
For forces exerted at an angle, W=Fdcos(Θ), where Θ is the angle to the direction of motion.
Energy
The capacity to do work, representing the ability of an object to produce a change.
Potential Energy
Stored energy, such as a marble at the top of an incline.
Kinetic Energy
The energy of motion, such as a marble rolling down an incline.
Thermal Energy
The internal energy of movement of atoms causing an increase in temperature.
Work-Energy Theorem
The change in kinetic energy when work is done on an object, defined as W=ΔKE.
Power
The rate at which work is done, defined as P=timeW.
Watt
The base unit of power, defined as one joule per second.
Conservation of Energy
The principle that energy cannot be created or destroyed, only changed from one form to another.
Mechanical Energy
The sum of kinetic and potential energy in a system.
Elastic Collision
A collision where kinetic energy is conserved and objects rebound without generation of heat.
Inelastic Collision
A collision where kinetic energy decreases, often resulting in heat or deformation.
Momentum
The product of an object's mass and velocity, represented as p=mv.
Conservation of Momentum
The total momentum of a closed system remains constant if no external forces act on it.
Angular Momentum
The product of rotational inertia and rotational velocity, represented as L=Iw.
Work Done
The transfer of energy through a force applied over a distance.
Stopping Distance
The distance required for an object to come to a complete stop when applying a braking force.
Frictional Force
The force that opposes the motion of an object and reduces its kinetic energy.
Net Work
The total work done on an object, which results in a change in its kinetic energy.
Initial Velocity (v1)
The speed of an object before a specific event, such as a collision or force application.
Final Velocity (v2)
The speed of an object after a specific event, such as a collision or force application.
Average Velocity
The total displacement divided by the total time taken for that displacement.