Perception: Color, Space, Scenes, and Motion

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Vocabulary flashcards covering color perception, spatial depth and size, scene processing, and visual motion perspective.

78 Terms

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Reflect

To redirect something that strikes a surface—especially light, sound, or heat—usually back toward its point of origin.

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Absorb

To take up something—such as light, noise, or energy—and not transmit it at all.

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Transmit

To convey something (such as light) from one place or thing to another.

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Refract

To alter the course of (bend) a wave of energy that passes into something from another medium, as water does to light entering it from the air.

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Reflectance curve

A plot of the percentage of light an object reflects at each visible wavelength.

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Subtractive mixture

Colors made by mixing paints.

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Additive mixture

Colors made by superimposing lights.

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Spectral colors

Colors that appear in the visible spectrum.

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Nonspectral colors

Colors, such as magenta and brown, that do not appear in the visible spectrum because they are mixtures of other colors.

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Hue

The perceptual dimension representing the specific color that we perceive.

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Saturation

The perceptual dimension describing how much white or light has been added into a color.

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Value

The perceptual dimension referring to light versus dark; a lighter color has a higher value, whereas a darker color has a lower value.

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Spectral sensitivity

The sensitivity of a cell to different wavelengths of electromagnetic radiation.

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Univariance

The principle that an infinite set of wavelength-intensity combinations can produce exactly the same response from one type of photoreceptor, meaning one receptor type cannot discriminate wavelength.

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Trichromacy

The theory that the color of any light is defined by the relationship among three numbers: the outputs of the S-, M-, and L-cones.

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Opponent-process theory

The theory stating that three combinations of color pairs (red-green, blue-yellow, and black-white) cannot be seen simultaneously.

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Metamers

Different mixtures of wavelengths that look identical because they produce the exact same three cone responses.

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Negative afterimage

An afterimage whose polarity is opposite to the original stimulus, in which red produces green, yellow produces blue, and light produces dark.

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Cytochrome oxidase

An enzyme present in blobs within V1 that appear to respond to color.

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Cerebral achromatopsia

A loss of color vision caused by damage to the cortex.

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Single-opponent cells

Cortical cells with receptive fields like retinal ganglion and LGN cells (e.g., L+ in the center and M- in the surround) that may compare local areas, responding maximally when the center stimulus matches their tuning.

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Double-opponent cells

Cortical cells that resemble simple cortical cells (e.g., L+M- in the center with the opposite in the surround) that compare neighboring areas and respond best to an edge between colors.

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Color constancy

The perceptual phenomenon whereby a surface appears about the same color under a wide range of illuminants.

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Binocular summation

The combination of signals from both eyes that improves visual performance, including probability summation where two independent detectors lower detection miss rates.

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Stereopsis

A vivid 3D depth perception produced by binocular disparity that is not available with one eye.

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Occlusion

A pictorial monocular depth cue where a nearer object blocks part of a farther object, establishing depth order based on the accidental-viewpoint concept.

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Relative height

A pictorial depth cue where, on the ground plane, more distant objects form retinal images that are higher and smaller.

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Linear perspective

A pictorial monocular cue where parallel lines in the world appear to converge toward a vanishing point in the retinal image.

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Texture gradient

A monocular cue where same-sized items produce smaller retinal images when farther away, causing a smooth size change that makes a surface look tilted in depth.

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Atmospheric perspective

A monocular depth cue (also known as haze) resulting from the atmosphere scattering light, causing distant objects to look fainter and less distinct.

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Motion parallax

A monocular motion cue arising from head movement where visual information gathered by one eye at two different places and times resembles information gathered by two eyes at once.

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Accommodation

An oculomotor depth cue in which the lens alters its shape to focus, flattening for distant gaze (unaccommodated) and fattening for near gaze (accommodated).

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Vergence

A binocular oculomotor triangulation cue involving the inward turning (convergence) or outward turning (divergence) of the eyes to place an image on corresponding retinal points.

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Corresponding retinal points

Regions on the two retinas that are the exact same distance from the fovea in each eye, as well as the two foveas themselves.

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Horopter

The surface of zero disparity consisting of the spatial locations of objects whose images fall on corresponding retinal points.

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Absolute disparity

The visual angle measuring how far an object's image deviates from corresponding points, which is zero on the horopter and grows with distance from it.

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Relative disparity

The difference between the absolute disparities of two separate objects.

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Crossed disparity

The type of disparity created by objects located in front of the horopter.

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Uncrossed disparity

The type of disparity created by objects located behind the horopter.

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Panum’s fusional area

The region immediately in front of and behind the horopter where binocular single vision is possible; stimuli outside this area appear double.

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Random dot stereograms

Stimuli containing no monocular depth cues in which stereoscopically visible figures represent cyclopean stimuli.

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Correspondence problem (depth)

The challenge of determining which part of the left eye's retinal image matches which part of the right eye's retinal image.

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Visual angle

The angle that an object subtends on the retina, determined jointly by the object's physical size and its distance from the observer.

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Size constancy

The perceptual phenomenon in which an object's perceived size stays about the same across viewing distances even though its retinal image size changes.

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Size-distance scaling

The perceptual mechanism governed by S=R×DS = R \times D, where perceived size (SS) depends on the product of retinal image size (RR) and perceived distance (DD).

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Binocular rivalry

The competition between the two eyes for control of visual perception that occurs when completely different stimuli are presented to corresponding retinal points.

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Suppression

The visual system's inhibition of an image presented to one eye so that it is not consciously perceived.

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Strabismus

A visual condition characterized by misaligned eyes, causing an object to project onto the fovea of one eye and a nonfoveal location in the other.

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Esotropia

A type of strabismus where one eye turns inward.

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Exotropia

A type of strabismus where one eye turns outward.

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Scene

A view of a real-world environment that contains background elements and multiple objects organized in a meaningful way relative to each other and the background.

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Gist

The essential or primary character of a scene that can be gleaned in a very brief glimpse without voluntary eye movements.

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Preattentive stage

The initial visual processing stage that occurs automatically, rapidly, and without conscious effort before selective attention is deployed, analyzing features independently.

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Focused attention stage

The processing stage where attention is actively directed to specific objects so their individual features can be bound together into a complete perception.

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Feature integration theory

A framework stating that basic visual features can be processed in parallel preattentively, but binding features correctly to objects requires attention.

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Illusory conjunction

An erroneous combination of features from different objects in a visual scene, such as reporting a red K when the display contains red letters and K's but no red K.

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Balint syndrome

An attentional deficit resulting from parietal lobe damage that impairs feature binding and conjunction searches while sparing feature searches.

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Feature search

A visual search for a target defined by a single salient attribute, such as a distinct color or orientation.

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Conjunction search

A visual search for a target defined by the simultaneous presence of two or more attributes among distractors sharing individual features.

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Binding problem

The challenge of tying together separate visual attributes (such as color, form, and motion) processed by different neural circuits into a single, unified perceptual object.

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Spatial layout

The global description of a scene's structure and spatial properties without reference to the identity of specific objects contained within it.

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Ensemble statistics

Knowledge about the aggregate properties of a group of objects or a spatial region without knowing details about any individual item.

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Scene schema

An observer's top-down knowledge and cognitive expectations regarding what objects and arrangements typically occur within a given scene.

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Boundary extension

A memory and perceptual phenomenon where observers use semantic regularities to infer and mentally fill in visual content that lies beyond the physical borders of a viewed scene.

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Event boundary

The point in time when one perceived environmental event ends and another begins.

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Mirror neuron

A specialized neuron that responds both when an individual performs a goal-directed action and when they observe another individual performing that same action.

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Induced motion

The illusory movement of a stationary object caused by the physical movement of a nearby object.

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Apparent motion

The illusory impression of smooth, continuous motion resulting from the rapid alternation of objects presented in different spatial locations in rapid succession.

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Middle temporal area (MT)

A higher visual cortical area containing motion-sensitive neurons tuned to specific directions and speeds, critical for motion perception.

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Motion aftereffect

The illusory perception of movement in a stationary stimulus that occurs following prolonged exposure to a continuously moving stimulus.

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Interocular transfer

The transfer of an adaptation effect or aftereffect from one eye to the untested eye, indicating that processing takes place in V1 or higher visual areas.

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Aperture problem

The ambiguous motion percept that occurs when viewing an object through a restricted opening, where a single detector can signal a direction different from the true motion of the whole object.

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Saccade

A rapid, abrupt eye movement made voluntarily or involuntarily to change visual fixation from one location or object to another.

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Saccadic suppression

The temporary reduction of visual sensitivity that occurs during saccadic eye movements to eliminate the perception of retinal image smear.

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Image displacement signal (IDS)

A signal generated by retinal receptors when an image shifts across the retina.

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Motor signal (MS)

A command sent directly from the motor cortex to the eye muscles instructing them to move.

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Corollary discharge signal (CDS)

A duplicate copy of the motor signal sent to a neural comparator rather than to the eye muscles.

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Comparator

A visual system mechanism that compares incoming corollary discharge signals (CDS) and image displacement signals (IDS) to distinguish true environmental motion from self-generated eye movements.