Laws of UX

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10 Terms

1
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Jakob’s Law

Users expect your website to work like the other websites they already use.

2
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Miller’s Law

Don’t make users remember too much at once.

3
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Fitt’s Law

Big and close buttons are easier to hit. 

4
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Hick’s Law

More choices can mean slower decisions.

5
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Postel’s Law

Be flexible with users, but predictable in how your system responds. 

6
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Peak-End Rule

People often remember the high point and the ending more than everything in between.

7
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Aesthetic-Usability Effect

People often perceive an interface that looks attractive as being easier to use, even when its actual usability hasn’t necessarily improved.

8
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Von Restorff Effect

Make something different if you want people to notice it.

9
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Tesler’s Law

Some complexity is unavoidable, so don’t make the user deal with all of it. 

10
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Doherty Threshold

Fast feedback keeps users engaged. Productivity increases when a computer system responds quickly enough that users don’t have to wait unnecessarily.