CIMS 1001 — Complete Study Guide

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Vocabulary flashcards covering core terms, definitions, industrial practices, and theoretical frameworks from the CIMS 1001 Study Guide.

111 Terms

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Entertainment

An experience associated with enjoyment, distraction, engagement, or pleasure; its meaning varies across audiences and contexts.

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Escapism

Using entertainment to temporarily distance oneself from everyday problems, obligations, or dissatisfaction.

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Leisure

Time and activities outside ordinary work obligations, though shaped by economic and social conditions.

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High culture

Cultural works regarded as sophisticated, prestigious, or artistically superior, often through elite institutions.

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Popular / Mass culture

Cultural products widely consumed by broad audiences, often commercially produced.

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Spectacle

An impressive visual or sensory experience; in critical theory, it can also describe social relations organized through images.

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Culture industry

The commercial production and circulation of standardized cultural goods, understood critically as part of capitalist society.

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Commodification

Transforming experiences, ideas, or cultural products into commodities that can be bought and sold.

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Total entertainment

Maximizing the commercial potential of a film or concept across formats and related products, such as games, toys, and theme parks.

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Nollywood

Nigeria's commercially oriented film industry, historically known for relatively inexpensive, rapidly produced video films.

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Auteur

A filmmaker, usually a director, recognized as a film's principal artistic author.

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Auteur theory

The approach emphasizing a director's distinctive creative vision, style, and recurring themes.

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Romanticism

An artistic tradition emphasizing imagination, emotion, individuality, and creative genius.

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Art cinema

Cinema commonly associated with authorial expression, character psychology, ambiguity, and social realism.

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Avant-garde / Experimental cinema

Filmmaking that challenges dominant aesthetic, narrative, or technical conventions.

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Film canon

A group of works considered especially significant or artistically valuable.

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Collective filmmaking

Production organized around shared creative responsibility rather than one dominant author.

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Feminist filmmaking

Cinema that challenges gender inequality in representation, authorship, or production practices.

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Essay film

Film combining personal reflection, subjective exploration, and documentary or other moving-image material.

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Amateur film

Filmmaking outside conventional professional or commercial structures.

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Home movies

Personal films often recording everyday life, family, and memories.

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Political cinema

Cinema connected to political ideas, power relationships, conflicts, or activism.

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Propaganda

Communication intended to promote a particular perspective and influence attitudes or behavior.

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Agitative propaganda

Propaganda intended to mobilize people toward particular actions or changes.

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Integrative propaganda

Propaganda intended to encourage conformity, stability, or acceptance of the existing order.

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Issue-driven cinema

Film advocating awareness of or action on a specific political or social issue.

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Ideology

A system of beliefs and assumptions shaping how people understand society and power.

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Hegemony

Maintenance of dominance partly through cultural consent and the normalization of particular values.

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Interpellation

The process through which ideology addresses individuals and positions them as social subjects.

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Ideological State Apparatuses (ISAs)

Institutions such as schools, families, religious organizations, and media that reproduce dominant ideology.

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Repressive State Apparatuses (RSAs)

Institutions such as police, prisons, and the military that maintain power primarily through coercion.

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Political allegory

A narrative indirectly representing political events or social conflicts.

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Resistance cinema

Cinema challenging dominant political or cultural power structures.

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Artisanal production

Small-scale filmmaking without extensive factory-like organization or mass-production infrastructure.

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Industrial production

Organized filmmaking relying on specialized labor and coordinated resources.

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Fordism

Production system emphasizing standardization, economies of scale, assembly-line organization, and central planning.

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Economies of scale

Lower average costs achieved through large-scale or repeated production.

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Standardization

Repeated use of uniform production procedures and established methods.

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Division of labor

Dividing production into specialized tasks.

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Assembly-line production

Structuring production as a coordinated series of specialized operations.

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Central planning

Management system where major decisions are concentrated in a central authority.

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Unit production

Organization of filmmaking into individual projects or production units.

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Post-Fordism

Flexible, decentralized production often involving temporary workers and subcontractors.

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Decentralization

Distributing production responsibilities across different locations or organizations.

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Subcontracting

Hiring another company or worker to complete part of the production process.

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Runaway production

Relocating filmmaking, frequently internationally, to take advantage of lower costs or incentives.

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Vertical integration

An organization controlling multiple interconnected stages of an industry.

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Distribution

Marketing, licensing, and circulating films to exhibition venues and platforms.

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Distributor

An organization responsible for bringing films into particular markets.

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Negative cost

The cost of making and completing a film, excluding distribution expenditures.

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Prints and Advertising (P&A)

Costs associated with film copies and promotional campaigns.

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Ancillary markets

Revenue markets beyond a film's initial theatrical release, such as television and home video.

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Windowing

Releasing films through different platforms in a planned sequence.

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Wide release

Opening a film across many theaters in a relatively short time.

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Limited release

Opening in a comparatively small number of theaters.

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Platform release

Beginning with a limited opening and expanding as interest grows.

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Day-and-date release

Releasing a film through multiple platforms at the same time.

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Self-distribution

Filmmakers taking responsibility for marketing and distributing their own work.

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Indigenous media distribution

Distribution practices serving Indigenous audiences and communities, often outside mainstream networks.

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Informal distribution

Circulation outside formal commercial systems, sometimes including unauthorized copies.

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Exploitation cinema

Films marketed through sensational or provocative subject matter, often for niche audiences.

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Exhibition

Presenting films to audiences through theaters, homes, mobile devices, or other settings.

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Exhibitor

An organization or individual providing a film-viewing venue or platform.

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Cinematic apparatus

The technological and spatial arrangement through which films are presented.

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Apparatus theory

Theory examining how cinema's technologies and viewing conditions shape spectatorship and ideology.

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Spectatorship

The experience and processes of watching and interpreting films.

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Picture palace

An elaborate theater emphasizing comfort, grandeur, and spectacle.

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Grindhouse

A cinema associated with inexpensive, exploitation, or specialized programming.

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Multiplex

A theater complex with multiple screens.

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Mobile cinema

Film exhibition using portable or temporary viewing arrangements.

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Domestic exhibition

Watching films in private home environments.

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Non-place

A transitory, comparatively impersonal location, such as an airport, in which film viewing can occur.

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Evaluative context

A framework through which a film's success, quality, or cultural value is judged.

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Film criticism

Written or spoken evaluation and interpretation of films.

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Capsule review

A brief film review offering a concise evaluation.

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Review aggregator

A service combining reviews or ratings from multiple sources.

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Critic-proof film

A movie that performs commercially despite unfavorable critical reviews.

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Cinephile

A person with an especially strong passion for cinema.

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Theatrical cinephilia

Film appreciation centered on watching movies in theaters and related theatrical film culture.

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Domestic cinephilia

Film appreciation centered on collecting and watching cinema at home.

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Mobile cinephilia

Film engagement across portable devices, digital platforms, and connected media.

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Textual pleasure

Pleasure generated through the actual film, including its narrative, style, characters, and imagery.

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Extra-textual pleasure

Pleasure derived from film-related experiences outside the film, such as merchandise or tourism.

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Body genres

Genres that emphasize physical and emotional audience responses, particularly horror, melodrama, and pornography.

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Star image

The publicly constructed representation of a star, incorporating roles, promotion, and media coverage.

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Hardware aesthetic

Valuing films partly through the quality and capabilities of home viewing equipment.

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Primary identification

In Christian Metz's theory, identification with the camera's seeing position and the cinematic apparatus.

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Secondary identification

Identification with characters or figures represented within a film.

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Recognition

Identifying a screen character as a distinct and continuous person.

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Alignment

The degree of access viewers receive to a character's actions, thoughts, knowledge, and experiences.

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Allegiance

The spectator's moral evaluation of, and sympathetic commitment to, a character.

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Final Girl

Carol Clover's term for the female survivor who commonly confronts the killer in slasher films.

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Male gaze

Laura Mulvey's concept describing how classical Hollywood cinema frequently structures looking through a masculine perspective and positions women as visual objects.

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Gender performativity

Judith Butler's argument that gender identity is constituted through repeated social acts and behaviors.

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Reading against the grain

Interpreting a film in ways that resist or challenge its dominant or intended meanings.

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Mise-en-scène

French for "put into the scene"; the organization and interaction of elements appearing before the camera.

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Three-point lighting

Lighting arrangement using key, fill, and backlight.

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High-key lighting

Relatively even illumination with weak shadows and low contrast.

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Low-key lighting

Lighting with stronger light-dark contrast and more prominent shadows.

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Typage

Casting individuals based on visually recognizable characteristics associated with social types or classes.